Yes lots of people ask for this, but here's an idea on how to actually implement it. let me know what you think.
-Add a button on any PvP battle engage screen and in an Ally Lookup screen called "save to practice". This saves a copy of the selected opponent's arena team to your list of Practice Squads (same for ships). You can save up to 3 squads and ship teams at a time to your Practice List. If full, it allows you to delete and replace a saved squad/ship team.
-Add a practice table to the main cantina and/or ship room to engage practice battles. Same screen as arena, shows you the (up to) 3 teams you have saved in each mode. Pick any team from your roster and engage in a timed practice battle.
-Optional - Up to 5 battles free per day, with ability to refresh battles for escalating cost (i.e. 25, 50, 100 crystals, or maybe use ally points).
-NO rewards necessary. If you insist on rewards just make it small, ally points or a handful of credits. Whatever, the point in my mind is the ability to do some free battles against selected teams
There you have it. I don't code so I don't know what kind of effort this would be but aside from copying teams its really just rehashing the arena functions without looking for current opponents. I'm sure it's harder than it seems. Thoughts?
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Go to GW until node 12. Keep node 12 and practice there
wrong mostly
While I'm not opposed to sandbox.... I do not want a sandbox over new content..... if they have to spend development time on a sandbox over say a ship raid.... then sandbox can go take a hike
Also it kind of is new content. It’s a way you can play the game and use your roster in a completely free-form way. Like plenty of others have stated, we built these teams and we just want to use them. More character progression isn’t really what this game needs.
Change that so that your whole team is saved and then others could then fight it.
In the end this will never happen, greater variation in squad arena meta teams is the more immediately achievable goal in terms of fun IMO