First Order SF Tie Fighter

First Order SF Tie Fighter Concussion Missile is not granting Tie Silencer advantage for two turns.

Replies

  • Options
    Advantage is applied before the assist call so is immediately triggered and expires. The two turns bit will be useful when an FO ship is released that doesn't do damage on it's basic ;)

    Although I guess if you target a stunned ally with Concussion Missile you'd see the advantage buff there until your ship came out of stun and used an attack.
  • Options
    Lame
  • Options
    Can we get a mod post on this pls??

    If this is correct that is absolutely not acceptable - the description says “for 2 turns” - 2 turns is not for the “assist” only..

    KR Command shuttle says it grants advantage for 1 turn and it does just that...

    This is a bug CG - please fix.
Sign In or Register to comment.