** 10 GAME IMPROVEMENTS ** Id like to see in 2021 (Merry XMAS all)

_Skystalker
288 posts Member
edited December 2020
Ten improvements I would like to see in SWGOH as a veteran of the game.

While at the moment there are a lot of exciting developments going on at CG which are stirring all of our imaginations, there are some areas that could still use some attention and conversations to be had that are compatible with the current state of the game rather than exchanges based around the game as it was 4/5 years ago. The idea behind these points is not just a greed grab. It's merely a sensible and reasonable request to at the very least take a glance at addressing some of the outdated parts of the game and scaling them to meet the demands of the present-day. These are in no particular order.


1. Review / Update Daily challenges – The daily challenge modes are desperately outdated. Training droids / TAC gear / etc. Update them with relevant and desirable rewards suitable in today's competitive climate. Introduce better challenges for the level of characters sitting idle in our rosters.

2. Review / Update training droids and credit heist. Consider scaling them up in line with the current demands of the game. Tweak the drop rate % of higher reward, particularly in credit heist. Introduce new tiers / fresh challenges?

3. Drop more (no brainer packs) – Many competing games often drop packs that are a no brainer considering them as a purchase. Arnold T101's channel has a regular focus section called WHALE or FAIL. While there are some interesting packs for careful consideration, there is a lot of stinginess and non-sensical thought processes behind some of the selections. There is room for much improvement. I think it's essential to encourage non-spenders to invest rather than just aiming packs at whales and Krakens. For example, would it hurt to create a pack for, say, $1.99, which has 50 shards for a legacy character, i.e., BOBA or someone like that? Incentivize those daring to make their first purchase and embrace, nurture, cultivate and encourage more of that with daringly attractive offerings that are abundant in value! Bring them closer to end game content, and help bridge that ever-growing void between FTP and Heavy spenders. It can only breed positivity and is hardly a game-breaker!

4. Content – The scale right now seems to be like this / in introducing new characters VS playable content. There is enough to farm – a farming rest bite would be nice and some features to spend time playing. Finding a more agreeable balance would be a welcome change! This game can be like Christmas, finally unwrapping all your gifts, and just as you want to start playing, it's NOPE back to work!!

5. Relic 5, 6, and 7 farming material. Increase the availability of these in free in-game rewards. These are in short supply, and while they are available in some of the tougher game modes, there is simply nowhere near enough of them to meet the ever-growing demand being placed on us for RELIC 5,6, and 7 characters.

6. GEAR Deconstruction MODE? - Some way to convert pieces of gear you have thousands of into actual required and usable items. We have this for relic materials. Why not expand on this to include other desirable gear pieces essential for removing the drudgery of G10/ G11 G12 and G13?

7. A Sandbox mode or guild battle mode? Take on your friends and guild members in single battles or even an internal guild war. I think this would be enormous fun. Challenging your friends/guildmates, allies, and people you know instead of strangers! This would be a massive success in amplifying the enjoyment of the game and capitalizing on the competitiveness and camaraderie, which is at the very heart of why people rally and congregate together, building these massive communities. This is the central pillar on which this game continues to thrive. Unlock some of that potential so that it can be realized!

8. Improving or increasing, meaningful stats available in-game. There are many things SWGOH.gg does a lot better than the actual game. Why cant they give us more stats on TB/TW, so we can enjoy congratulating individuals and recognizing their in-game achievements? Opening up the guild tab to reveal a player's lifetime guild tickets or lifetime donations or Rank is dull as dishwater!

9. More engagement from CG with the Youtube community and content creators. It would be great to see some live interaction with people like Arnold, Urzz, Mobile Gamer, Just Ian, Cubs Fan, and others – Those guys keep us entertained. They deserve a bit of love from CG and would unite all of us on one common goal: to elevate this game and all of us with it!!!

10. Keep building on the communication and on the improvements we are starting to see trickle down. There have been some positive steps in several areas of the game, and there is a good feeling in my gaming gut. And I would have more of this, please, because we love this game!
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