I've been kicking around the idea that if a smaller guild looking for a merger would be willing to split up, in game only, keep in contact with old friends, etc. Then they can join two to three bigger guilds and help those guilds achieve new heights in game, then everyone would win. I'm not talking about forming a typical alliance, but fill up a few guilds. The way I see it is 4 guilds of 50 players is better than 5 guilds of 40 players. Recruiting is kinda slow and I doubt there are new players rushing to the game like at launch. I know every player wants a fair deal and doesn't want to get taken advantage of. Thoughts?
https://swgoh.gg/g/39455/alderaangotshot1st/
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We are Al Bundy School of Dance [ABSoD], ~180m GP fully heroic raids on farm with TB + TW! We sim the pit and easily clear HSTR + heroic tank. We just need a few more to round out the 50!
Decently competitive but very chill group of people with Discord optional and we also understand life happens. Lots of experienced guys well into the 5m+ GP range who do very well on TW, etc. [somewhere in the neighborhood of ~90%+ win rate] who can give guidance on mods, latest meta, squad building, you name it!
Raids generally start at 7:30PM EST [guild reset time] but we have guys throughout the US + UK. For TB, we do DS geo and LS geo. We're at 6 stars and heading higher in LS geo + 18 stars and heading higher in DS geo with 12+ Wat shards which is also growing over time.
Everyone does TB + gets their 600 daily tickets and requirement for TW [which is optional] is 2m GP+ only [vast majority of people]. All we ask is that if you do join TW, please be active!
Let me know what you think! Happy to discuss https://swgoh.gg/g/14723/absod/
We would be happy to absorb some new blood as well. We are 254mm but have a few players that always require chasing.
My guild for example isn't super high gp wise 155 million, but we have a ton of fun and just hope when people join they stick around because of the atmosphere we create and the success we have within our means.
I agree that there are a lot of great guilds. I'm sure most of them are. I think the reason why a guild would not want to break up is to avoid being taken for a ride, since they don't really have any control and that they've been with the same group for years now. I think that if a group of players would take the next step it would bring new-ish life back into their gaming experience, at least for a bit. This game does have a self life and we are towards the end. If guilds were to merge like I'm proposing, they could be making progress, new friends and they will find that the guild atmosphere is more or less the same, especially since most of us want to advance in game. Not doing so kinda is like shooting ourselves in the foot.
I wonder if the enthusiasm is on the decline due to lack of progress as well as burn out? The potential downside of being in a small guild is a slower progression for ones roster. I think mergers should be something to seriously consider.
I think we are at the point in the game where the mid range player base seriously needs to consider consolidating. It isn't like F2P people are ever going to catch up, but I doubt we are going to be getting a lot of new players in a time frame that would keep the growth of a guild and individual rosters enjoyable. We all see burn out.
https://forums.galaxy-of-heroes.starwars.ea.com/discussion/192942/2-available-spots-230mil-gp-independent-guild/p1
https://swgoh.gg/g/19568/jedl/
Hopefully we can convince another guild of the benefits of this plan. We have 45/50 currently, but can always make room.
I think we all are feeling the pain, just don't wanna get into a bad situation. We are trusting people on the interwebs after all. lol. We had a player come back after going on hiatus, so that was cool.