Apparently there was a change in how tokens for abilitys are achieved. It was always a little odd that 2. tokens was the most valuable in ability gaining. That is now fixed so the 3. One is the most valuable. The thing is, that now it's near impossible to earn the 3. Token. And it has brought a huge bottle neck on gaining new abilities. Is this a bug or is this now how the game works ? Cause it just got a hell more steep to advance a character ability. And that leads to more tedious grinding. A feature I always hated in games. And it will defenetly make me rethink if this is still the game for me.
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The white pads are required more often and get used faster than the purple ones, so I find that the white ones are the source of my frustration. I have lots of unused green pads also.
Also, are you doing the challenges for the Ability Pads? You can do 2 challenges a week, so there is lots of opportunity to earn pads, along with the drops in the Cantina Battles.