Lol the new TW loot boxes are still weak, and random!

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TommySitt
1690 posts Member
edited November 2019
Thx but no thanks, Wacawnda will continue to not play TW, also a "chance" of kryos? They can't just give the kryos? I don't see this making anyone care anymore about TW than they do currently. Making a rando loot box will just irritate people, enough with the casino already

Replies

  • Options
    I’ve been as irritated as anyone with the increased paywalls/progression systems lately without the new content or sufficient easing of old walls to go with it. That doesn’t mean everything needs to be fixed in one event. A little bit of an increase here. A little more from TB. We will get back to a reasonable but difficult grind instead of a soul-crushing one. This TW change is moving the right direction at least.

    And those rewards look decent to me. You want to talk about sad rewards then look at the payout at the end of GAC. That’s the worst for a month of work.
  • TVF
    36620 posts Member
    edited November 2019
    Options
    JacenRoe wrote: »
    And those rewards look decent to me. You want to talk about sad rewards then look at the payout at the end of GAC. That’s the worst for a month of work.

    12 rounds
    1 round consists of setting D (5 minutes?) and battles (20 minutes?) - Let's say 30 minutes to make the math easy.
    12 x 0.5 = 6 hours.

    For 6 hours of "work" (remember how the game is fun?) you get:
    Store currency
    Slicing mats
    Gear
    Crystals
    Zetas
    Omegas
    Credits

    But ok, rewards are terrible.
    I need a new message here. https://discord.gg/AmStGTH
  • Options
    Nah, GAC rewards are bad.
  • Options
    TVF wrote: »
    JacenRoe wrote: »
    And those rewards look decent to me. You want to talk about sad rewards then look at the payout at the end of GAC. That’s the worst for a month of work.

    12 rounds
    1 round consists of setting D (5 minutes?) and battles (20 minutes?) - Let's say 30 minutes to make the math easy.
    12 x 0.5 = 6 hours.

    For 6 hours of "work" (remember how the game is fun?) you get:
    Store currency
    Slicing mats
    Gear
    Crystals
    Zetas
    Omegas
    Credits

    But ok, rewards are terrible.

    As much as I hate to admit it you’re right. Only thing is the cost for kyros should be dropped a bit in the gac store or the gac currency received per round should be a bit more but it’s not a necessity as they made them part of the daily rewards now. Kudos for a valid point.
  • SemiGod
    3001 posts Member
    Options
    You basically get around 50-75 KYROS per full GAC if you do well
  • TVF
    36620 posts Member
    Options
    SemiGod wrote: »
    You basically get around 50-75 KYROS per full GAC if you do well

    I finished top 200 Kyber (flex!) and got about 52 I think.
    I need a new message here. https://discord.gg/AmStGTH
  • TVF
    36620 posts Member
    Options
    dalosto147 wrote: »
    Nah, GAC rewards are bad.

    Excellent counterpoint.
    I need a new message here. https://discord.gg/AmStGTH
  • Monel
    2786 posts Member
    Options
    TVF wrote: »
    SemiGod wrote: »
    You basically get around 50-75 KYROS per full GAC if you do well

    I finished top 200 Kyber (flex!) and got about 52 I think.

    That's 1 for every week of the year or 1 for each universe in the DC multiverse!
  • Options
    TVF wrote: »
    JacenRoe wrote: »
    And those rewards look decent to me. You want to talk about sad rewards then look at the payout at the end of GAC. That’s the worst for a month of work.

    12 rounds
    1 round consists of setting D (5 minutes?) and battles (20 minutes?) - Let's say 30 minutes to make the math easy.
    12 x 0.5 = 6 hours.

    For 6 hours of "work" (remember how the game is fun?) you get:
    Store currency
    Slicing mats
    Gear
    Crystals
    Zetas
    Omegas
    Credits

    But ok, rewards are terrible.

    A single TB gives drastically better rewards for 1/4 the work.
  • Options
    TVF wrote: »
    JacenRoe wrote: »
    And those rewards look decent to me. You want to talk about sad rewards then look at the payout at the end of GAC. That’s the worst for a month of work.

    12 rounds
    1 round consists of setting D (5 minutes?) and battles (20 minutes?) - Let's say 30 minutes to make the math easy.
    12 x 0.5 = 6 hours.

