Omegas versus Chirpa Zeta

31 posts Member
edited March 2019
Alright here’s my current line-up: (all toons 7* & Level-85 unless specified)

Elder - g10 (5/6) has all his Omegas
Papaloo -6* g9 (5/6) only has Diversion Omega’d
Chirpa -6* g9 (5/6) only has Ancestral Secrets Omega’d
Wicket -6* g9 (4/6) only has Forest Ambush Omega’d
Logray -6* g9 (3/6) only has Hypnotize Omega’d
Teebo - g7 (5/6) no Omegas
Scout - g7 (5/6) no Omegas

As for ability resources, I’m sitting on 18 Zetas / 10 Omegas / 22 Mk 3’s

I am obviously shooting for T6 of the 3-P0 event. Now, I can Zeta Chirpa’s lead OR Omega some basics... which do you think I should do?

I was planning on getting the zeta, but without an Omega on their basics, how effective will it be?

Also, during the course of the week as I collect Omegas, my thought was that Tribal Unity would get the next one, then maybe Phrophetic Visions. Any gear would go to Papaloo getting top priority.

Any thoughts?
Post edited by Url_Enako on


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    I'd hold onto them and wait until the event. Ideally, doing both would be great. I was able to get 6* last time around, with all G10 or under, 6* for Chirpa and Wicket, put on my arena mods and ended up putting the Zeta on Chirpa. I had all the omega's maxed, except for Teebo (Yes, I used Chirpa lead, Elder, Wicket, Paploo and Teebo, no Logray for me...). Hope this helps. I think the Zeta will be the key in gaining more turns/assists. With Logray (much better than Teebo) and others, I think you can make it!
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