The new Geo LSTB requires 453,670,000 for 3-Stars in Phase-4 Fleet Sector.
There is 1 Fleet Battle worth 2,750,000 meaning a max score of 137,500,000 if all 50 win
That leaves 316,170,000 of "Fleet" Guild GP needed to get 3-Stars
We'll generously assume that 40% of Total Guild GP is 'fleet gp'
That means a guild must have Total Guild GP of just over 790,000,000 to get 3-Stars!
Seriously?
I get 'end game player' content and 'challenging' content, but there are currently 47 ships in the game, and the maximum gp/power value that the highest one currently can reach is 91,355
So even if every member of a guild had all 47 ships and they were all totally maxed to that 91,355 power (which isn't possible with many of them anyway) that would still only amount, with 50 members, to a Total Guild Ship GP of 214,684,250 meaning you'd be over 100,000,000 short of being able to get 3-Stars in that Phase-4 Fleet Sector.
So you've basically set the requirements of the new Geo LSTB to be not just challenging, or for end-game players etc, you've made it 100% Impossible!
Surely game events aren't supposed to be literally impossible to complete?! Did someone get their maths really really wrong?
Replies
They are the split points for stars, so 453m is the full total needed for three stars, not just the extra needed to get from two to three
There is a second Fleet Battle in P4, but it awards GET Mk.2 tokens instead of points
I thought this too.
1 node = you vs. tarkin or thrawn
2nd node = you vs mal.
It worries me much more that the gap between new players and vets get even bigger and bigger ... and so new players avoid SWGOH because they think (or know) that they are just little fishes in a sea of sharks
Edit: Found it:
https://wiki.swgoh.help/wiki/Geonosis_Republic_Offensive
It’s data mined. Everything they pulled for DS Geo TB was accurate.
Same source had every single detail of the DS GeoTB absolutely bang on the money prior to launch. Might mean nothing to you now, but it will in a few days.
@CG_SBCrumb - can you look into this? There's no way that's even remotely fair
Define fair. As long as it doesn't mean different threshold for different guilds it sounds pretty fair to me. Unless u r in TI or MAW and that means you can't 3* ships immediately? 😂
I understand that not all content needs to be beaten on release, but this one doesn't seem to have any reasonable endgame in mind.
There is no way to clear out deployment GP except for brute force. If what OP says is true, then every player needs 20 million ship GP in a 50 player guild to get the third star after doing 50/50 on all combat missions
I think it was reasonable to expect top end guilds to be able to complete this terrtiory battle after a year but it seems like this TB isn't meant to be cleared at any point of time
Geo DS TB cannot be cleared day one but it is reasonable to expect it to be fully cleared after a few months if you put in enough investment in your roster as a guild
Holiday week, if they have a response it wont come until next week
Difficult content according to CG: turn the brute force requirements up to 11. And add preloaded tm.
Dont forget 100k damage aoes by bots with bazillions of health and skyhigh tenacity!
That kinda falls under the brute force requirements.
They want us to beg For more gear and relic tiers as that’s the only way we will be able to max it out 😜
More ships and characters achieve the same thing and people are begging for that constantly.
The biggest mistake they've made with Geo, though, is that it's still TB, and it's still a boring slog after the first 4 or 5 runs, even if you can't get max stars.