Should the level cap be released before the combat pass?

Replies

  • Qeltar
    4326 posts Member
    Options
    No, delay raising the level cap until the combat pass is done and release both together.
    The best thing to do if you aren't a big spending is to slam you wallet on the game until the meta changes, because if you don't the toons you are leveling for the current meta might become obsolete.
    Yes, but this comes at a substantial cost in competitiveness, especially for those of us on older shards. There are whales on my shard whose arena teams will be level 80 within days of this cap increasing and lots of others a week or two behind them. I will be lucky to stay in the top 100 if I don't level anyone up.
    I will probably have to be selective and hope for the best.
    The alternative is to give up on PvP for a while, which will also keep my arena team power where it is now and hopefully prevent me from getting level 75-80 GW opponents (though something tells me it won't).
    Quit 7/14/16. Best of luck to all of you.
  • Options
    No, delay raising the level cap until the combat pass is done and release both together.
    Qeltar wrote: »
    The best thing to do if you aren't a big spending is to slam you wallet on the game until the meta changes, because if you don't the toons you are leveling for the current meta might become obsolete.
    Yes, but this comes at a substantial cost in competitiveness, especially for those of us on older shards. There are whales on my shard whose arena teams will be level 80 within days of this cap increasing and lots of others a week or two behind them. I will be lucky to stay in the top 100 if I don't level anyone up.
    I will probably have to be selective and hope for the best.
    The alternative is to give up on PvP for a while, which will also keep my arena team power where it is now and hopefully prevent me from getting level 75-80 GW opponents (though something tells me it won't).

    Thinking the same thing. I wish Jesse would go ahead and post what he told me. because they have a reason for this. It's not a good one, but it is a reason
  • Abyss
    1651 posts Member
    Options
    Qeltar wrote: »
    The best thing to do if you aren't a big spending is to slam you wallet on the game until the meta changes, because if you don't the toons you are leveling for the current meta might become obsolete.
    Yes, but this comes at a substantial cost in competitiveness, especially for those of us on older shards. There are whales on my shard whose arena teams will be level 80 within days of this cap increasing and lots of others a week or two behind them. I will be lucky to stay in the top 100 if I don't level anyone up.
    I will probably have to be selective and hope for the best.
    The alternative is to give up on PvP for a while, which will also keep my arena team power where it is now and hopefully prevent me from getting level 75-80 GW opponents (though something tells me it won't).

    Thinking the same thing. I wish Jesse would go ahead and post what he told me. because they have a reason for this. It's not a good one, but it is a reason

    Spill it? What'd he tell you?
  • Options
    No, delay raising the level cap until the combat pass is done and release both together.
    Nope
  • President_Scroob
    1802 posts Member
    edited March 2016
    Options
    No, delay raising the level cap until the combat pass is done and release both together.
    Abyss wrote: »
    Qeltar wrote: »
    The best thing to do if you aren't a big spending is to slam you wallet on the game until the meta changes, because if you don't the toons you are leveling for the current meta might become obsolete.
    Yes, but this comes at a substantial cost in competitiveness, especially for those of us on older shards. There are whales on my shard whose arena teams will be level 80 within days of this cap increasing and lots of others a week or two behind them. I will be lucky to stay in the top 100 if I don't level anyone up.
    I will probably have to be selective and hope for the best.
    The alternative is to give up on PvP for a while, which will also keep my arena team power where it is now and hopefully prevent me from getting level 75-80 GW opponents (though something tells me it won't).

    Thinking the same thing. I wish Jesse would go ahead and post what he told me. because they have a reason for this. It's not a good one, but it is a reason

    Spill it? What'd he tell you?

    Basically that the update needs tuning. They were originally going to do them at the same time...

    but they are pushing the cap anyways to "balance the game"

    So. My question is.... This is clearly an unpopular decision. Why not hold the cap increase? No one wants it NOW
  • Qeltar
    4326 posts Member
    edited March 2016
    Options
    No, delay raising the level cap until the combat pass is done and release both together.
    but they are pushing the cap anyways to "balance the game"

    I don't see how doing this will balance the game. If anything it will make matters more unbalanced as people hesitate to level up characters, and then even worse when the combat pass drops 2 weeks later.
    Anyway, I do know a lop-sided poll when I see one. Maybe they will actually take this feedback into account, though I am not holding my breath.
    Quit 7/14/16. Best of luck to all of you.
  • Options
    No, delay raising the level cap until the combat pass is done and release both together.
    Qeltar wrote: »
    but they are pushing the cap anyways to "balance the game"

    I don't see how doing this will balance the game. If anything it will make matters more unbalanced as people hesitate to level up characters, and then even worse when the combat pass drops 2 weeks later.
    Anyway, I do know a lop-sided poll when I see one. Maybe they will actually take this feedback into account, though I am not holding my breath.

