New mace windu

Jedi Master Mace
Basic: deal physical damage to enemy target and inflict offence down for 2 turns. Add 70% turn meter and gain 10% health
Special: Gain tenacity up and all Jedi Allies gain 50% protection
Leader: Jedi allies have 50% max Heath and 75% protection. They gain 15% tenacity and 20% speed, gain offence equal to 2 times their potency and when a Jedi ally uses a healing ability all allies attack target. - ZETA ability
Unique: Mace has 25% max health and 40% Critical hit immunity. If Grand Master Yoda is an ally, they both gain 20% protection and 30% speed. This cannot be dispelled - ZETA ability

Replies

  • Options
    What are your thoughts on a new mace like this?
  • Options
    Seems pretty half baked to be honest..

    I’m going to assume you mean “regain 50% protection” for the special? Also, GMY would get +50% speed and +95% protection?

    Not to mention this kit is a poor fit for Mace Windu. This screams more of a support character
  • Options
    GMY would also get the speed and protection. And u assumed correct. This would be a new mace wich could be a support character
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