Relics – The tale of a Kraken

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Ikky2win
870 posts Member
edited September 2019
To give you a little background, I started playing during the last week of November 2017 (less than 2 years ago). Most people categorize me as a Kraken. I currently have 27 G13, 66 G12, and 425 10+ speed mods. I haven’t kept track of the amount I’ve spent, but if I had to guess I would say somewhere between $10,000 and $15,000. Probably around $500.00 a month. I make a good living and the expenditure is not an issue. It has no impact on my life, it doesn’t prevent from doing anything, and I’m not neglecting anything like my bills, retirement savings, etc. I am providing this info so you can better understand where I’m coming from.

Unfortunately, Relics are going to force me to quit the game. I still love the game as much as I did when I first started playing, but the introduction of Relics simply crossed the line. Whereas before I felt I was getting value for the money I spent, I no longer feel that way. The money itself is not the issue. I can afford it. Here are few of the issues:

• Relics were released too close to G13. I have 27 G13, which is a lot compared to most people, but that’s not even close to making me feel like my roster is complete. I have a ton more characters I’d like to G13, but instead I now have to focus on level 7 Relics for certain characters.

• The stat gains from Relics are WAY too high. 80k health Nest? 11k damage DR? 225k+ Health Malak? It makes it an absolute requirement to obtain certain characters’ level 7 Relics to be competitive. This is not a new phenomenon, but its pushed it to the extreme. I’m watching videos of Grievous with a level 7 Relic one-shotting entire teams, including DR, on TURN ONE.

• The damage increases are not relative to the defensive increases. Going back to the previous bullet, I’ve seen GG one shot some of the tankiest of tanks on turn one.

• Speed just became even MORE important. If you have characters that can now one-shot entire teams or even just one-shot single characters on turn one, speed becomes even more important than it was previously (and it was all-important even before this).

• The price point is way to high compared to the value. We were discussing this in Discord earlier, and we (by we, I mean my guildmate, Ender) came up with a rough estimate that it will take anywhere from $360-$900 to take a single character from 0 to max (the variance depends on if you buy shards, packs, or farm the character). Emphasis on rough estimate. CG has always stressed that they want you to be able to utilize all of your characters, but what they are doing with Relics completely contradicts that.

• Lastly (I could go on forever but lets just leave it with this last bullet), we don’t receive enough information to know where to spend our money. I understand this on purpose to get people to spend money, but I simply can’t justify spending several hundred dollars on a character today, that may not even be meta tomorrow. Do you have any idea how angry people would be if they bought all those packs in the store and leveled up the Relics for DR and Malak, and General Anakin is released next week and the meta shifts? Additionally, I don’t even know which characters to focus on because we don’t have a sandbox mode. With the prices so high, even whales and Krakens are only going to level up Relics for a couple characters first. Which characters though? It’s anyone’s guess because we can’t do full testing. Imagine taking DR’s relic to 7 today, and tomorrow someone finds a Grievous team with a level 7 Relic that outperforms it on both offense and defense. Now I have to spend another couple hundred dollars for GG in order to remain competitive?

I absolutely love this game still. I want to keep playing but you’re forcing me to quit. You crossed a line where the content and price of that content just simply isn’t greater than the value. That line is different for everyone, but I have a feeling you crossed it for a LOT of people this time. You just went one step too far. I’d love to keep playing, I have the money to keep playing and remain competitive, but I simply can no longer justify it. Unless something changes in the next day or two, you just cost yourself at least $500.00 a month.
Post edited by Kyno on

Replies

  • Jenjhys
    272 posts Member
    edited September 2019
    Maybe in 2 years I will have G14 but we will have G18 in game or the game is end!!

  • Jenjhys wrote: »
    Maybe in 2 years I will have G14 but we will have G18 in game or the game is end!!

    After 3 years of Game, I only have 1 G13...
    You are too much optimistic for level 7 relics since they also require much more G12 Gears...
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  • I’m not jumping the gun yet, personally. As OP stated, yes, this is Exactly how mods were when they were released. But the dust settled and things balanced out , even for FTP players. It just took time.
    If it doesn’t work itself out, then we all know what happens and it’s a worse case scenario.
  • I’m not jumping the gun yet, personally. As OP stated, yes, this is Exactly how mods were when they were released. But the dust settled and things balanced out , even for FTP players. It just took time.
    If it doesn’t work itself out, then we all know what happens and it’s a worse case scenario.

    They nerfed mods after a week there was a total overhaul of the buffs and stick rey stopped one shotting characters because they said it was unhealthy for the game.
  • this is Exactly how mods were when they were released. But the dust settled and things balanced out

    But not because time passed - they nerfed the mods to be only 1/10th of the strength they originally were. You had mods that could double the speed of your character, triple the damage - just exactly as the relics now do. Back then though the mods were RNG based - thus a whale couldn't buy his way out of the predicament. So I unfortunately think this time they will stick with the ....
  • Kraken or not...there are some parts of this game that no one is playing intended to have maxed right away. This is a resource management game - if you don’t have the resources or the blueprint on where to spend first - then no one else has that either. That’s an equal playing field ....for short period of time at least. Match your theory crafting against everyone else’s or wait patiently and hoard until everyone makes a video.
  • Nauros wrote: »
    ShaeVizla wrote: »
    Game is dying. They are simply milking whatever they can before it does

    Like they did with G12, G13, Mods, Revans... oh wait.

    ....and, look at the revenue they have lost since then and the amount of people that have left
  • jfears2
    185 posts Member
    edited September 2019
    This popcorn is good... show isn't bad either :D
    You can probably assume the majority of what I post is sarcasm, feel free to skip and move along rather than reading...
  • fully agree with OP, CG crossed the line too hard.
    Swiss Garde Officer, drop me a message if you're interested joining
  • charlyw64 wrote: »
    this is Exactly how mods were when they were released. But the dust settled and things balanced out

    But not because time passed - they nerfed the mods to be only 1/10th of the strength they originally were. You had mods that could double the speed of your character, triple the damage - just exactly as the relics now do. Back then though the mods were RNG based - thus a whale couldn't buy his way out of the predicament. So I unfortunately think this time they will stick with the ....

    That’s fair, and true. They did nerf it. And I agree, I really don’t see them dialing back anything with this.
    I’ve been playing since launch, so I’m going to wait and see what happens. I hate to drop everything after investing almost 4 years into this game.

  • Naw
    969 posts Member
    Mikek wrote: »
    Rake6 wrote: »
    Cool. I hope all whales quit so I can play with f2p folks. I love relics. Bye!

    If all whales quit there will be no game. So bye bye to you.

    Good, I get my free time back :wink:
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