    Not a chance.
  • Eleiem
    334 posts Member
    Options
    No, delay raising the level cap until the combat pass is done and release both together.
    I've been top2 everyday for a month, well, those days are gone. I'll stop all progress once the lvl cap increase hits, until we get the combat changes. Of course I'll keep farming shards and gear, but won't train any char.
    I'm not falling in this rip-off.
  • Options
    No, delay raising the level cap until the combat pass is done and release both together.
    It would be very easy to hold off till the update. People clearly do NOT want this now. Don't rush it out to make a buck. Listen to your customers.
  • Abyss
    1651 posts Member
    Options
    Qeltar wrote: »
    but they are pushing the cap anyways to "balance the game"

    I don't see how doing this will balance the game. If anything it will make matters more unbalanced as people hesitate to level up characters, and then even worse when the combat pass drops 2 weeks later.
    Anyway, I do know a lop-sided poll when I see one. Maybe they will actually take this feedback into account, though I am not holding my breath.

    +1
  • Abyss
    1651 posts Member
    Options
    Abyss wrote: »
    Qeltar wrote: »
    The best thing to do if you aren't a big spending is to slam you wallet on the game until the meta changes, because if you don't the toons you are leveling for the current meta might become obsolete.
    Yes, but this comes at a substantial cost in competitiveness, especially for those of us on older shards. There are whales on my shard whose arena teams will be level 80 within days of this cap increasing and lots of others a week or two behind them. I will be lucky to stay in the top 100 if I don't level anyone up.
    I will probably have to be selective and hope for the best.
    The alternative is to give up on PvP for a while, which will also keep my arena team power where it is now and hopefully prevent me from getting level 75-80 GW opponents (though something tells me it won't).

    Thinking the same thing. I wish Jesse would go ahead and post what he told me. because they have a reason for this. It's not a good one, but it is a reason

    Spill it? What'd he tell you?

    Basically that the update needs tuning. They were originally going to do them at the same time...

    but they are pushing the cap anyways to "balance the game"

    So. My question is.... This is clearly an unpopular decision. Why not hold the cap increase? No one wants it NOW

    They really said pushing the cap BEFORE is for the purpose of "balancing the game"??????

    Lmfao, thats unreal hahahahahahaha
  • Options
    Yes, raise the level cap next week and the combat redo later when it's ready.
    Okay, If you really think about this most people will be pretty close to 80 by the time the new changes roll around. Raising the cap first will cause people to spend most of the credits and droids they've saved over the past weeks in order to improve their current arena 5, which is probably a speed based team that will most likely be just as viable in the meta at 80(geo, rey, QGJ, dooku, leia). This would be similar to the jump from 60-70. No dramatic changes, just leveling 5 toons one level at a time.

    Now if the meta and the 80 cap were released at the same time this would cause absolute panic and strain on resources. Imagine the struggle of leveling your previously-meta Speed team (just to stay in competition) while also farming and gearing up toons you didn't expect to become meta necessary. Do you sacrifice your short term ranking to go for the new meta? Or do you try to keep your short term team running and risk being beat in the long term when everyone has the new meta characters and you only have the old meta?

    I think this way is really the best.
  • Options
    No, delay raising the level cap until the combat pass is done and release both together.
    Okay, If you really think about this most people will be pretty close to 80 by the time the new changes roll around. Raising the cap first will cause people to spend most of the credits and droids they've saved over the past weeks in order to improve their current arena 5, which is probably a speed based team that will most likely be just as viable in the meta at 80(geo, rey, QGJ, dooku, leia). This would be similar to the jump from 60-70. No dramatic changes, just leveling 5 toons one level at a time.

