Max Rebo- KIT

DarthYoda101
47 posts Member
edited July 2019
Neutral, Attacker, Tank, Support, Healer, Leader
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Basic- Deal 10% of max health stacking for each debuff on enemy target.
Special- Revive all allies at 100% health, but have 3 damage over time debuffs. If there were no dead allies, all allies gain 10 stacks of heal over time. Cooldown-2
Special- Dispell all debuffs on allies and for each debuff dispelled gain 10% max health. Gain taunt for 3 turns and can’t be dispelled. Cooldown-3
Special- All allies gain advantage, offense up, defense up, critical damage up, and critical hit immunity, for 4 turns. Cooldown-4
Leader- All allies gain 100% counter chance. And if they counter they Deal 200% more damage.
Unique- Max Rebo gains 10% max health for each ally. Whenever he revives an ally he doubles his health and protection.(stacking)
Unique- Whenever an ally attacks, Max Rebo has 100% assist chance and whenever he assists he gives all allies unique buff LIFE.
Life- After each attack you gain 100% health. If already at max health gain Unique buff Death.
Death- Instantly kill target when attacking them. If AOE attack, instantly kill target enemy and gain 100% turn meter and all cooldowns reset.
Unique- All of unique buffs that were given from Max Rebo never go away.

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Health- 134,001
Protection- 78,934
Physical Offense- 0
Special Offense- 0


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