    For 6 hours of "work" (remember how the game is fun?) you get:
    Store currency
    Slicing mats
    Gear
    Crystals
    Zetas
    Omegas
    Credits

    But ok, rewards are terrible.

    20 minutes for 8 battles lol
  • TVF
    36620 posts Member
    edited November 2019
    Options
    TVF wrote: »
    JacenRoe wrote: »
    And those rewards look decent to me. You want to talk about sad rewards then look at the payout at the end of GAC. That’s the worst for a month of work.

    12 rounds
    1 round consists of setting D (5 minutes?) and battles (20 minutes?) - Let's say 30 minutes to make the math easy.
    12 x 0.5 = 6 hours.

    For 6 hours of "work" (remember how the game is fun?) you get:
    Store currency
    Slicing mats
    Gear
    Crystals
    Zetas
    Omegas
    Credits

    But ok, rewards are terrible.

    20 minutes for 8 battles lol

    I'm just that good.
    I need a new message here. https://discord.gg/AmStGTH
  • TVF
    36620 posts Member
    Options
    JacenRoe wrote: »
    TVF wrote: »
    JacenRoe wrote: »
    And those rewards look decent to me. You want to talk about sad rewards then look at the payout at the end of GAC. That’s the worst for a month of work.

    12 rounds
    1 round consists of setting D (5 minutes?) and battles (20 minutes?) - Let's say 30 minutes to make the math easy.
    12 x 0.5 = 6 hours.

    For 6 hours of "work" (remember how the game is fun?) you get:
    Store currency
    Slicing mats
    Gear
    Crystals
    Zetas
    Omegas
    Credits

    But ok, rewards are terrible.

    A single TB gives drastically better rewards for 1/4 the work.

    1/4 the work?

    K
    I need a new message here. https://discord.gg/AmStGTH
  • JacenRoe
    3016 posts Member
    edited November 2019
    Options
    TVF wrote: »
    JacenRoe wrote: »
    TVF wrote: »
    JacenRoe wrote: »
    And those rewards look decent to me. You want to talk about sad rewards then look at the payout at the end of GAC. That’s the worst for a month of work.

    12 rounds
    1 round consists of setting D (5 minutes?) and battles (20 minutes?) - Let's say 30 minutes to make the math easy.
    12 x 0.5 = 6 hours.

    For 6 hours of "work" (remember how the game is fun?) you get:
    Store currency
    Slicing mats
    Gear
    Crystals
    Zetas
    Omegas
    Credits

    But ok, rewards are terrible.

    A single TB gives drastically better rewards for 1/4 the work.

    1/4 the work?

    K

    A GAC week has 3 opponents and 24 total battles. We do that 4 times.

    A TB slice has on average about 6 battles. Early ones can be auto-ed. We do that 4 times.
  • Ultra
    11521 posts Moderator
    Options
    20 minutes for 8 battles lol
    Its not that difficult to imagine
    JacenRoe wrote: »
    A single TB gives drastically better rewards for 1/4 the work.
    Disagree. It requires a guild wide participation (x50), and a lot of micromanagement if you are an officer. The rewards are scaled for the contribution of 50 members. Waiting for other members to donate to platoons, checking after a few hours for combats to open, checking on a whim to deploy when guild officers give the order etc
    JacenRoe wrote: »
    A GAC week has 3 opponents and 24 total battles. We do that 4 times.

    A TB slice has on average about 6 battles. Early ones can be auto-ed. We do that 4 times.
    That's a silly argument. You can auto any battle in the game. Even GAC battles. TB battles are much much longer to me with the health pools, and health regeneration especially if you aren't Sith Empire. I can clear a GAC round by the time I'm done with some of the combat waves
  • Ultra
    11521 posts Moderator
    Options
    Re: On Topic

    We still don't know if there is a possibility to get 0 kyrotechs. I think its like the territory battle rewards, where you will always get salvage pieces of any one of the three finishers (random). I think all TW rewards (win or lose) will award kyrotechs, but the random part is whether you will get shock prod or battle computer imo
  • Options
    Ultra wrote: »
    Re: On Topic

    We still don't know if there is a possibility to get 0 kyrotechs. I think its like the territory battle rewards, where you will always get salvage pieces of any one of the three finishers (random). I think all TW rewards (win or lose) will award kyrotechs, but the random part is whether you will get shock prod or battle computer imo