    Now if the meta and the 80 cap were released at the same time this would cause absolute panic and strain on resources. Imagine the struggle of leveling your previously-meta Speed team (just to stay in competition) while also farming and gearing up toons you didn't expect to become meta necessary. Do you sacrifice your short term ranking to go for the new meta? Or do you try to keep your short term team running and risk being beat in the long term when everyone has the new meta characters and you only have the old meta?

    I think this way is really the best.

    A speed team will NOT be just as viable. They are nerfing damage of speed toons and adding fortitude, which is more health
  • Options
    No, delay raising the level cap until the combat pass is done and release both together.
    There is no good coming out of releasing the lvl cap first. All they are doing is tipping there players upside down and shaking every cent they can out of there pockets.

    Obviously they really don't care about what the players have to say. They are just going to do what they want, when they want, and in whatever fashion makes them most money. Who cares about the way players feel so long as they keep paying. Granted I spent $20 dollars on the game before I realised it was pointless to buy anything. Well, I view it as pointless as just about everything can be achieved f2p except for maxing a few "exclusive" toons.

    Also, I understand this game was made to make money, but you would think that they would atheist try to make it more fun to influence spending, instead of just throwing crap out in hopes of people blowing money just because we are desperate for more "content".

    Anyways sorry for the long rant. I'll go away now.
  • Options
    No, delay raising the level cap until the combat pass is done and release both together.
    Alugard wrote: »
    There is no good coming out of releasing the lvl cap first. All they are doing is tipping there players upside down and shaking every cent they can out of there pockets.

    Obviously they really don't care about what the players have to say. They are just going to do what they want, when they want, and in whatever fashion makes them most money. Who cares about the way players feel so long as they keep paying. Granted I spent $20 dollars on the game before I realised it was pointless to buy anything. Well, I view it as pointless as just about everything can be achieved f2p except for maxing a few "exclusive" toons.

    Also, I understand this game was made to make money, but you would think that they would atheist try to make it more fun to influence spending, instead of just throwing crap out in hopes of people blowing money just because we are desperate for more "content".

    Anyways sorry for the long rant. I'll go away now.

    No please don't. The more unhappy people, the better. This is something that should not be accepted
  • Arube
    1026 posts Member
    Options
    Yes, raise the level cap next week and the combat redo later when it's ready.
    I don't mind either way. Eventually, after many meta shifts I'll have all the characters.
    The significance of Critical-Utopian Socialism and Communism bears an inverse relation to historical development.
  • Abyss
    1651 posts Member
    Options
    Okay, If you really think about this most people will be pretty close to 80 by the time the new changes roll around. Raising the cap first will cause people to spend most of the credits and droids they've saved over the past weeks in order to improve their current arena 5, which is probably a speed based team that will most likely be just as viable in the meta at 80(geo, rey, QGJ, dooku, leia). This would be similar to the jump from 60-70. No dramatic changes, just leveling 5 toons one level at a time.

    Now if the meta and the 80 cap were released at the same time this would cause absolute panic and strain on resources. Imagine the struggle of leveling your previously-meta Speed team (just to stay in competition) while also farming and gearing up toons you didn't expect to become meta necessary. Do you sacrifice your short term ranking to go for the new meta? Or do you try to keep your short term team running and risk being beat in the long term when everyone has the new meta characters and you only have the old meta?

    I think this way is really the best.

    You honestly think investing in toons up to 80 and THEN figuring out what you need to invest in to be competitive AFTER they break the game is better then letting them screw up the "balancing" and seeing whats the answer so you can invest in whats needed is actually better????

    Wow, just wow lol
  • themangeorgin
    6 posts Member
    edited March 2016
    Options
    Yes, raise the level cap next week and the combat redo later when it's ready.
    Okay, If you really think about this most people will be pretty close to 80 by the time the new changes roll around. Raising the cap first will cause people to spend most of the credits and droids they've saved over the past weeks in order to improve their current arena 5, which is probably a speed based team that will most likely be just as viable in the meta at 80(geo, rey, QGJ, dooku, leia). This would be similar to the jump from 60-70. No dramatic changes, just leveling 5 toons one level at a time.

    Now if the meta and the 80 cap were released at the same time this would cause absolute panic and strain on resources. Imagine the struggle of leveling your previously-meta Speed team (just to stay in competition) while also farming and gearing up toons you didn't expect to become meta necessary. Do you sacrifice your short term ranking to go for the new meta? Or do you try to keep your short term team running and risk being beat in the long term when everyone has the new meta characters and you only have the old meta?

