Eg. in TW or GAC -
You battle a NS team - in the second attempt they keep there TM and specials where you left them, but you have to kill a nightsister and revive zombie twice again
You battle a Rey resistance team, in the second attempt there TM and specials are where you left them but but if you triggered damage immunity on Fin in the first battle for example, you have to do it again in the second.
Why is this ? there seems to be enough dissuasion via the amount of points you loose for a second battle. It seems in congruent, as you are forced to do things twice. You loose ground after sending in the pawns !
0
Replies
If anything, as it is now it's OP. Revan savior is a good example. Every battle he survives the team gets a new full health and protection jedi in the next fight. If it persisted (second battle, savior has already been used), then your second cleanup fight would be way easier.
That's why! Sending suicide squads to wear down enemy line-ups is a cheesy strategy and not part of the original game plan.
Even if it's successful there's a price for it, you will lose banners. It's a tradeoff but sometimes the only way to stand a chance.
- Grand Admiral Thrawn
It wasn't? The points system seems to be designed like it was.
Gives you an opportunity to win with a multi-battle strategy, trading damage / ability cooldown manipulation for TM-loading the enemy team which gives them the opening shots in the following battle.