Pretty simple really, the issues and frustrations many players are currently having are due to long drawn out battles. Gear 13 needs to more heavily focus on offensive abilities to speed up the game. Just like promoting to g7 adds protection, make g13 add something similar to droideka's bonus true damage. Each attack gains 10% bonus true damage at g13. Suddenly time outs are a thing of the past. Just my 2 cents, but gear 13 could easily redefine the meta to killing machines vs these defensive monsters.
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Or just give his G13 utterly trash bonuses and no damage increase?
Solving a problem in a short sighted way will only make things worse, or harder to balance later
If you are timing out then you need to rework your mods, team or kill order
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Wow. Just...wow. That is some serious CG-style thinking right there. If I were you, I’d just put that down on the resume. That kind of logic is par for the course with CG right now.
Not sure if you’re actually serious, but I’ll give you the benefit of the doubt...
First let’s look at what toons people have now, that are g12 +5. They are predominantly the current meta’s: Revan Revan Revan, Traya, CLS, a few others.
So you want to open up the next gear level? Because I assure you: the very first teams that would take that gear piece are all: starts with an R, ends with an -evan.
Not only is that team very ready to go up a gear because so many already have that team maxed, but it’d also be the most likely since it’s easier to add 1 gear piece to a toon that is only missing one piece.
If you could elaborate as to why you think anyone in their right mind would g13 a non-Revan character: we are all ears. Because at its face, nobody but you can see how or why they would suddenly hand out all g12 and g13 pieces like candy, AND make those pieces somehow benefit toons other than Revan.
Reading your message once again, perhaps I am missing your point. Your title says “G13 can fix the meta”, but in your message you say people are frustrated about long drawn out battles. And then talk about time outs? My friend...the meta “problem” is not time outs or not enough offense. The meta problem is there is only 1 meta, and it’s borrrrrrrriiiiinnnnngggg to play the same match 5x every day for over 4 months now. GMYoda can hit for 80k now. What exactly do you think will be fixed if he’s dropping 100k? You want to lose quicker, is that it?
I wonder where that info is coming from.
Right now, G13 would do more harm than good. G12+ pieces are still pretty challenging to obtain. In this moment G13 would only benefit the high spenders and I doubt they have any trouble staying competitive without it.
Sometimes it feels like most of these topics are just random impulsive thoughts in your head, as if speaking out loud and not fully considering what you’re even saying.
To further add clarity to this statement; it will greatly impact disparity between the haves and haves-nots. It’s a pretty large gap as it is, which is observed in more extreme fashions in newer shards vs older. That’s bad for longevity of the game.
Revan is a meta. Metas come and go. And they tend to swing between offensive and defensive metas.
Dodge meta. Whack-a-Sith. GK/Barriss. The brief Nightsisters meta after Mama T and Zombie dropped. Nest when she first landed. Bastila. Revan. These were all defensive metas, and though Revan is about as stiff a stonewall as we've seen, every meta before it faded away, and this one will, too, when they introduce a reliable offensive counter that holds competently on defense.
So much this, everyone complains about Revan breaking arena. That's just not true, its Jolee under a Revan lead that makes arena obnoxious. Revan without Jolee is doable, Jolee without Revan is laughable. Something about that mass revive needs to be fixed or changed to be more like Daka.
Not true, you know g13 won't be easy to get.... Unless you open up the wallet and you know whales will. To me it's not even about arena, it's more about the impact it will have in raids
Also you're forgetting the most important thing, it's all about leadership and unique bonuses, take Yoda for example, put him under QGJ leadership or no leadership and he hits like any other character, but put him under Revan or Bastila lead and he hits like a truck. Of course the buffs also help.
Releasing more gear cannot fix anything reworking the leadership abilities of other factions to give bonuses and buffs the same way Revan or Bastila do and then you got something. Another big factor is foresight. Much damage and kill potential are ruined by foresight too often in those matchups. Characters who have the ability to prevent foresight can help alot.
So no need for phpmyadmin to access the db..lol Humor aside, most think walls of code are how they access stuff.