    I think this way is really the best.

    A speed team will NOT be just as viable. They are nerfing damage of speed toons and adding fortitude, which is more health

    The combat changes come a little while after the cap increase, until the combat changes the meta will stay pretty much the same.
  • Options
    No, delay raising the level cap until the combat pass is done and release both together.
    Guys, this game doesn't have a story mode.
    There's no "legacy" here. No great writer and developer who wants to tell a story and have you marvel at its beauty. This is no final fantasy X, this is no the last of us.

    The entire premise of this game is to have you hooked on collecting toons and using them. It's basically preying on your love for these genres.

    That being said, a year, 5 years from now, will you remember this game? What for? It's beauty of a story? It's marvelous setting in a magical world of fantasy and exploration?

    Or will you remember spending $500 on what can be described as gambling?

    This game was designed to make money from the ground up. It's very core is designed to earn $$$.

    I remember when Kazushige Nojima directed and wrote final fantasy 7 he had lost his mother and wanted to instill a similar feeling in the player. Wanting to help someone, trying desperately to help someone, ultimately for it to only fail.
    He put his life into that game and killed Aeris.

    But this is a different era of gaming. Had ff7 released in 2016 there would be dlc to save Aerith.

    EA is rich, because it understands business.
    Square Enix takes 5+ years to develop a game.

    Blood sweat and tears vs clever captivating dumbfun.

    | John Salera is my favorite Sith Lord |
  • Options
    No, delay raising the level cap until the combat pass is done and release both together.
    Okay, If you really think about this most people will be pretty close to 80 by the time the new changes roll around. Raising the cap first will cause people to spend most of the credits and droids they've saved over the past weeks in order to improve their current arena 5, which is probably a speed based team that will most likely be just as viable in the meta at 80(geo, rey, QGJ, dooku, leia). This would be similar to the jump from 60-70. No dramatic changes, just leveling 5 toons one level at a time.

    Now if the meta and the 80 cap were released at the same time this would cause absolute panic and strain on resources. Imagine the struggle of leveling your previously-meta Speed team (just to stay in competition) while also farming and gearing up toons you didn't expect to become meta necessary. Do you sacrifice your short term ranking to go for the new meta? Or do you try to keep your short term team running and risk being beat in the long term when everyone has the new meta characters and you only have the old meta?

    I think this way is really the best.

    A speed team will NOT be just as viable. They are nerfing damage of speed toons and adding fortitude, which is more health

    The combat changes come a little while after the cap increase, until the combat changes the meta will stay pretty much the same.
    You aren't getting it. When the meta changes, speed teams will be neutered. Spending on speed teams now when tankiness is going to be the name of the game in a couple of weeks is a good way to find yourself in a hole
  • Abyss
    1651 posts Member
    Options
    Okay, If you really think about this most people will be pretty close to 80 by the time the new changes roll around. Raising the cap first will cause people to spend most of the credits and droids they've saved over the past weeks in order to improve their current arena 5, which is probably a speed based team that will most likely be just as viable in the meta at 80(geo, rey, QGJ, dooku, leia). This would be similar to the jump from 60-70. No dramatic changes, just leveling 5 toons one level at a time.

    Now if the meta and the 80 cap were released at the same time this would cause absolute panic and strain on resources. Imagine the struggle of leveling your previously-meta Speed team (just to stay in competition) while also farming and gearing up toons you didn't expect to become meta necessary. Do you sacrifice your short term ranking to go for the new meta? Or do you try to keep your short term team running and risk being beat in the long term when everyone has the new meta characters and you only have the old meta?

    I think this way is really the best.

    A speed team will NOT be just as viable. They are nerfing damage of speed toons and adding fortitude, which is more health

    The combat changes come a little while after the cap increase, until the combat changes the meta will stay pretty much the same.

    Again, so you wanna i vest in your current team to 80 just to have to turn around and try an scrable to replace them a few weeks later lmao
    Mor epower to ya i suppose
  • Eleiem
    334 posts Member
    Options
    No, delay raising the level cap until the combat pass is done and release both together.
    Okay, If you really think about this most people will be pretty close to 80 by the time the new changes roll around. Raising the cap first will cause people to spend most of the credits and droids they've saved over the past weeks in order to improve their current arena 5, which is probably a speed based team that will most likely be just as viable in the meta at 80(geo, rey, QGJ, dooku, leia). This would be similar to the jump from 60-70. No dramatic changes, just leveling 5 toons one level at a time.

