C-3PO + CLS Phase 4 Traya

Ok, so I had my fun showing off this team in what I believe will be a solo team for Phase 3 of the raid, if anyone out there hasn’t increased his gear/ability levels too much.

Now here is a more practical use for this squad for that is less of an exploit and is much, much easier to set up and run. It does not require (although still works with) a weak C-3PO.

https://youtu.be/dLSBvU5vdD8

Replies

  • Options
    Forgot to mention in my OP (and am too scared editing will make it vanish) that it does up to 4 million damage, or about 1/3 of Trayas Health here.
  • Woodroward
    3749 posts Member
    edited February 2019
    Options
    I'm thinking maybe Hera for BB8 and Bistan for Raid Han and you've got a team that doesn't take away from any other well known teams.

    Bistan's Frenzy having its CD reduced sounds quite interesting. He should go a lot though which should give lots of chances for resists. Jyn might also work though with her stacking potency she wouldn't be resisted after a while. On the flip side, she would add in some tm removal that probably will work since Traya's tenacity resets while Jyn's potency does not.
  • Options
    Woodroward wrote: »
    I'm thinking maybe Hera for BB8 and Bistan for Raid Han and you've got a team that doesn't take away from any other well known teams.

    Bistan's Frenzy having its CD reduced sounds quite interesting. He should go a lot though which should give lots of chances for resists. Jyn might also work though with her stacking potency she wouldn't be resisted after a while. On the flip side, she would add in some tm removal that probably will work since Traya's tenacity resets while Jyn's potency does not.

    I briefly talk about Hera in the video. I think it will work, but the problem I foresee is that Ezra gives C-3PO 40% turn meter. This can work against you if it makes C3PO jump in front of Hera in the turn order and he doesn’t get his cooldowns reset. And then of course losing all those buffs from BB-8 hurts.
  • Options
    Woodroward wrote: »
    I'm thinking maybe Hera for BB8 and Bistan for Raid Han and you've got a team that doesn't take away from any other well known teams.

    Bistan's Frenzy having its CD reduced sounds quite interesting. He should go a lot though which should give lots of chances for resists. Jyn might also work though with her stacking potency she wouldn't be resisted after a while. On the flip side, she would add in some tm removal that probably will work since Traya's tenacity resets while Jyn's potency does not.

    I briefly talk about Hera in the video. I think it will work, but the problem I foresee is that Ezra gives C-3PO 40% turn meter. This can work against you if it makes C3PO jump in front of Hera in the turn order and he doesn’t get his cooldowns reset. And then of course losing all those buffs from BB-8 hurts.

    I know you mention Hera in the video. I understand the potential problem with her, but I'm sure that can be accomodated through modding if need be. I find it less problematic than stealing bb8 from the JTR team though.

    I was more hoping you'd comment upon using Jyn or Bistan in Raid Han's place.
  • Options
    Woodroward wrote: »
    Woodroward wrote: »
    I'm thinking maybe Hera for BB8 and Bistan for Raid Han and you've got a team that doesn't take away from any other well known teams.

    Bistan's Frenzy having its CD reduced sounds quite interesting. He should go a lot though which should give lots of chances for resists. Jyn might also work though with her stacking potency she wouldn't be resisted after a while. On the flip side, she would add in some tm removal that probably will work since Traya's tenacity resets while Jyn's potency does not.

    I briefly talk about Hera in the video. I think it will work, but the problem I foresee is that Ezra gives C-3PO 40% turn meter. This can work against you if it makes C3PO jump in front of Hera in the turn order and he doesn’t get his cooldowns reset. And then of course losing all those buffs from BB-8 hurts.

    I know you mention Hera in the video. I understand the potential problem with her, but I'm sure that can be accomodated through modding if need be. I find it less problematic than stealing bb8 from the JTR team though.

    I was more hoping you'd comment upon using Jyn or Bistan in Raid Han's place.

