Why should getting into Kyber League (and getting the associated rewards, which are not being differentiated by division as we were originally told) be so much harder for division 1 and 2? If rewards are going to be the same across all divisions, points required to achieve each league should be the same across all divisions.
Yes. That will mean that division 1 and 2 will achieve kyber league in MUCH greater percentages than other leagues due to innately getting more points due to setting more defenses and attacking more teams. That is fair though since they are managing more characters and teams. They SHOULD get better chances at the best set of rewards.
I have more points than anyone in my guild by over 1400, but I am not in kyber league (going to miss it by 900, 1 win) while half a dozen people in lower leagues are in kyber league. In fact, there are people in kyber league with 6000 points less than me that are in kyber. That actually suggests ~4 rounds lost (since rank 1 d3 has 2000 points fewer than me and I'll assume that rank 1 person has not lost any rounds) and the ability to lose a 5th and still make kyber. I have only lost 2 rounds so far but it looks like I will lose this last round too for a total of 3 lost rounds which keeps me out of kyber. Those people in my guild in division 3 are going to get the best rewards while I have spent more time, and attacked more teams with less overall fail rates, and I am not in kyber league.
Why?
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Replies
His point stands though, there is more margin for error getting into Kyber below div 1/2. You actually require feats to achieve Kyber in div 1/2, as there’s not enough points from winning all 12 rounds with full perfect clears, 64 banners per win.
That is a nonsense.
False. Promotion rewards are better for higher divisions...for the Kyber promotion and all the other league promotions.
Sorry, with 3 losses, you shouldn't be able to hit Kyber. That's 9 out of 12 wins, a 75% winning percentage. Not exactly a great accomplishment.
You’re obviously not in div1 or 2 from that statement.
Max points per round in div 1/2 is
-720 for defence
- 720 for clearing zones
- 8x64 = 512 for perfect one man first time clears.
- 1000 for winning
Never mind that being impossible to achieve, that makes the max possible score in div 1/2 12x1952 = 35,434. The Kyber cutoff is more than that. This is not the case in any of the other divisions.
So any win that doesn’t involve a full clear, or needs a few second attempts, drops you further away from Kyber and more and more feats are needed.
I’ve lost 3 rounds out of 12. I’ll finish around 900 short of Kyber for division 1 when I do remaining feats. People can reach Kyber easily below div 1/2 if they lose 3 rounds.
Umm... I'm looking at the rewards right now...
Kyber d1 rank 1: 5500 tokens 1.8M credits, requires 35500 to get to kyber.
Kyber d2 rank 1: 5500 tokens 1.8M credits, requires 35500 to get to kyber (I'm at 34513)
Kyber d3 rank 1: 5500 tokens 1.8M credits, requires 28500 to get to kyber.
Kyber d4 rank 1: 5500 tokens 1.8M credits, requires 28500 to get to kyber.
Kyber d5 rank 1: 5500 tokens 1.8M credits, requires 25000 to get to kyber.
I could go on...
As for the losses... In lower divisions, I have already mentioned (in my first post) that several in my own guild have worse loss ratios than me but are still in kyber in their division. Why am I not getting rewards as good as theirs when I have better ratios?
Here’s the rewards for div 1 promotion:
But that’s hardly relevant if it’s much harder to obtain. A better reward box that you can’t obtain isn’t really better.
Ah. Ok, I stand (slightly) corrected. The only difference I see between d2 and d1 box is the mk 6 fusion furnaces, helpful but not the major gear crunch item needed by all... The numbers and items for everything else looks the same. I would guess that each division gets a new item, but the numbers stay the same across all divisions?
been a while since i saw the differences
Yes, it's harder to reach Khyber in divisions 1 and 2. Only CG can answer why it's that way. However, part of the reason could be, that the rewards for league promotion is also greater in divisions 1 and 2.
Why should above average be good enough to reach the highest league? There are 5 leagues, shouldn't you have to be in the top 20% to get to kyber?
Obviously I disagree.
The fact that there's a discrepancy between the divisions doesn't answer the question of which direction the discrepancy should be resolved. It may well be that it's too easy to get there in lower divisions rather than too hard in d1/2.
I'm not sure where you provided any evidence about anything, anecdotal or otherwise, in this thread. Are you referring to the statement "some people go freaking nuts on defense" as "anecdotal evidence"?
There's a huge difference between "need to go 100% with zero losses and full clears" and "above average win / loss ratio."
You're forgetting the 1000 per win in that calculations. Which means if full cleared with max banners 12 times, only needs 1 win then.
Edit: nvm, you added that 12000 in without mentioning it
Attack banners
64*6 = 384
Defense setting
90*6 = 540
Zone clears
(180+150)*2 = 660
Win
1000
Total
384 + 540 + 660 + 1000 = 2584
12*2464 = 31008
Kyber for d3 is at 28500.
Now if you go for 60 banner wins you get 360 instead of 384 putting you at 29280. Full clears with no feats in d3 gets you to kyber. Not only does that get you to kyber, but you can even lose 2 rounds and still get kyber easily without doing any feats.
Full clears + wins and no feats for d2 and d1 do NOT get you to kyber. (The math is earlier in the thread, clears + wins nets 35424, kyber at 35500). Feats are REQUIRED for d1 and d2 to get to kyber...
If you are doing full clears and scoring 64 on each battle (or 60), you are also getting feats by default and therefore Kyber in Div 1, 2, or 3.
Most players I play against go heavy on defense which is probably why most winning players are not making kyber.
It’s tough to make it, but certainly not impossible. I do agree, however, that each division should be equivalent in making kyber.
and you get banned for cheating after that aswell
i mean it is obv that the higher your gp goes the lower the chances are you will end up in kyber
in div 1 there are like 3 people out of the top 10 that are slightly above 5 m gp
everyone else is below 5 m
its not hard to understand why no 6m gp whales end up in those top spots
and its not because they just throw money and have no idea how to play the game
so basically the high gp whales are getting a kick in the **** for investing money
only fighting the same enemies over and over again where only mods make a difference because everyone has the teams maxed
there are no lazy 63 points nest vs ewoks battles in that gp range
so that combined with the way higher requirements for kyber compared to div 3 and below doesnt sound like the whole ranking system makes any sense
and lets be honest
getting to kyber below div 2 isnt even something special
Again:
Maybe CG just want newer accounts to have easier access to rewards, to help them through to the end game.
Again:
Loosing 3 rounds as an end game player should not reward you with promotion to Kyber league. Reaching Kyber league should be a sign of very good performance - not just above average performance.
Yep, people do. Because matchmaking isn't handled "fairly" to them and they don't want to even try. That doesn't nullify what I've said. I've never missed a Kyber.... That's what it takes. Full clear everything, nope, full clear nearly everything, yeah. Winning helps too.
Exactly. With relics, they need to add more divisions in the top end
With Relics? What's the connection here? Please explain.
Even if splitting the top divisions into 10 more, 3 losses should not reward you with a place in Khyber league. Yes, 9/12 wins is quite good, but nowhere near a top performance.