99 kit idea

ZekePhoenix
57 posts Member
edited August 2019
99
Light side, Republic, Clone Trooper, Support

Basic - Grenade Supplier
Call a random Clone ally to assist, dealing 100% more damage and place 1 Thermal Detonator on target enemy, which can't be resisted or evaded
Special 1 - Inspiring Bravery - CD 5
All allies gain +10% Offense, Defense, Potency, Tenacity, Speed, Evasion, Accuracy, Defense Penetration, Max Health, Max Protection, and Speed for 3 turns. This effect is doubled for Clone allies
Special 2 - Motivational Presence - CD 4
Dispel all debuffs from all allies and grant them 10% Turn Meter for each effect removed. Then, call all Clone allies to assist and they have their Health percentages equalized.
Unique 1 - Clone Brotherhood
99 gains Stealth for 2 turns whenever he uses a special ability. While Stealthed, all Clone Trooper allies are immune to Turn Meter reduction. Whenever an enemy takes damage from a Thermal Detonator, all Clone allies recover Health equal to the damage taken dealt by the Thermal Detontor
Unique 2 - Honorable Death
Whenever 99 is defeated, all other Clone Trooper allies instantly gain an immediate bonus turn and have their cooldowns reset. If 99 has no active allied combatants, he escapes from the battle. ZETA: If 99 has no active allied combatants, he defeats himself, and cannot be revived, and revives all Clone Trooper allies at 100% Health and Protection, which can't be prevented

Tell me what you think of this kit. Is it worthy enough for 99. [Insert Amazing Grace on Bagpipes here]

Replies

  • Allenb60
    2171 posts Member
    Options
    I kind of hope he doesn't get added because I don't want to kill him, but this idea is cool
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