    Now if the meta and the 80 cap were released at the same time this would cause absolute panic and strain on resources. Imagine the struggle of leveling your previously-meta Speed team (just to stay in competition) while also farming and gearing up toons you didn't expect to become meta necessary. Do you sacrifice your short term ranking to go for the new meta? Or do you try to keep your short term team running and risk being beat in the long term when everyone has the new meta characters and you only have the old meta?

    I think this way is really the best.

    A speed team will NOT be just as viable. They are nerfing damage of speed toons and adding fortitude, which is more health

    The combat changes come a little while after the cap increase, until the combat changes the meta will stay pretty much the same.

    Yes, and what after it changes? At that point you've wasted around 10M credits just leveling those 5 chars from 70 to 80, plus all the gear and ability material. And for what? For just keeping competitive for a couple weeks. After that you find yourself with 5 chars underperforming in the new meta. And, of course, broke, don't forget those 10M you spent.
  • Options
    No, delay raising the level cap until the combat pass is done and release both together.
    I don't think people will gear chars fast, though. The peace to grind and equip past level 70 will be so insanely slow that I guess most players will be at the same stage we are now in the next few decades. So maybe the order will not make that much difference. Just saying...
    My favorite characters Empire - Sith
  • Options
    No, delay raising the level cap until the combat pass is done and release both together.
    78/17

    Do you see that CG. YOUR PLAYERS DO NOT WANT THIS
  • Abyss
    1651 posts Member
    Options
    78/17

    Do you see that CG. YOUR PLAYERS DO NOT WANT THIS

    Now ask em if they care that we dont want it ;)
  • Options
    No, delay raising the level cap until the combat pass is done and release both together.
    Abyss wrote: »
    78/17

    Do you see that CG. YOUR PLAYERS DO NOT WANT THIS

    Now ask em if they care that we dont want it ;)

    I know the answer to that question
  • Options
    Yes, raise the level cap next week and the combat redo later when it's ready.
    Okay, If you really think about this most people will be pretty close to 80 by the time the new changes roll around. Raising the cap first will cause people to spend most of the credits and droids they've saved over the past weeks in order to improve their current arena 5, which is probably a speed based team that will most likely be just as viable in the meta at 80(geo, rey, QGJ, dooku, leia). This would be similar to the jump from 60-70. No dramatic changes, just leveling 5 toons one level at a time.

    Now if the meta and the 80 cap were released at the same time this would cause absolute panic and strain on resources. Imagine the struggle of leveling your previously-meta Speed team (just to stay in competition) while also farming and gearing up toons you didn't expect to become meta necessary. Do you sacrifice your short term ranking to go for the new meta? Or do you try to keep your short term team running and risk being beat in the long term when everyone has the new meta characters and you only have the old meta?

    I think this way is really the best.

    A speed team will NOT be just as viable. They are nerfing damage of speed toons and adding fortitude, which is more health

    The combat changes come a little while after the cap increase, until the combat changes the meta will stay pretty much the same.
    You aren't getting it. When the meta changes, speed teams will be neutered. Spending on speed teams now when tankiness is going to be the name of the game in a couple of weeks is a good way to find yourself in a hole

    I don't think you're getting my point. For the sake of the argument let's say most people get capped at 80 by the time the new combat changes take place (even though it's likely to be when people are around 75). This would allow us to adapt to the changes while being capped at 80. I would rather push to 80 with the current meta, than do it with a new meta.
  • Options
    No, delay raising the level cap until the combat pass is done and release both together.
    Okay, If you really think about this most people will be pretty close to 80 by the time the new changes roll around. Raising the cap first will cause people to spend most of the credits and droids they've saved over the past weeks in order to improve their current arena 5, which is probably a speed based team that will most likely be just as viable in the meta at 80(geo, rey, QGJ, dooku, leia). This would be similar to the jump from 60-70. No dramatic changes, just leveling 5 toons one level at a time.

    Now if the meta and the 80 cap were released at the same time this would cause absolute panic and strain on resources. Imagine the struggle of leveling your previously-meta Speed team (just to stay in competition) while also farming and gearing up toons you didn't expect to become meta necessary. Do you sacrifice your short term ranking to go for the new meta? Or do you try to keep your short term team running and risk being beat in the long term when everyone has the new meta characters and you only have the old meta?