    I didn’t mention them specifically, but almost any rebel replace Han. You’ve got enough TM to complete the loop pretty much without him. Bistan or Jyn should work fine. Bistan would be my preference
  • Options
    Woodroward wrote: »
    Woodroward wrote: »
    I'm thinking maybe Hera for BB8 and Bistan for Raid Han and you've got a team that doesn't take away from any other well known teams.

    Bistan's Frenzy having its CD reduced sounds quite interesting. He should go a lot though which should give lots of chances for resists. Jyn might also work though with her stacking potency she wouldn't be resisted after a while. On the flip side, she would add in some tm removal that probably will work since Traya's tenacity resets while Jyn's potency does not.

    I briefly talk about Hera in the video. I think it will work, but the problem I foresee is that Ezra gives C-3PO 40% turn meter. This can work against you if it makes C3PO jump in front of Hera in the turn order and he doesn’t get his cooldowns reset. And then of course losing all those buffs from BB-8 hurts.

    I know you mention Hera in the video. I understand the potential problem with her, but I'm sure that can be accomodated through modding if need be. I find it less problematic than stealing bb8 from the JTR team though.

    I was more hoping you'd comment upon using Jyn or Bistan in Raid Han's place.

    I didn’t mention them specifically, but almost any rebel replace Han. You’ve got enough TM to complete the loop pretty much without him. Bistan or Jyn should work fine. Bistan would be my preference

    What about a zFarmboy there instead of Han. Also Chopper would make a good replacement for Han, with his 30% chance to assist C-3PO before the mass assist call, and then also his basic grants buffs to a Droid or Phoenix ally with the possibility to reduce their cooldowns by 1 as well.
  • Options
    Deffo subbed. Will try once C3Po comes around again
  • Options
    How bout not giving them something else to take away
  • Woodroward
    3749 posts Member
    edited February 2019
    Options
    After thought, I think I would want to run both Jyn and Bistan over bb8 and Han.

    Jyn can give a teammate 100% tm so you can have her give Ezra 100% tm and call 3p0 2x plus will be able to remove tm fairly consistently and gain bonus turns doing so.

    Bistan will constantly have frenzy and will take numerous turns and has chances to remove tm. Plus he gives all allies 20% tm when he pops frenzy.

    Tm gain seems like it would be a little better than with BB and raid Han, but with the added benefit of more sources of tm removal which will presumably be more reliable. You'd have 12 potential debuffs to be resisted with each Oh My Goodness and the amount during each turn would be much higher. Jyn could get 2 with truncheon strike. Bistan could get 6 a round. Ezra could be getting 4 a round. CLS could get 5 a round. So that's 29 chances to gain 5% tm on a resist, plus 20% tm from Bistan (so 16 resists would equal 100%tm) and a chance at tm removal on top of it all.

    I mean, for tm removal, do we really care whether or not it gets resisted? Seems like it's a win either way, and probably a bigger one if it doesn't.

    Because of the stacking tenacity and gaining tm eventually Traya will take turns since you won't be able to remove hers anymore (it will pretty much only be Jyn removing it anyway). But it seems like this might be comparable to NS vs Nihilus in this phase.

    You do lose the damage buffs from bb8, but it seems like you'd be able to control Traya's tm better. May lead to a higher overall score. The only real issue I see is that occasionally 3p0 may take turns where OMG isn't off CD, but I don't think that will stop the tm train from rolling if he does. There's just too much of it.
    Post edited by Woodroward on
  • Options
    Woodroward wrote: »
    After thought, I think I would want to run both Jyn and Bistan over bb8 and Han.

    Jyn can give a teammate 100% tm so you can have her give Ezra 100% tm and call 3p0 2x plus will be able to remove tm fairly consistently and gain bonus turns doing so.

    Bistan will constantly have frenzy and will take numerous turns and has chances to remove tm. Plus he gives all allies 20% tm when he pops frenzy.

