Just 1 shot all your opponents teams and you’ll be ok. Sarcasm. Obviously this matchmaking is just as flawed as the previous version based on pure gp. How bout we compare all characters on a roster over a certain power threshold based on your division.
7 v. 1 on g13 would seem to suggest that "top 80 GP" doesn't weigh g13 very heavily...if at all.
In game name: Lucas Gregory FORMER PLAYER - - - -"Whale blah grump poooop." - Ouchie
In game guild: TNR Uprising I beat the REAL T7 Yoda (not the nerfed one) and did so before mods were there to help
*This space left intentionally blank*
Just 1 shot all your opponents teams and you’ll be ok. Sarcasm. Obviously this matchmaking is just as flawed as the previous version based on pure gp. How bout we compare all characters on a roster over a certain power threshold based on your division.
They need to split the difference.
Rather than matchmaking on 170 or 80, matchmake on 125.
There is zero point to running GAC with this algorithm.
Really though, he has his opponent beat in nearly every GA stat... maybe it's not so far off
Those stats are from the last round. I'm not understanding how they are even slightly relevant to the current match-up - or why you think they would be factored in at all?
In game name: Lucas Gregory FORMER PLAYER - - - -"Whale blah grump poooop." - Ouchie
In game guild: TNR Uprising I beat the REAL T7 Yoda (not the nerfed one) and did so before mods were there to help
*This space left intentionally blank*
Let's be honest. CG is not going to come here (or even the mighty. Reddit) and say "The good news is that the algorithm is working, the bad news is that we realized it's based on bad numbers that don't really make the" close matches" we were aiming for. "
More than likely, we'll get some heavy spin like, "We'll be looking at the match-up data and might be tweaking it after this GAC has run its course."
So they'll fix it 5-6 weeks from now....which will be sometime in....oh Lord.
In game name: Lucas Gregory FORMER PLAYER - - - -"Whale blah grump poooop." - Ouchie
In game guild: TNR Uprising I beat the REAL T7 Yoda (not the nerfed one) and did so before mods were there to help
*This space left intentionally blank*
...
There is zero point to running GAC with this algorithm.
I agree on that. It doesn’t even need an algorithm. Just match players within the same division randomly. That’s the only way to get the global leaderboard fairer
Based on top 50 characters we are close but we need 60 since I am in div 4. He ishas in div 3, has 700k more character gp as well as 3po, padme, traya etc
Now I wouldn't mind if I was facing this guy in week 3 or 4 but my first week is exactly like this with all 7 opponents. If I manage to beat 3.5mil to 4mil accounts with my 2.5mil account I deserve more then just getting a 5 mil account in the second week.
They just need to make sure the match making is based on the amount of characters needed for the higher division. So div 3 need 80, so make sure if your matching them with div 4, make sure the top 80 are close in go not the other way round.
This has to change. I am against a pool of players with 400k-600k more GP than I.
We just had months of learning why pure GP is a poor indicator of the quality of a matchup. That they're half a million GP more than you means little; it's how that's distributed that matters.
New rule: come and complain after the GA, not before. You can't possibly say with certainty whether it's unfair or not until you've actually fought them.
How is having 100 fewer G12 and 20 fewer zetas working as intended?
Almost same 'relevant GP'. Working as it was announced.
Lol that's not relevant with 100 more g12. It also means that they have probably been around longer so could have got padme and c3po first time around as well as have traya since they've been doing heroic sith raid for longer
How is having 100 fewer G12 and 20 fewer zetas working as intended?
Almost same 'relevant GP'. Working as it was announced.
"relevant GP" is what exactly though? An assumption made by the DSR bot makers of what GP counts towards matchmaking?
Let us know if you manage to come across a sample that doesn't fit with that assumption. There's also this where you can try out different assumptions. The assumption comes from the ingame notice as you know. What it means is somewhat vague, yet almost all such samples fit with all the MM I've seen so far.
How is having 100 fewer G12 and 20 fewer zetas working as intended?
Almost same 'relevant GP'. Working as it was announced.
"relevant GP" is what exactly though? An assumption made by the DSR bot makers of what GP counts towards matchmaking?
Let us know if you manage to come across a sample that doesn't fit with that assumption. There's also this where you can try out different assumptions. The assumption comes from the ingame notice as you know. What it means is somewhat vague, yet almost all such samples fit with all the MM I've seen so far.
It seems unlikely that the top 80 toons of a player with less than 80 G12's and less g13, g12 pieces and zetas than his opponent has roughly the same GP as the top80 of his opponent.
I can't base any definite conclusions on the printscreen posted by the OP because his top80 could be 1.649.999GP while his opponent's is 1.650.001 and it would be displayed as 1.6 vs 1.7.
