Developer Q&A - 11/01

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  • GeneralOrgana
    14 posts Member
    edited November 5
    Pczarm wrote: »
    I didn't like the answer about Raid Sith's top 10 rewards. In my guild for example, the fight for the top 10 is insane and sometimes you get left out for 10 points or less, even though you've spent credit switching mods and willing to hit every stage of the raid. In my opinion it is unfair. Everyone who hit the raid should receive the same prize. Please CG review this.

    I agree. This is my #1 issue with the game. The one thing that truly makes me just want to stop playing, because no matter how good I get...others in the guild are getting better, too. So I spend an hour playing a raid only to get #11 or #13, and then end up with the same rewards if I had just done nothing and come in #45.

    The difference in rewards has just created this endless cycle that fractures a guild. It's especially apparent with G13 and Relics, because the regular G12 gear gate has made both much more difficult for some, while others just have endless stacks of this gear because they are always in the top 10.

    This has been going on for so long, and I was really, really disappointed to read here that they don't seem to see any issue with it at all.

    They don't need to totally flatten them - but goodness, the difference is staggering and again - since I get the same if I am #11 or #49, it's like why even bother?
  • TVF
    17351 posts Member
    So I spend an hour playing a raid only to get #11 or #13, and then end up with the same rewards if I had just done nothing and come in #45.


    Pssst....this is not true.
    TVF's guild is recruiting. Say hi in our Discord! https://discord.gg/AmStGTH
  • Ultra
    4249 posts Member
    p8a6d0rguts3.png

    TopHat there is something wrong with these newly added portraits

    Kylo isn't swole
  • Can you talk a bit about the randomness or RNG in farming and slicing mods? Developers in the past have given the impression that all stats have an equal chance of any given secondary stat increasing, however I’ve collected many data points that would dispute that claim, and show that upgrades to speed have a lower chance than other secondary stats on mods.
  • Ultra
    4249 posts Member
    Can you talk a bit about the randomness or RNG in farming and slicing mods? Developers in the past have given the impression that all stats have an equal chance of any given secondary stat increasing, however I’ve collected many data points that would dispute that claim, and show that upgrades to speed have a lower chance than other secondary stats on mods.
    7x4mn0u3sxdb.png

    Post your data proving otherwise
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