Tusken Rework/ New Characters

HKFactory
374 posts Member
edited February 2019
I just decided to have fun with the Tuskens since the Ewoks are considered a pretty decent faction I thought I’d throw out my idea of how to make Tuskens much better than what they are currently.

Edit: Updated URoRRuR’R’R’s Leader Ability description to clarify that allies only gain Defense and Tenacity bonus when a Damage over Time effect on the enemy team expires.

Tusken Raider
Rifle Shot (Omega)
Deal Physical damage to target enemy with a 55% chance to remove 50% Turn Meter. If this Turn Meter removal effect is resisted, Tusken Raider inflicts Evasion Down for 2 turns instead.

Tusken Ambush (Omega) (Unchanged)
Deal Physical damage to target enemy and call a random ally to Assist. If the Assisting ally is Tusken, both attackers deal 75% more damage.

Strength in Numbers(Zeta)
Tusken Raider gains 15% Offense for each living Tusken ally. Zeta: 15% Defense, other allies gain half these bonuses. Stacking Critical Chance 5% (30%) when inflicting Debuffs

Final Text: Tusken Raider gains 15% Offense and Defense for each living Tusken ally, other allies gain half these bonuses. In addition, he also gains 5% stacking Critical Chance (up to 30%) each time he inflicts a Debuff.

Tusken Shaman
Desert Toxins(Omega)
Deal Physical Damage to target enemy and inflict Damage over Time for 2 turns. This attack inflicts an additional Damage over Time effect if that target was already suffering a nagative status effect. If Tusken Shaman scores a Critical Hit, these debuffs can’t be resisted.

Rite of Savagery(Omega)
All allies gain Offense Up for 2 turns and this ability has a 30% chance to revive a random defeated ally (double for Tuskens) then all allies recover Health equal to 20% of their Max Health, plus an additional 10% for each enemy suffering a negative status effect.

Master Storyteller(Omega)
Whenever any unit is defeated, all Tusken allies gain 25% Turn Meter and recover 10% of their Max Health. Additionally, Tusken Shaman starts the encounter with advantage for 3 turns and gains adavantage for 3 turns when an ally is healed to full Health.

URoRRuR’R’R
Base Max Protection increased from 17092 to 27092

Gaffi Stick Slam(Omega)
Deal Physical damage to target enemy with a 70% chance to stun for one turn. This attack cannot be countered.

Single File to Hide Their Numbers(Omega)
Tusken allies gain 100% Turn Meter and Speed Up for 2 turns. Other allies gain half this Turn Meter.

Tusken Chief(Zeta)
Tusken allies gain 50% Potency and have a 100% chance to inflict a Damage over Time effect for 2 turns whenever they use their Basic Ability, also they gain 1% stacking Offense and Health Steal when they inflict a Damage over Time effect and stacking 1% Defense and Tenacity whenever a Damage over Time effect on an enemy expires until the end of battle. Zeta: +1% Offense, Health Steal, Defense, and Tenacity, and non-Tusken allies gain half these benefits.

Final Text: Tusken allies gain 50% Potency and have a 100% chance to inflict a Damage over Time effect for 2 turns whenever they use their Basic Ability, also they gain 2% stacking Offense and Health Steal whenever they inflict a Damage over Time effect and 2% stacking Defense and Tenacity whenever a Damage over Time effect on an enemy expires until the end of battle. Non-Tusken allies gain half these benefits.

Ambush Insticts(Omega)
URoRRuR’R’R gains Offense Up for 4 turns whenever an enemy is Stunned, he also gains 5% Potency and starts the encounter with 5% Turn Meter for each active Tusken ally. Other allies gain half this Turn Meter and Potency.

New Characters

Tusken Brute
Dark Side, Tusken, Tank
Tusken Tank with recovery and buff synergy and protects Tusken allies.
Max Health: 40357
Max Protection: 38204
Speed: 130
Potency: 30%
Tenacity: 35%


Basic Ability
Dune Sea Brawler(Omega)
Deal Physical damage to target enemy. Tusken Brute has a 70% chance each to gain Defense Up and Tenacity Up for 3 turns.
Damage: 3075 - 3925


Special Ability
Heavy Swing(Omega)
Deal Physical damage to target enemy and gain Protection Up for 3 turns if he has protection, otherwise he gains two Heal over Time effects for 3 turns. Grant all Tusken allies Defense Up for 3 turns.
Damage: 6382 - 7182

Unique Ability
Desert Survivor(Zeta)
Tusken Brute gains 10% Defense and Max Health for each Buff on him. Whenever a Tusken ally takes damage from an attack, Tusken Brute recovers 1.5% of his Max Health and Max Protection. Zeta: +1.5% Max Health and Max Protection recovery and other allies recover half this, gain taunt for 1 turn whenever a Tusken ally is Critically Hit, cannot be prevented.

Final Text: Tusken Brute gains 10% Defense for each Buff on him. Whenever a Tusken ally takes damage from an attack Tusken Brute recovers 3% of his Max Health and Max Protection and other allies recover half this amount, also whenever a Tusken ally is Critically Hit, Tusken Brute gains Taunt for 1 turn which cannot be prevented.

Tusken Elder
Tusken Support who helps allies with buffs and Turn Meter gain and hinders enemies with debuffs and Turn Meter removal.

Dark Side, Tusken, Support
Max Health: 37104
Max Protection: 28354
Speed: 141
Potency: 32%
Tenacity: 38%


Basic Ability
Gaffi Stick Mastery(Omega)
Deal Physical damage to target enemy and remove 10% Turn Meter, if he removes any Turn Meter this way all allies gain 5% Turn Meter (double for Tusken allies).[/b]
Damage: 3731 - 4424

Special Ability
Raiding Party(Omega)
Deal Physical damage to all enemies and inflict Ability Block and Daze for 1 turn on the primary target. This attack does 10% more damage for each living Tusken ally.
Damage: 3628 - 4438

Unique Ability(Omega)
Tusken Mysticism
At the start of his turn Tusken Elder has a 40% chance each to inflict Potency Down for 2 turns on all enemies and a 40% chance each to grant all allies Potency Up for 2 turns.

Unique Ability(Zeta)
Elder of The Tribe
Tusken Elder gains +5 Speed and 10% Tenacity for each living Tusken ally. Zeta: At start of turn gain Tenacity Up for 2 turns and gains Max Protection equal to his Tenacity percentage, other allies gain half this Max Protection.[/b]

Final Text: Tusken Elder gains +5 Speed and 10% Tenacity for each living Tusken ally. At the start of his turns Tusken Elder gains Tenacity Up for 2 turns and gains Max Protection equal to his Tenacity percentage, other allies gain half of this Max Protection.

Tell me what you think below.
Post edited by HKFactory on
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