    Tm gain seems like it would be a little better than with BB and raid Han, but with the added benefit of more sources of tm removal which will presumably be more reliable. You'd have 12 potential debuffs to be resisted with each Oh My Goodness and the amount during each turn would be much higher. Jyn could get 2 with truncheon strike. Bistan could get 6 a round. Ezra could be getting 4 a round. CLS could get 5 a round. So that's 29 chances to gain 5% tm on a resist, plus 20% tm from Bistan (so 16 resists would equal 100%tm) and a chance at tm removal on top of it all.

    I mean, for tm removal, do we really care whether or not it gets resisted? Seems like it's a win either way, and probably a bigger one if it doesn't.

    Because of the stacking tenacity and gaining tm eventually Traya will take turns since you won't be able to remove hers anymore (it will pretty much only be Jyn removing it anyway). But it seems like this might be comparable to NS vs Nihilus in this phase.

    You do lose the damage buffs from bb8, but it seems like you'd be able to control Traya's tm better. May lead to a higher overall score. The only real issue I see is that occasionally 3p0 may take turns where OMG isn't off CD, but I don't think that will stop the tm train from rolling if he does. There's just too much of it.

    Jyn and Bistan don’t generate 2 assists for C3PO, so his cooldown does not reset every turn, which ruins things.

    I tried Hera just now in place of BB8. It doesn’t work well, for 2 reasons. First off, you now have 3 cooldowns you need reset (Hera, C3PO, Ezra) instead of just 2. That means you basically need to get 3 stacks on Hera where you only needed 1 on BB8. This means it takes longer to setup.

    Second, the order of turns is not completely predictable, which means there were times when Hera, C3PO, and Ezra wouldn’t go in order, which means one of them would go before they got their cooldowns reset, which would throw off everything. This happens because of the TM gain Ezra gives C3PO, and because there are so many resists that characters are frequently pushed into 100% TM ties and it comes down to RNG.

    The team wiped before it could get setup on my first try and got 1.3 million on my 2nd try. Which is respectable, and I could probably bump it up to over 1.5 easily and maybe approach 2 million with better mods, refined mechanisms, and RNG. But still a far cry from the 4 million the original team can do.
  • Woodroward
    3749 posts Member
    edited February 2019
    Options
    Woodroward wrote: »
    After thought, I think I would want to run both Jyn and Bistan over bb8 and Han.

    Jyn can give a teammate 100% tm so you can have her give Ezra 100% tm and call 3p0 2x plus will be able to remove tm fairly consistently and gain bonus turns doing so.

    Bistan will constantly have frenzy and will take numerous turns and has chances to remove tm. Plus he gives all allies 20% tm when he pops frenzy.

    Tm gain seems like it would be a little better than with BB and raid Han, but with the added benefit of more sources of tm removal which will presumably be more reliable. You'd have 12 potential debuffs to be resisted with each Oh My Goodness and the amount during each turn would be much higher. Jyn could get 2 with truncheon strike. Bistan could get 6 a round. Ezra could be getting 4 a round. CLS could get 5 a round. So that's 29 chances to gain 5% tm on a resist, plus 20% tm from Bistan (so 16 resists would equal 100%tm) and a chance at tm removal on top of it all.

    I mean, for tm removal, do we really care whether or not it gets resisted? Seems like it's a win either way, and probably a bigger one if it doesn't.

    Because of the stacking tenacity and gaining tm eventually Traya will take turns since you won't be able to remove hers anymore (it will pretty much only be Jyn removing it anyway). But it seems like this might be comparable to NS vs Nihilus in this phase.

    You do lose the damage buffs from bb8, but it seems like you'd be able to control Traya's tm better. May lead to a higher overall score. The only real issue I see is that occasionally 3p0 may take turns where OMG isn't off CD, but I don't think that will stop the tm train from rolling if he does. There's just too much of it.

    Jyn and Bistan don’t generate 2 assists for C3PO, so his cooldown does not reset every turn, which ruins things.

