Decision to run one (which) our two TB's at the same time must be made by the Guilds

Dear CG and developers.
Your are working really hard to provide us with good content and new game modes, why now make the unilateral decision to take away a TB. let us make this decision. the Guilds should know if they go for 1 (which) or two at the same time.
This "community effort" kind of play mode, is the one we treasure the most. don't take away, give more!

Replies

  • Kyno
    32087 posts Moderator
    Options
    They cannot have the option to run both or 1. The rewards for those 2 scenarios would be different.

    We dont yet know the reward table for the new TB, what are they taking away? How do you know they are not giving more?
  • Gifafi
    6017 posts Member
    Options
    why can't they let us run both? serious q
    Maybe End Game isn't for you
  • Kyno
    32087 posts Moderator
    Options
    Gifafi wrote: »
    why can't they let us run both? serious q

    They could have, but then the rewards for the new more difficult one would have been scaled down. We all know there is an economy to the game and a balance/pace they like to keep.
  • Options
    Hi Kino, you are right, I don't know the exact reward table for the new TB, but it would be highly unusual that we get a reward package that is worth the completion of both TBs, at the level that each Guild is capable to complete.
  • Richfxxx
    449 posts Member
    Options
    Kyno wrote: »
    Gifafi wrote: »
    why can't they let us run both? serious q

    They could have, but then the rewards for the new more difficult one would have been scaled down. We all know there is an economy to the game and a balance/pace they like to keep.

    We run raids simultaneously so why not TB’s?
  • Mikek
    110 posts Member
    Options
    I absolutely not believe, that we will get the same amount of old currency from new TB. This is almost certainly another hidden nerf.
  • NicWester
    8928 posts Member
    Options
    Gifafi wrote: »
    why can't they let us run both? serious q
    Because then *everyone* would have to run both to keep up. It’d be a negative experience across the board.
    Richfxxx wrote: »
    Kyno wrote: »
    Gifafi wrote: »
    why can't they let us run both? serious q

    They could have, but then the rewards for the new more difficult one would have been scaled down. We all know there is an economy to the game and a balance/pace they like to keep.

    We run raids simultaneously so why not TB’s?
    Because raids cost a currency to start, while territory wars and battles are started for free.

    Also because the rewards of any event are predicated on the frequency (or infrequency) of that event. Allow guilds to do both at once and suddenly you’re doubling the amount of rewards. If you want to keep the same pace of individual growth you’d have to reduce rewards or increase prices, both of which will be hated.
    Ceterum censeo Patientia esse meliat.
  • Kyno
    32087 posts Moderator
    edited June 2019
    Options
    Richfxxx wrote: »
    Kyno wrote: »
    Gifafi wrote: »
    why can't they let us run both? serious q

    They could have, but then the rewards for the new more difficult one would have been scaled down. We all know there is an economy to the game and a balance/pace they like to keep.

    We run raids simultaneously so why not TB’s?

    There are many reasons, one is pretty simple, they have chosen for it to be this way. They balanced rewards to be this way, and they are possibly trying to draw a line in the sand to help actually define "end game content".

    So in short, they could, but it was not planned that way at this point, and things would need to be adjusted.

    I will start this with: there is an economy, it needs to stay balanced and they have it where they want it. We do get things and the game has a decent pace (IMHO), we will always want more, but things do move forward.

    And now: with the above in mind, they want to make a difficult game mode and new content that will last, they would also be foolish to decrease the rewards from old content that they just made easier.

    With all that in mind, to run both would have required the new TB to be lacking in rewards. Which is a bad idea for new and seemingly difficult content.


    At least that's how I see it.
Sign In or Register to comment.