New Character Idea (Spider Maul)

Maul (Spider Body) - attacker, dark side, night sister,

High damage and health. Low armor and protection.

Basic - Pounce - Deal physical damage to target enemy and recover 10% health. On a critical hit gain 10% turn meter.

Special 1 - Feral Brutality - 5 turn cooldown. Deal physical damage to target enemy and stagger them for 1 round. Maul gains the unique buff "Enrage" for 3 turns.

Unique Buff - "Enrage" - gain a 70% counter chance with a 30% bonus damage when attacking out of turn. Gain offense up (15%) and defense down (25%). When an ally uses a special ability during their turn gain 50% turn meter.

(Zeta) If Savage is present he also gains this buff for 2 turns.

Special 2 - Terrorizing Agony - 3 turn cooldown - Inflict Fear and speed down on all enemies for 2 turns. Remove 40% turn meter from each enemy for each ability they resist. If you are "enraged" when you use this also deal special damage to each enemy and drain an additional 20% turn meter from each enemy. Turn meter drained by this ability can't be resisted.

Unique 1 - Plotting Revenge - When Maul does not have the "enraged" buff active his evasion, potency, and max health are increased 30%. He will also recover 20% of his max HP at the beginning of those turns. His speed decreases by 30% during this time.

(Zeta) While Maul and Savage are both enraged they each have a 50% chance to call each other for assists when they use a basic attack on their turn. Savage also gains defense up 30% and heals 10% of his max HP/round when he isn't enraged.
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