    One or the other is ok. I doubt there will be a time ever that we don't need kyros... especially given players with seemingly unlimited resources to spend on this game dont have all characters at G13 yet.
  • Ultra
    11521 posts Moderator
    Options
    Ultra wrote: »
    Re: On Topic

    We still don't know if there is a possibility to get 0 kyrotechs. I think its like the territory battle rewards, where you will always get salvage pieces of any one of the three finishers (random). I think all TW rewards (win or lose) will award kyrotechs, but the random part is whether you will get shock prod or battle computer imo

    One or the other is ok. I doubt there will be a time ever that we don't need kyros... especially given players with seemingly unlimited resources to spend on this game dont have all characters at G13 yet.
    Right. Given how much kyrotech flow increase we are getting from everywhere, I wouldn't be surprised that the next levels of relic levels might require kyrotech to craft, and it wouldn't be shocking if Relic Abilities were locked behind it
  • Monel
    2786 posts Member
    edited November 2019
    Options
    Ultra wrote: »
    Ultra wrote: »
    Re: On Topic

    We still don't know if there is a possibility to get 0 kyrotechs. I think its like the territory battle rewards, where you will always get salvage pieces of any one of the three finishers (random). I think all TW rewards (win or lose) will award kyrotechs, but the random part is whether you will get shock prod or battle computer imo

    One or the other is ok. I doubt there will be a time ever that we don't need kyros... especially given players with seemingly unlimited resources to spend on this game dont have all characters at G13 yet.
    Right. Given how much kyrotech flow increase we are getting from everywhere, I wouldn't be surprised that the next levels of relic levels might require kyrotech to craft, and it wouldn't be shocking if Relic Abilities were locked behind it

    Lol, it's like you are trying to cause a panic with that last sentence.
  • Options
    GAC rewards aren’t enough for a whole month. Add some gear salavge in there to boot or GET1/2 currency. Just saying
  • Dethjin
    75 posts Member
    edited November 2019
    Options
    Ravens1113 wrote: »
    GAC rewards aren’t enough for a whole month. Add some gear salavge in there to boot or GET1/2 currency. Just saying

    Not to mention the structure of payout, it's ludicrous. 4 weeks of 5 GA's to and if you miss a feat or two but win all, you'll end up out side of top50, you get 1/3 less prices. I can see the point for daily Squad arena to be tight at top, but for GAC, and 4 weeks event is just plain slap in the face.

    I could see rewards being handed by round wins (GA wins). Since we already have multiple (24 Payout time for each squad arena, and they are split into shards), I don't see no point having just 1 player at top each 4 weeks.
  • Options
    Ultra wrote: »
    20 minutes for 8 battles lol
    Its not that difficult to imagine
    JacenRoe wrote: »
    A single TB gives drastically better rewards for 1/4 the work.
    Disagree. It requires a guild wide participation (x50), and a lot of micromanagement if you are an officer. The rewards are scaled for the contribution of 50 members. Waiting for other members to donate to platoons, checking after a few hours for combats to open, checking on a whim to deploy when guild officers give the order etc
    JacenRoe wrote: »
    A GAC week has 3 opponents and 24 total battles. We do that 4 times.

    A TB slice has on average about 6 battles. Early ones can be auto-ed. We do that 4 times.
    That's a silly argument. You can auto any battle in the game. Even GAC battles. TB battles are much much longer to me with the health pools, and health regeneration especially if you aren't Sith Empire. I can clear a GAC round by the time I'm done with some of the combat waves

    Not sure why it’s so hard for you. We get 30* very easily with minimal instructions. It’s just, “fill all platoons, then attack.” Only the last slice requires any coordination.

    And it’s not silly if we’re talking about the effort vs rewards of something. GAC requires lots of careful though and planning and each battle has to be perfect if I want to make Kyber. Meanwhile a good chunk of our guild mighty do zero battles on the first slice of DSGeoTB (the second on also) because we overwhelm it with GP AND we still get 30*. WAY more rewards with WAY less effort.
  • Options
    I don’t like the kyro tech being 180Gp+. I’m assuming the argument is that guilds under that GP “aren’t at the level that need kyro” or something? Even if that were true, it isn’t, what about guilds hit hard by people quitting recently, due to the state of the game? I’m down enough people that we’re under that mark. Why can’t we get the most important gear in the game, too? @CG_SBCrumb
  • Options
    I don’t like the kyro tech being 180Gp+. I’m assuming the argument is that guilds under that GP “aren’t at the level that need kyro” or something? Even if that were true, it isn’t, what about guilds hit hard by people quitting recently, due to the state of the game? I’m down enough people that we’re under that mark. Why can’t we get the most important gear in the game, too? @CG_SBCrumb

