Love(d) - Grand Arena, best part of the game for me, it is the ultimate test of your squads you worked so **** hard on. Also coming up with new combos, building a new team testing it out, getting a high raid score, TW.
Hate - most of everything else, especially the gear bottleneck, the atrocious rng, and the very annoying sith raid. Honestly could they have come up with a more frustrating set of mechanics, challenging is 1 thing, but this just takes the cake for annoying and the rng is worse here than anywhere else which really kills any fun there could have been
Love: the idea of the game. It's a great concept, and playing is tons of fun until...
Hate: the implementation of the game. As with most mobile games, the price to progress gets too steep too fast.
Is it weird to love the Hoth battles? Because I do? I also love collecting, farming, building. I love the art and animation. I love the challenge and the progression. I like cool teams that do cool stuff
Hate? Nothing. Wouldn't play it if I hated it. That would be silly.
Is it weird to love the Hoth battles? Because I do? I also love collecting, farming, building. I love the art and animation. I love the challenge and the progression. I like cool teams that do cool stuff
Hate? Nothing. Wouldn't play it if I hated it. That would be silly.
Nah, I like Hoth too, but looking forward to a change. Also with a game this broad, it's ok to hate a certain aspect, such as ships.
But seriously I love how the game is evolving again. Sure there are certain things I would do differently but overall I believe this game is heading in a good direction and I love playing it.
As for hate, I really dont hate any part of it. Maybe my biggest peave would be how stale certain events have become such as assault battles and raids. I realize they have to balance content for all levels of players but it would be nice to get some truly challenging content again on par with the malak event. Hopefully the new TB brings a bit of that
I think the thing I hate the most about games like this is the fact that they don't give you much energy at all in the grand scheme I know it makes money to get payers paying for more energy but it really lowers potential play time for the game, compare if to older energy games like injustice on tablet or mobile you get energy at a rate so quick that if you left the game for an hour you'd be able to go back on and have some fun doing more battles
Replies
Hate - most of everything else, especially the gear bottleneck, the atrocious rng, and the very annoying sith raid. Honestly could they have come up with a more frustrating set of mechanics, challenging is 1 thing, but this just takes the cake for annoying and the rng is worse here than anywhere else which really kills any fun there could have been
Hate: the implementation of the game. As with most mobile games, the price to progress gets too steep too fast.
Hate? Nothing. Wouldn't play it if I hated it. That would be silly.
Nah, I like Hoth too, but looking forward to a change. Also with a game this broad, it's ok to hate a certain aspect, such as ships.
Hate: Daily payouts controlling when to play my game.
Hate: when I run out of guacamole
But seriously I love how the game is evolving again. Sure there are certain things I would do differently but overall I believe this game is heading in a good direction and I love playing it.
As for hate, I really dont hate any part of it. Maybe my biggest peave would be how stale certain events have become such as assault battles and raids. I realize they have to balance content for all levels of players but it would be nice to get some truly challenging content again on par with the malak event. Hopefully the new TB brings a bit of that
Love: everything that's not the Sith Triumvirate raid.
Hate: The tip of the spear
Oh yeah, there's definitely an element of this for me...the Sith Riad is still just dull, dull, dull pointless torture.
Hate: The forums
You're probably why we all feel the same way