How is having 100 fewer G12 and 20 fewer zetas working as intended?
Almost same 'relevant GP'. Working as it was announced.
"relevant GP" is what exactly though? An assumption made by the DSR bot makers of what GP counts towards matchmaking?
Let us know if you manage to come across a sample that doesn't fit with that assumption. There's also this where you can try out different assumptions. The assumption comes from the ingame notice as you know. What it means is somewhat vague, yet almost all such samples fit with all the MM I've seen so far.
It seems unlikely that the top 80 toons of a player with less than 80 G12's and less g13, g12 pieces and zetas than his opponent has roughly the same GP as the top80 of his opponent.
I can't base any definite conclusions on the printscreen posted by the OP because his top80 could be 1.649.999GP while his opponent's is 1.650.001 and it would be displayed as 1.6 vs 1.7.
I guess you're right. Merely the amount of g12+ difference should inflate top80 on one side at least a bit.
I find it hard to trust other people on this forum since most clearly have an agenda and are willing to sway the truth at least a little to make their argument more compelling.
Unfortunately i can't test it for myself because my matchups have all been pretty close since the new matchmaking.
I find it hard to trust other people on this forum since most clearly have an agenda and are willing to sway the truth at least a little to make their argument more compelling.
Unfortunately i can't test it for myself because my matchups have all been pretty close since the new matchmaking.
Replies
In game guild: TNR Uprising
I beat the REAL T7 Yoda (not the nerfed one) and did so before mods were there to help
*This space left intentionally blank*
They need to split the difference.
Rather than matchmaking on 170 or 80, matchmake on 125.
There is zero point to running GAC with this algorithm.
Those stats are from the last round. I'm not understanding how they are even slightly relevant to the current match-up - or why you think they would be factored in at all?
In game guild: TNR Uprising
I beat the REAL T7 Yoda (not the nerfed one) and did so before mods were there to help
*This space left intentionally blank*
More than likely, we'll get some heavy spin like, "We'll be looking at the match-up data and might be tweaking it after this GAC has run its course."
So they'll fix it 5-6 weeks from now....which will be sometime in....oh Lord.
In game guild: TNR Uprising
I beat the REAL T7 Yoda (not the nerfed one) and did so before mods were there to help
*This space left intentionally blank*
I agree on that. It doesn’t even need an algorithm. Just match players within the same division randomly. That’s the only way to get the global leaderboard fairer
He has no chance.
Based on top 50 characters we are close but we need 60 since I am in div 4. He ishas in div 3, has 700k more character gp as well as 3po, padme, traya etc
Now I wouldn't mind if I was facing this guy in week 3 or 4 but my first week is exactly like this with all 7 opponents. If I manage to beat 3.5mil to 4mil accounts with my 2.5mil account I deserve more then just getting a 5 mil account in the second week.
They just need to make sure the match making is based on the amount of characters needed for the higher division. So div 3 need 80, so make sure if your matching them with div 4, make sure the top 80 are close in go not the other way round.
Almost same 'relevant GP'. Working as it was announced.
Lol that's not relevant with 100 more g12. It also means that they have probably been around longer so could have got padme and c3po first time around as well as have traya since they've been doing heroic sith raid for longer
G13: 1 mine vs. 9 his
Malaks: 0 mine vs. g13 his
G12: 80 mine vs. 100 his.
He even has Shaak Ti.
What the hell?
The difference between G12+5 and G13 is 210 GP. GP is a useless stat.
"relevant GP" is what exactly though? An assumption made by the DSR bot makers of what GP counts towards matchmaking?
Everyone had the chance to do the marquee.
Let us know if you manage to come across a sample that doesn't fit with that assumption. There's also this where you can try out different assumptions. The assumption comes from the ingame notice as you know. What it means is somewhat vague, yet almost all such samples fit with all the MM I've seen so far.
https://swgohevents.com/gp-compare
It seems unlikely that the top 80 toons of a player with less than 80 G12's and less g13, g12 pieces and zetas than his opponent has roughly the same GP as the top80 of his opponent.
I can't base any definite conclusions on the printscreen posted by the OP because his top80 could be 1.649.999GP while his opponent's is 1.650.001 and it would be displayed as 1.6 vs 1.7.
I guess you're right. Merely the amount of g12+ difference should inflate top80 on one side at least a bit.
Yet it's working as announced.
Unfortunately i can't test it for myself because my matchups have all been pretty close since the new matchmaking.
Yes this has been mentioned multiple times in the thread.
This completely ignores the flexibility advantage the higher GP player has with having every counter readily available.
This completely ignores the flexibility of utilizing multiple teams to take down a stronger defense.
I believe it was the words used by CG in one of their official announcements.
@leef what's your agenda with this post?