So I’m trying to mod Droideka and looked at SWGOH.gg to see stats that people usually focus on and now I’m a little confused. So it says that Droideka cannot critically hit right? Because one of the most common sets to have is crit chance. Am I missing something there, because if he can’t critically hit, wouldn’t it be a waste to have a crit chance set?
Also, damage is based on the difference in speed right? Does that mean I want absolutely no speed on his mods? He’d be slow but hit super hard right? Or does he need some speed?
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And he can crit, on both of his attacks, but each one also does additional damage, and that damage is true damage which can't crit. So offense and crit chance is probably ideal.
Ok I didn’t realize he does additional damage and the first can crit. Glad I asked, thanks!
Fast DDK is way deadlier than Slow DDK.
As earlier stated, a speed around 200 works very very well. This gives him an effective opening speed of 300 with his unique to get to his first special ability (damage immunity + tenacity up), followed immediately by an effective speed of 100 for the big hits.
Also, this method makes the zeta viable, useful, and actually rather powerful.
i struggeld a lot and couldnt finish it, so i pulled him to Relic 4 and i am hoping getting GAS the next time he comes around.
High Damage and a bit speed ( offense over 7000 and he hits very hard! )