When Savior kicks in, they cannot be defeated for the rest of the turn. You take out their health and they heal, then you take out their health again with the follow-up attacks, but they cannot die until the next turn.
Huh. I guess I never noticed that. Alrighty.
Yeah its just more apparent in this battle as you are hitting him for massive damage and you can attack a few extra times
When Savior kicks in, they cannot be defeated for the rest of the turn. You take out their health and they heal, then you take out their health again with the follow-up attacks, but they cannot die until the next turn.
Huh. I guess I never noticed that. Alrighty.
Yeah its just more apparent in this battle as you are hitting him for massive damage and you can attack a few extra times
My rebels cant do tier 5 and up.... but i have all the other feats and 3 star on it all
Who did you use?
My GL Rey squad can't seem to get through the final tier without losing someone (though I only tried twice). And if GL Rey can't 3* it, I was wondering who could.
Looks like some people never played HSR phase 2 with jkr team lol
Entirely possible now that slkr can just walk through it so fast
I doubt a relic 5 rebel team guy didnt play hsr phase 2 with jkr
No, i have no doubts lol
Perhaps he forgets because its not up long enough to play now?
Nope
I dont know. In my guild phase 1 to 3 is blink and u miss it
savior only prevents them dying that turn. as soon as the next character's turn begins, savior's prevent death effect is gone. very easy to miss savior trigger when playing at 4x speed. there's not a lot of instances where savior's prevent death that turn effect will really matter since very few toons/squads have a way to burn them down twice within the same turn especially at high gear levels.
This one is my least favorite so far but thats ok with me. That immune to Tenacity down is a groin kick to my girls. Hahahaha
I agree this one was definitely the worst. I just hate how fake it is. Mission 1 hit kills my r7 fives on tier 6. There is no way an r3 mission could ever do that in a real game situation. That's why these gc's suck as any kind of test mode.
This one is my least favorite so far but thats ok with me. That immune to Tenacity down is a groin kick to my girls. Hahahaha
I agree this one was definitely the worst. I just hate how fake it is. Mission 1 hit kills my r7 fives on tier 6. There is no way an r3 mission could ever do that in a real game situation. That's why these gc's suck as any kind of test mode.
Replies
How come Savior doesn't do that in LS Geo?
It does do that
Nope
I dont know. In my guild phase 1 to 3 is blink and u miss it
Fng
I used Rey RH bros and HY
savior only prevents them dying that turn. as soon as the next character's turn begins, savior's prevent death effect is gone. very easy to miss savior trigger when playing at 4x speed. there's not a lot of instances where savior's prevent death that turn effect will really matter since very few toons/squads have a way to burn them down twice within the same turn especially at high gear levels.
I undermanned T7 with CLS trio and 3* G10 Chewpio. It's definitely possible but relies on RNG.
But it didn't take more than a couple of tries.
Mom Mothma Lead - with rebel commando? Undersize squad with a few rebel fighters and the extra space toon doesn't count
I agree this one was definitely the worst. I just hate how fake it is. Mission 1 hit kills my r7 fives on tier 6. There is no way an r3 mission could ever do that in a real game situation. That's why these gc's suck as any kind of test mode.
Did you see the strategy of Assaj lead? Spam the event ability to get a paper zombie to ramp up Assaj's damage.
I have not. I'll give it a try before it ends and thanks.
Edit- worked like a charm thanks
It's not intended for that.