I mean this is the most useful faction. Septs are great. They all have a use in this game. Some of the Geos are not great under GBA but they all are great characters. Thoughts?
I would say Ventress is the useless one as she have no synergy with the septs in her abilities and leadership. But she’s a good character to use with the Nightsisters.
They do have the annoying feature of only having 13 "pure" members (Jango and Ventress do very well with Bounty Hunters and Nightsisters, respectively) which can make deciding on squad comps awkward. But yeah, they're pretty great all around.
Indeed, wish there was one more at least. Currently a lot of compromise involved if you wanted to stretch them out over 3 teams.
I stick with 2 squads, and use a leftover like AV for undersized, cleanup, or to lead an oddball group to beat a lesser squad. Her lead even just for herself can be pretty substantial in some situations.
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I stick with 2 squads, and use a leftover like AV for undersized, cleanup, or to lead an oddball group to beat a lesser squad. Her lead even just for herself can be pretty substantial in some situations.
Plus Geos with DDK that I kept for offense.
Other combos help the shifting.
Geos with Droideka instead of Poggle.
Sep droids without Droideka using T3M4, drop another add bb8
Swapping DDK in for Poggle makes many Traya counters fail