    I think this way is really the best.

    A speed team will NOT be just as viable. They are nerfing damage of speed toons and adding fortitude, which is more health

    The combat changes come a little while after the cap increase, until the combat changes the meta will stay pretty much the same.
    You aren't getting it. When the meta changes, speed teams will be neutered. Spending on speed teams now when tankiness is going to be the name of the game in a couple of weeks is a good way to find yourself in a hole

    I don't think you're getting my point. For the sake of the argument let's say most people get capped at 80 by the time the new combat changes take place (even though it's likely to be when people are around 75). This would allow us to adapt to the changes while being capped at 80. I would rather push to 80 with the current meta, than do it with a new meta.

    you are still completely missing the big issue here. Sure, raise your PLAYER LEVEL to 80. But if you spend all those resources on current meta toons you are going to find yourself behind when the meta changes and other toons are pushed above yours.
  • Mo_liza
    786 posts Member
    Options
    Abyss wrote: »
    Okay, If you really think about this most people will be pretty close to 80 by the time the new changes roll around. Raising the cap first will cause people to spend most of the credits and droids they've saved over the past weeks in order to improve their current arena 5, which is probably a speed based team that will most likely be just as viable in the meta at 80(geo, rey, QGJ, dooku, leia). This would be similar to the jump from 60-70. No dramatic changes, just leveling 5 toons one level at a time.

    Now if the meta and the 80 cap were released at the same time this would cause absolute panic and strain on resources. Imagine the struggle of leveling your previously-meta Speed team (just to stay in competition) while also farming and gearing up toons you didn't expect to become meta necessary. Do you sacrifice your short term ranking to go for the new meta? Or do you try to keep your short term team running and risk being beat in the long term when everyone has the new meta characters and you only have the old meta?

    I think this way is really the best.

    A speed team will NOT be just as viable. They are nerfing damage of speed toons and adding fortitude, which is more health

    The combat changes come a little while after the cap increase, until the combat changes the meta will stay pretty much the same.

    Again, so you wanna i vest in your current team to 80 just to have to turn around and try an scrable to replace them a few weeks later lmao
    Mor epower to ya i suppose

    The meta will probably change once a month. Whether the Cal increase comes next week or with the system changes you will have to level characters to 80. I'm 90% sure the new system will be flawed when rolled to players and will change again in a week and half after update.
  • Barrok
    1754 posts Member
    Options
    Yes, raise the level cap next week and the combat redo later when it's ready.
    Eleiem wrote: »
    Okay, If you really think about this most people will be pretty close to 80 by the time the new changes roll around. Raising the cap first will cause people to spend most of the credits and droids they've saved over the past weeks in order to improve their current arena 5, which is probably a speed based team that will most likely be just as viable in the meta at 80(geo, rey, QGJ, dooku, leia). This would be similar to the jump from 60-70. No dramatic changes, just leveling 5 toons one level at a time.

    Now if the meta and the 80 cap were released at the same time this would cause absolute panic and strain on resources. Imagine the struggle of leveling your previously-meta Speed team (just to stay in competition) while also farming and gearing up toons you didn't expect to become meta necessary. Do you sacrifice your short term ranking to go for the new meta? Or do you try to keep your short term team running and risk being beat in the long term when everyone has the new meta characters and you only have the old meta?

    I think this way is really the best.

    A speed team will NOT be just as viable. They are nerfing damage of speed toons and adding fortitude, which is more health

    The combat changes come a little while after the cap increase, until the combat changes the meta will stay pretty much the same.

    Yes, and what after it changes? At that point you've wasted around 10M credits just leveling those 5 chars from 70 to 80, plus all the gear and ability material. And for what? For just keeping competitive for a couple weeks. After that you find yourself with 5 chars underperforming in the new meta. And, of course, broke, don't forget those 10M you spent.

    So, moral of the story, don't waste credits or gear or abilities. Save them. But all the while you are leveling up your character so when you decide who you want to level you won't waste anything.

    This thread is about people who want to stay competitive in arena, but aren't willing to spend the money to keep up with the whales. Forget the whales, live within your means and do what is best for yourself. Having the level cap raised or not does not remove your ability to manage your resources correctly.
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