What mods

What mods shall I use for my BH and FO decks?
For:
Boba fett
Jango fett
Greef cara
Mando orín
IG 88
kilo REN
KRU
Sith trooper
FI trooper
Hux

Replies

  • Antario
    996 posts Member
    Options
    If you don't want to go with the ingame recommendations, you can check out this page:

    https://gaming-fans.com/star-wars-goh/mods/

    I used this page a lot in the past (and still sometimes nowadays, when I was too lazy to research the combo myself). Not saying the recommendations there are perfect, but definitely a good source.

  • deathstix757
    83 posts Member
    edited June 2020
    Options
    Boba fett cc/cd or cc/offense. CD tri, offense cross
    Jango cc/cd or cc/offense or cc/speed. CD tri, offense cross
    Greef idk
    Cara idk
    Mando cc/cd, health/cd. CD tri, offense cross
    Ig88 cc/cd.
    Kylo cc/cd, cc/offense, defense/cd or offense. CD tri and offense cross.
    Kru defense and health sets. Or all health. I like health primary on arrow,tri,cross and circle. Some prefer protection primary.
    Si trooper cc/CD or cc/offense. CD tri, offense circle.
    Hux speed set and two fast mods not my expertise.
    Full disclaimer I'm no expert, just the what I see and have mod depth wise. I always try to shoot for 80+on speed. Speed arrow on most of the characters unless you have a nice speed secondary stat. Or you dont need a lot of speed on say kru where his team is fast and feed him tm.
  • Options
    All: Speed arrow
    Damage dealers: CD + whatever need most out of CC, Potency or health. CD triangle, offense cross.
    Tanks: Health/Tenacity (if needed) Protection/Health cross and triangle
    Support: Speed. Whatever mods have highest speed secondaries.
    Toon specific:
    Kru: Health everything. Cross, Circle, Triangle and potentially even Arrow.
    Of note, at higher gear levels check your CC before giving toons CC mods. With relics, many are already over 100%.
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