    I am the leader of a 145m GM guild and it hurts me to see, too, that Kryo and GET2 are only included for 180+. Makes running a guild and finding players to join in this bracket even more difficult.
    Everybody in my guild needs this stuff and has to compete against players from bigger guilds in Arena and GAC. This is massively widening the gap :(
  • Gifafi
    6017 posts Member
    Options
    TVF wrote: »
    JacenRoe wrote: »
    TVF wrote: »
    JacenRoe wrote: »
    And those rewards look decent to me. You want to talk about sad rewards then look at the payout at the end of GAC. That’s the worst for a month of work.

    12 rounds
    1 round consists of setting D (5 minutes?) and battles (20 minutes?) - Let's say 30 minutes to make the math easy.
    12 x 0.5 = 6 hours.

    For 6 hours of "work" (remember how the game is fun?) you get:
    Store currency
    Slicing mats
    Gear
    Crystals
    Zetas
    Omegas
    Credits

    But ok, rewards are terrible.

    A single TB gives drastically better rewards for 1/4 the work.

    1/4 the work?

    K

    this is a good counterpoint, it's way less that 1/4th the work (for far better rewards). GAC is garbage until they make it worth the timesuck (biggest timesuck in the game ainec)
    Maybe End Game isn't for you
  • Kokie
    1338 posts Member
    Options
    JacenRoe wrote: »
    Ultra wrote: »
    20 minutes for 8 battles lol
    Its not that difficult to imagine
    JacenRoe wrote: »
    A single TB gives drastically better rewards for 1/4 the work.
    Disagree. It requires a guild wide participation (x50), and a lot of micromanagement if you are an officer. The rewards are scaled for the contribution of 50 members. Waiting for other members to donate to platoons, checking after a few hours for combats to open, checking on a whim to deploy when guild officers give the order etc
    JacenRoe wrote: »
    A GAC week has 3 opponents and 24 total battles. We do that 4 times.

    A TB slice has on average about 6 battles. Early ones can be auto-ed. We do that 4 times.
    That's a silly argument. You can auto any battle in the game. Even GAC battles. TB battles are much much longer to me with the health pools, and health regeneration especially if you aren't Sith Empire. I can clear a GAC round by the time I'm done with some of the combat waves

    Not sure why it’s so hard for you. We get 30* very easily with minimal instructions. It’s just, “fill all platoons, then attack.” Only the last slice requires any coordination.

    And it’s not silly if we’re talking about the effort vs rewards of something. GAC requires lots of careful though and planning and each battle has to be perfect if I want to make Kyber. Meanwhile a good chunk of our guild mighty do zero battles on the first slice of DSGeoTB (the second on also) because we overwhelm it with GP AND we still get 30*. WAY more rewards with WAY less effort.

    Not everyone is in a 260 million gp guild and has the luxury of napping through the first 2 phases of TB lol. I'm in a 240 million guild and we still issue instructions in all phases just to keep everyone focused. The time requirement for GAC is much less than what TB requires for a max effort run across the board. Also how many zetas did you get in your last TB? I received 10 from 4 weeks of GAC.
  • Options
    AntiHeld wrote: »
    I don’t like the kyro tech being 180Gp+. I’m assuming the argument is that guilds under that GP “aren’t at the level that need kyro” or something? Even if that were true, it isn’t, what about guilds hit hard by people quitting recently, due to the state of the game? I’m down enough people that we’re under that mark. Why can’t we get the most important gear in the game, too? @CG_SBCrumb

    I am the leader of a 145m GM guild and it hurts me to see, too, that Kryo and GET2 are only included for 180+. Makes running a guild and finding players to join in this bracket even more difficult.
    Everybody in my guild needs this stuff and has to compete against players from bigger guilds in Arena and GAC. This is massively widening the gap :(

    Two words (for both posters) : guild merger.

    In game name: Lucas Gregory FORMER PLAYER - - - -"Whale blah grump poooop." - Ouchie

    In game guild: TNR Uprising
    I beat the REAL T7 Yoda (not the nerfed one) and did so before mods were there to help
    *This space left intentionally blank*
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