Relic mat locations vs Mod upgrade material locations

Why weren't the relic farming locations released and placed in a similar way as the mod upgrade materials? At least that gave us a little something else to do. Doesn't make much sense to throw them on existing nodes and if limiting access was an issue then they could have made new nodes unlockable at 85 and much more difficult for relic mats.

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  • Kyno
    32087 posts Moderator
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    Wookiebush wrote: »
    It’s part of increasing the longevity of the game, I think. If you killed six birds with one you are finished with the game that much quicker. By spreading out the things end game players need, it ensures they will go longer without running out of goals. Some argue that this creates a larger gap between ftp and ptp but I think that’s a discussion for another thread.

    Yes that is a different thread and also doesnt necessarily apply here. Even F2P players can be done with all the cantina farms at this point. This puts an "important" farm on every table, meaning that energy isnt just fading out and becoming useless.
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