A thought, as Relics seem to be focused 100% around damage/suitability/hp/protection - where does this leave characters like Hoda & C3PO?.
Should there be another sub-class of characters for these where they could gain speed or cooldown reductions as a result of relic levels, as otherwise Relics on these characters would be a waste of time.
I say this as somebody who would like to bring them to G13 & know it's worth while for the future Relics.
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However, focusing on attack and bulk with these relics seems reasonable. Speed is incredibly dominant already. Upping the tempo on attack and bulk should help them become more relevant in comparison.
Support characters tend to be force multipliers as well. Grandmaster Yoda hitting harder will make Hermit Yoda stronger.
How much bulk is needed for characters that don't even have to be killed, though? I think this is where the new abilities mentioned in Road Ahead come into play, giving HYoda just some extra survivability would feel underwhelming. Unless GG-level AoE mayhem becomes commonplace, of course.
Hermit Yoda is likely to be one of the units who gain less from relics, and that's fine. That just means you can invest less in your Hoda team while getting similar returns.