Critical team

Duckoo
279 posts Member
Rex lead
Fives
Luke
Biggs
Lando

Thoughts? Considering rebel pilot too.

Replies

  • Randall
    1001 posts Member
    Options
    in the current meta Luke, Biggs, and Lando are really bad.
  • Options
    What do you want to achieve? Team is very slow, three characters (mentioned above) are weak.
  • Duckoo
    279 posts Member
    Options
    Biggs, luke, and Lando all have a chance to get critical up for two turns. Rex provides tm for crit. You make up for speed with tm.
  • Options
    You don't make up for anything by being dead. And half your team will be dead when your first char goes. At this point, there will be nothing to worry about (for opposition).

  • Randall
    1001 posts Member
    edited March 2016
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    Duckoo wrote: »
    Biggs, luke, and Lando all have a chance to get critical up for two turns. Rex provides tm for crit. You make up for speed with tm.

    Yeah so here is how that fight would go down vs my arena team

    my Dooku tries to stun Luke
    my GS OHKO Lando
    my Rey 2HKO luke if he isnt stunned. If he is I OHKO Biggs
    Your rex probably gets to go due to crits and does something meaningless
    my Poe taunts
    my QGJ OHKO Biggs or 2HKO Luke
    your Fives specials into my Poe for maybe half HP

    Now this all assumes none of my team dodges, which given RNG I could have dodged all your attacks or none...it happens.

    I have 5 heroes left you have 2

    my Dooku hits Rex
    my GS hits Rex
    Your rex probably gets to go due to crits and lets say finishes Poe
    my Rey finishes Rex
    my QGJ humbling blows Fives
    your fives counters and lets say attacks QGJ again and gets lucky and finishes him
    My dooku hits fives
    my GS specials and fives dies


    Now that is about best case scenario for you vs the meta teams.

  • Qleak
    420 posts Member
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    Duckoo wrote: »
    Rex lead
    Fives
    Luke
    Biggs
    Lando

    Thoughts? Considering rebel pilot too.

    Do you mean resistance pilot or is this a veiled reference to Biggs?
  • Options
    To add to the above post (about Dooku, Rey and GS), there can also be QGJ and Yoda at the opposing team. Those two will make it easier
  • LaLiam
    1589 posts Member
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    Biggs under rex lead and fives would be good, he's a hidden gem in the right team, though Luke is just too weak and Lando never gets a turn.
    You've essentially made a human hk droid team
    {RotE}
  • DrewN76
    566 posts Member
    edited March 2016
    Options
    Sid
    Poggle
    GS
    86
    Opress or 88

    This team works for constant crits. For crit damage

    Boba
    Poggle
    GS
    86
    88 or Poe or Daka maybe.

    I don't have Rex, but..

    Boba
    Fives
    Clone sgt
    Poggle
    GS

    Would be the best fun I could make at the moment. I wish boba wild be considered a clone .,,, that would be so much better.
  • Options
    Duckoo wrote: »
    Biggs, luke, and Lando all have a chance to get critical up for two turns. Rex provides tm for crit. You make up for speed with tm.

    They have to go, and on that team your Luke and Lando would not ever fire a shot against me. I have 3 stunners and 2 1hko characters that would go before either of them. Luke and Lando would need insane luck to ever fire a shot.
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