"A g7 jawa scavenger has about 3500 combined physical + special damage. Line in the Sand multiplies that combined value by .02 and adds to potency (as per swgoh.gg info). Which in a g7 adds around 70% potency."
Basically what this is saying is that Jawa Scavenger has a lot of potency you can't see on his stat list. That effects how you mod. I don't want to be modding toons for stats they don't need. Yes, I know Jawas suck.. That's not the point here
Is this common? To have certain stats be really high on characters not reflected in the base stat on the character's stat list in-game?
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Yeah, I had stacked potency on Jawa S for the Geo counter until I read what I quoted.
Not really about Jawas. Jawas are used as the example but this is more about characters having hidden stats that aren't displayed in their base stats. Any character could have been used as the example it just so happened it was Jawas this time. UTINI baby!
Interesting.
His kit makes no mention of this.
Please show me where it states the .02% multiplier being discussed in this text:
"Line in the Sand
Whenever a Jawa ally takes damage, 50% chance to place a Thermal Detonator on the attacking enemy that will explode after 2 turns. Whenever Jawa Scavenger scores a Critical Hit, he gains Stealth for 3 turns."
I suspect multiple characters have these kinds of mechanics and I would like to see their base stats updated and accurately reflected for these hidden items so players don't have to leverage sites like swgoh.gg before modding their characters. Modding is time consuming enough with out doing this.
Like I said above, it's not just scavanger, if you look at swgoh.gg. It's Zam, Greedo, JE, Mob Enforcer. I didn't find it for Dengar, who applies tenacity down first (unless I just missed it), or Zam's lead, which doesn't mean it's not there. My guess is it's part of how reworked thermals work, and they typically don't put descriptions for common debuff mechanics in character text (such as how tenacity down can't be resisted).
EDIT: Nevermind, I found it. When clicking on the ability itself and scrolling down, clicking on ability level 8, under the Modify Stat sequence.
Yeah, you're right. 99% of the time that's the correct response lol.
Thank you for the info, my main concern is that this is hidden from the average player. It would be nice if these types of hidden mechanics were already evident in the characters visible stats. We shouldn't have to go to a third party site to get this info.
Wait, Tenacity Down can't be resisted?? I've been playing for over a year and a half and I didn't know that!
Another of those hidden mechanics the OP was asking about.
I don’t think there is really a generalized mechanics/reference area in-game where it could be displayed, though that could be useful.
When you consider that you almost always have 5 characters involved with affecting the squads stats, it's pretty difficult to put something like this together.
Diablo 3 came to mind when i read the OP
When you look at your stats you can see the true value after gear is equipped.
A battle log in game would be cool and actual values to health and protection would be nice