I have held off on this zeta because I don't see how it is that much better than no zeta. On a 501st team, GAS pretty much crits all the time. He already double attacks on basic without the zeta. His basic without the zeta cannot be avoided unlike Telekinesis. Even if Telekinesis hits a dazed opponent which is the only advantage I can figure the fight is pretty much already decided.
Am I missing something?
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That said, you do lose echo's second attack, which generates tm (sometimes) and does damage. Telekinesis can be avoided, but echo's first assist will eat any foresight, and in most cases that dodge chance is gonna be 2%, so I wouldn't worry about the attack missing.
It's a tradeoff, which is kinda odd for a zeta. I might skip it, we'll see
If you zeta echo he will do damage if the opponent if foresighted
The downside is benching arc for ahsoka and breaking up the gk/ani/ahsoka lineup, not to mention a used zeta.
If not, my opponents in ga or tw should have ****’n good rng and accuracy mod should be completely useless. Actually accuracy mod is useful though in the limited situation.