    I tried Hera just now in place of BB8. It doesn’t work well, for 2 reasons. First off, you now have 3 cooldowns you need reset (Hera, C3PO, Ezra) instead of just 2. That means you basically need to get 3 stacks on Hera where you only needed 1 on BB8. This means it takes longer to setup.

    Second, the order of turns is not completely predictable, which means there were times when Hera, C3PO, and Ezra wouldn’t go in order, which means one of them would go before they got their cooldowns reset, which would throw off everything. This happens because of the TM gain Ezra gives C3PO, and because there are so many resists that characters are frequently pushed into 100% TM ties and it comes down to RNG.

    The team wiped before it could get setup on my first try and got 1.3 million on my 2nd try. Which is respectable, and I could probably bump it up to over 1.5 easily and maybe approach 2 million with better mods, refined mechanisms, and RNG. But still a far cry from the 4 million the original team can do.
    ...as I stated Jyn can give ezra 100%tm so he can call 3p0 to assist 2x. So Jyn and Bistan DOES generate 2 assists for 3p0.

    Even if he didn't, with this setup, you'll have so much extra tm gain over the original comp, you could actually afford to let 3p0 take a turn without his cds reset anyway. (2 ezra assists + 20% from Bistan is 100% which means with 20/29 resists 3p0 gets 2 turns a round, it actually becomes 20/32 when 3p0 takes a 2nd turn) He'll still get 2 turns in before the clock starts to tick again.

    This setup can deal with 3p0 not getting called 2x before his turn without it being an issue because it just has more room for error.
  • Options
    Woodroward wrote: »
    Woodroward wrote: »
    After thought, I think I would want to run both Jyn and Bistan over bb8 and Han.

    Jyn can give a teammate 100% tm so you can have her give Ezra 100% tm and call 3p0 2x plus will be able to remove tm fairly consistently and gain bonus turns doing so.

    Bistan will constantly have frenzy and will take numerous turns and has chances to remove tm. Plus he gives all allies 20% tm when he pops frenzy.

    Tm gain seems like it would be a little better than with BB and raid Han, but with the added benefit of more sources of tm removal which will presumably be more reliable. You'd have 12 potential debuffs to be resisted with each Oh My Goodness and the amount during each turn would be much higher. Jyn could get 2 with truncheon strike. Bistan could get 6 a round. Ezra could be getting 4 a round. CLS could get 5 a round. So that's 29 chances to gain 5% tm on a resist, plus 20% tm from Bistan (so 16 resists would equal 100%tm) and a chance at tm removal on top of it all.

    I mean, for tm removal, do we really care whether or not it gets resisted? Seems like it's a win either way, and probably a bigger one if it doesn't.

    Because of the stacking tenacity and gaining tm eventually Traya will take turns since you won't be able to remove hers anymore (it will pretty much only be Jyn removing it anyway). But it seems like this might be comparable to NS vs Nihilus in this phase.

    You do lose the damage buffs from bb8, but it seems like you'd be able to control Traya's tm better. May lead to a higher overall score. The only real issue I see is that occasionally 3p0 may take turns where OMG isn't off CD, but I don't think that will stop the tm train from rolling if he does. There's just too much of it.

    Jyn and Bistan don’t generate 2 assists for C3PO, so his cooldown does not reset every turn, which ruins things.

    I tried Hera just now in place of BB8. It doesn’t work well, for 2 reasons. First off, you now have 3 cooldowns you need reset (Hera, C3PO, Ezra) instead of just 2. That means you basically need to get 3 stacks on Hera where you only needed 1 on BB8. This means it takes longer to setup.

    Second, the order of turns is not completely predictable, which means there were times when Hera, C3PO, and Ezra wouldn’t go in order, which means one of them would go before they got their cooldowns reset, which would throw off everything. This happens because of the TM gain Ezra gives C3PO, and because there are so many resists that characters are frequently pushed into 100% TM ties and it comes down to RNG.

