When you need more squads than they show spaces for can the last space not visually show until the final squad is placed. Example I moved up to need 3 squads in the front line this GA. At 2 it appeared full. IK everyone is gonna just say “GIT gUUd” but it’s a simple thing that doesn’t seem hard to patch.
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No offense. But I guess the programming is harder than reading. Why not set another squad when you read 2/3?
The dev team stated that they didnt do this because it appeared too cluttered.
There are a few visual cues in place, 2 places where it shows the count as x/X. There is also the visual cue of the 'place defense' button being lit up until all teams are in place.
Either way, I believe they have a few visual updates for this game mode coming up as a QOL.