    The team wiped before it could get setup on my first try and got 1.3 million on my 2nd try. Which is respectable, and I could probably bump it up to over 1.5 easily and maybe approach 2 million with better mods, refined mechanisms, and RNG. But still a far cry from the 4 million the original team can do.
    ...as I stated Jyn can give ezra 100%tm so he can call 3p0 to assist 2x. So Jyn and Bistan DOES generate 2 assists for 3p0.

    Even if he didn't, with this setup, you'll have so much extra tm gain over the original comp, you could actually afford to let 3p0 take a turn without his cds reset anyway. (2 ezra assists + 20% from Bistan is 100% which means with 20/29 resists 3p0 gets 2 turns a round, it actually becomes 20/32 when 3p0 takes a 2nd turn) He'll still get 2 turns in before the clock starts to tick again.

    This setup can deal with 3p0 not getting called 2x before his turn without it being an issue because it just has more room for error.

    Jyn’s special has a cooldown of 4. She can’t help generate and assist every turn, unless you make it a rotation of 3.
  • Options
    so how exactly does the team look ?
    jyn lead, cls, ezra, c3po, bistan ?
    or cls lead ? jyn lead gives out unresistable exposes...
  • Options
    Otsego wrote: »
    so how exactly does the team look ?
    jyn lead, cls, ezra, c3po, bistan ?
    or cls lead ? jyn lead gives out unresistable exposes...

    Has to be CLS lead or you don’t get TM from resists.
  • crzydroid
    7301 posts Moderator
    Options
    So two things occur to me when replacing Han: That's replacing multiple resists per turn, and also replacing his damage. In p4 it's not a potentially infinite loop, as she will always gain tm from Furious Foe. So the team has a finite number of turns, so high damage counts. Leia could work, but on the other hand, replacing Han's double shot with multiple debuffs on a single hit sounds ideal. Cassian I think could work, but he seems to have naturally high potency. I don't know how hard Bistan hits on his basic, but he does seem like a good choice. Although if the idea is saving Han for p3, keep in mind you're either using him on a 3PO team which kills this, or Chex Mix, which uses CLS. So you don't NEED to replace Han. If you're doing something else for p3 (Bounty and the Beast, etc.) then you'll have Han available.

    For replacing BB-8, I like the Chopper idea on paper. Things could get messed up if 3PO gets the speed up and goes too early. But like BB-8, he doesn't need three stacks to reduce cooldowns, and even if he reduces Ezra's, that might give you a chance to have him call 3PO again. The assists to Ezra and 3PO mean more chances to reduce, as well as get resists.
  • Options
    crzydroid wrote: »
    So two things occur to me when replacing Han: That's replacing multiple resists per turn, and also replacing his damage. In p4 it's not a potentially infinite loop, as she will always gain tm from Furious Foe. So the team has a finite number of turns, so high damage counts. Leia could work, but on the other hand, replacing Han's double shot with multiple debuffs on a single hit sounds ideal. Cassian I think could work, but he seems to have naturally high potency. I don't know how hard Bistan hits on his basic, but he does seem like a good choice. Although if the idea is saving Han for p3, keep in mind you're either using him on a 3PO team which kills this, or Chex Mix, which uses CLS. So you don't NEED to replace Han. If you're doing something else for p3 (Bounty and the Beast, etc.) then you'll have Han available.

    For replacing BB-8, I like the Chopper idea on paper. Things could get messed up if 3PO gets the speed up and goes too early. But like BB-8, he doesn't need three stacks to reduce cooldowns, and even if he reduces Ezra's, that might give you a chance to have him call 3PO again. The assists to Ezra and 3PO mean more chances to reduce, as well as get resists.

    Replacing Han is not an issue at all I would think. You would lose some damage, but nott too much. Remember that it doesn’t have to be a rebel either, because we have more than enough resists to play with. Someone like NS spirit would be great here. She will probably never get her own turn, but that’s ok. Make sure she has foresight when the cycle starts and she will deal very nice damage on her basic and provide 2 resists.

    I just don’t see the chopper option. There is only an 18% chance on each turn to reduce someone’s cooldowns, and it’s random on who if it happens. Maybe more if Ezra’s double attack rolls twice, I don’t know how that works, but still, it is random and unreliable.
  • Woodroward
    3749 posts Member
    edited February 2019
    Options
    Woodroward wrote: »
    Woodroward wrote: »
    After thought, I think I would want to run both Jyn and Bistan over bb8 and Han.

    Jyn can give a teammate 100% tm so you can have her give Ezra 100% tm and call 3p0 2x plus will be able to remove tm fairly consistently and gain bonus turns doing so.

    Bistan will constantly have frenzy and will take numerous turns and has chances to remove tm. Plus he gives all allies 20% tm when he pops frenzy.

    Tm gain seems like it would be a little better than with BB and raid Han, but with the added benefit of more sources of tm removal which will presumably be more reliable. You'd have 12 potential debuffs to be resisted with each Oh My Goodness and the amount during each turn would be much higher. Jyn could get 2 with truncheon strike. Bistan could get 6 a round. Ezra could be getting 4 a round. CLS could get 5 a round. So that's 29 chances to gain 5% tm on a resist, plus 20% tm from Bistan (so 16 resists would equal 100%tm) and a chance at tm removal on top of it all.

    I mean, for tm removal, do we really care whether or not it gets resisted? Seems like it's a win either way, and probably a bigger one if it doesn't.

    Because of the stacking tenacity and gaining tm eventually Traya will take turns since you won't be able to remove hers anymore (it will pretty much only be Jyn removing it anyway). But it seems like this might be comparable to NS vs Nihilus in this phase.

    You do lose the damage buffs from bb8, but it seems like you'd be able to control Traya's tm better. May lead to a higher overall score. The only real issue I see is that occasionally 3p0 may take turns where OMG isn't off CD, but I don't think that will stop the tm train from rolling if he does. There's just too much of it.

    Jyn and Bistan don’t generate 2 assists for C3PO, so his cooldown does not reset every turn, which ruins things.

    I tried Hera just now in place of BB8. It doesn’t work well, for 2 reasons. First off, you now have 3 cooldowns you need reset (Hera, C3PO, Ezra) instead of just 2. That means you basically need to get 3 stacks on Hera where you only needed 1 on BB8. This means it takes longer to setup.

    Second, the order of turns is not completely predictable, which means there were times when Hera, C3PO, and Ezra wouldn’t go in order, which means one of them would go before they got their cooldowns reset, which would throw off everything. This happens because of the TM gain Ezra gives C3PO, and because there are so many resists that characters are frequently pushed into 100% TM ties and it comes down to RNG.

    The team wiped before it could get setup on my first try and got 1.3 million on my 2nd try. Which is respectable, and I could probably bump it up to over 1.5 easily and maybe approach 2 million with better mods, refined mechanisms, and RNG. But still a far cry from the 4 million the original team can do.
    ...as I stated Jyn can give ezra 100%tm so he can call 3p0 to assist 2x. So Jyn and Bistan DOES generate 2 assists for 3p0.

    Even if he didn't, with this setup, you'll have so much extra tm gain over the original comp, you could actually afford to let 3p0 take a turn without his cds reset anyway. (2 ezra assists + 20% from Bistan is 100% which means with 20/29 resists 3p0 gets 2 turns a round, it actually becomes 20/32 when 3p0 takes a 2nd turn) He'll still get 2 turns in before the clock starts to tick again.

    This setup can deal with 3p0 not getting called 2x before his turn without it being an issue because it just has more room for error.

    Jyn’s special has a cooldown of 4. She can’t help generate and assist every turn, unless you make it a rotation of 3.

    Yeah, I suppose her landing tm removal with truncheon strike to generate another turn would be mandatory but it's not guaranteed so it probably wouldn't work as well.

    Ackbar could probably work. With all his self tm gain he's got a good chance to go before ezra and pop tactical genius.
  • Options
    Woodroward wrote: »
    Woodroward wrote: »
    Woodroward wrote: »
    After thought, I think I would want to run both Jyn and Bistan over bb8 and Han.

    Jyn can give a teammate 100% tm so you can have her give Ezra 100% tm and call 3p0 2x plus will be able to remove tm fairly consistently and gain bonus turns doing so.

    Bistan will constantly have frenzy and will take numerous turns and has chances to remove tm. Plus he gives all allies 20% tm when he pops frenzy.

    Tm gain seems like it would be a little better than with BB and raid Han, but with the added benefit of more sources of tm removal which will presumably be more reliable. You'd have 12 potential debuffs to be resisted with each Oh My Goodness and the amount during each turn would be much higher. Jyn could get 2 with truncheon strike. Bistan could get 6 a round. Ezra could be getting 4 a round. CLS could get 5 a round. So that's 29 chances to gain 5% tm on a resist, plus 20% tm from Bistan (so 16 resists would equal 100%tm) and a chance at tm removal on top of it all.

    I mean, for tm removal, do we really care whether or not it gets resisted? Seems like it's a win either way, and probably a bigger one if it doesn't.

    Because of the stacking tenacity and gaining tm eventually Traya will take turns since you won't be able to remove hers anymore (it will pretty much only be Jyn removing it anyway). But it seems like this might be comparable to NS vs Nihilus in this phase.

    You do lose the damage buffs from bb8, but it seems like you'd be able to control Traya's tm better. May lead to a higher overall score. The only real issue I see is that occasionally 3p0 may take turns where OMG isn't off CD, but I don't think that will stop the tm train from rolling if he does. There's just too much of it.

    Jyn and Bistan don’t generate 2 assists for C3PO, so his cooldown does not reset every turn, which ruins things.

    I tried Hera just now in place of BB8. It doesn’t work well, for 2 reasons. First off, you now have 3 cooldowns you need reset (Hera, C3PO, Ezra) instead of just 2. That means you basically need to get 3 stacks on Hera where you only needed 1 on BB8. This means it takes longer to setup.

    Second, the order of turns is not completely predictable, which means there were times when Hera, C3PO, and Ezra wouldn’t go in order, which means one of them would go before they got their cooldowns reset, which would throw off everything. This happens because of the TM gain Ezra gives C3PO, and because there are so many resists that characters are frequently pushed into 100% TM ties and it comes down to RNG.

    The team wiped before it could get setup on my first try and got 1.3 million on my 2nd try. Which is respectable, and I could probably bump it up to over 1.5 easily and maybe approach 2 million with better mods, refined mechanisms, and RNG. But still a far cry from the 4 million the original team can do.
    ...as I stated Jyn can give ezra 100%tm so he can call 3p0 to assist 2x. So Jyn and Bistan DOES generate 2 assists for 3p0.

    Even if he didn't, with this setup, you'll have so much extra tm gain over the original comp, you could actually afford to let 3p0 take a turn without his cds reset anyway. (2 ezra assists + 20% from Bistan is 100% which means with 20/29 resists 3p0 gets 2 turns a round, it actually becomes 20/32 when 3p0 takes a 2nd turn) He'll still get 2 turns in before the clock starts to tick again.

    This setup can deal with 3p0 not getting called 2x before his turn without it being an issue because it just has more room for error.

    Jyn’s special has a cooldown of 4. She can’t help generate and assist every turn, unless you make it a rotation of 3.

    Yeah, I suppose her landing tm removal with truncheon strike to generate another turn would be mandatory but it's not guaranteed so it probably wouldn't work as well.

    Ackbar could probably work. With all his self tm gain he's got a good chance to go before ezra and pop tactical genius.

    I guess I fail to see what Tactical genius brings. It grants another turn but it doesn’t reset cooldowns. So Ezra neither Ezra nor C3PO would be able to call their assists back to back.
  • Woodroward
    3749 posts Member
    edited February 2019
    Options
    Woodroward wrote: »
    Woodroward wrote: »
    Woodroward wrote: »
    After thought, I think I would want to run both Jyn and Bistan over bb8 and Han.

    Jyn can give a teammate 100% tm so you can have her give Ezra 100% tm and call 3p0 2x plus will be able to remove tm fairly consistently and gain bonus turns doing so.

    Bistan will constantly have frenzy and will take numerous turns and has chances to remove tm. Plus he gives all allies 20% tm when he pops frenzy.

    Tm gain seems like it would be a little better than with BB and raid Han, but with the added benefit of more sources of tm removal which will presumably be more reliable. You'd have 12 potential debuffs to be resisted with each Oh My Goodness and the amount during each turn would be much higher. Jyn could get 2 with truncheon strike. Bistan could get 6 a round. Ezra could be getting 4 a round. CLS could get 5 a round. So that's 29 chances to gain 5% tm on a resist, plus 20% tm from Bistan (so 16 resists would equal 100%tm) and a chance at tm removal on top of it all.

    I mean, for tm removal, do we really care whether or not it gets resisted? Seems like it's a win either way, and probably a bigger one if it doesn't.

    Because of the stacking tenacity and gaining tm eventually Traya will take turns since you won't be able to remove hers anymore (it will pretty much only be Jyn removing it anyway). But it seems like this might be comparable to NS vs Nihilus in this phase.

    You do lose the damage buffs from bb8, but it seems like you'd be able to control Traya's tm better. May lead to a higher overall score. The only real issue I see is that occasionally 3p0 may take turns where OMG isn't off CD, but I don't think that will stop the tm train from rolling if he does. There's just too much of it.

    Jyn and Bistan don’t generate 2 assists for C3PO, so his cooldown does not reset every turn, which ruins things.

    I tried Hera just now in place of BB8. It doesn’t work well, for 2 reasons. First off, you now have 3 cooldowns you need reset (Hera, C3PO, Ezra) instead of just 2. That means you basically need to get 3 stacks on Hera where you only needed 1 on BB8. This means it takes longer to setup.

    Second, the order of turns is not completely predictable, which means there were times when Hera, C3PO, and Ezra wouldn’t go in order, which means one of them would go before they got their cooldowns reset, which would throw off everything. This happens because of the TM gain Ezra gives C3PO, and because there are so many resists that characters are frequently pushed into 100% TM ties and it comes down to RNG.

    The team wiped before it could get setup on my first try and got 1.3 million on my 2nd try. Which is respectable, and I could probably bump it up to over 1.5 easily and maybe approach 2 million with better mods, refined mechanisms, and RNG. But still a far cry from the 4 million the original team can do.
    ...as I stated Jyn can give ezra 100%tm so he can call 3p0 to assist 2x. So Jyn and Bistan DOES generate 2 assists for 3p0.

    Even if he didn't, with this setup, you'll have so much extra tm gain over the original comp, you could actually afford to let 3p0 take a turn without his cds reset anyway. (2 ezra assists + 20% from Bistan is 100% which means with 20/29 resists 3p0 gets 2 turns a round, it actually becomes 20/32 when 3p0 takes a 2nd turn) He'll still get 2 turns in before the clock starts to tick again.

    This setup can deal with 3p0 not getting called 2x before his turn without it being an issue because it just has more room for error.

    Jyn’s special has a cooldown of 4. She can’t help generate and assist every turn, unless you make it a rotation of 3.

    Yeah, I suppose her landing tm removal with truncheon strike to generate another turn would be mandatory but it's not guaranteed so it probably wouldn't work as well.

    Ackbar could probably work. With all his self tm gain he's got a good chance to go before ezra and pop tactical genius.

    I guess I fail to see what Tactical genius brings. It grants another turn but it doesn’t reset cooldowns. So Ezra neither Ezra nor C3PO would be able to call their assists back to back.


    Apparently I need to pay more attention to cds. I was thinking watch and see had a cd of 2 just like I thought Rebel counterattack had a cd of 3.
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