If they tweaked Nest’s zeta to include her being immune to turn meter reduction while having protection up would that fix the infinity invincibility issue that comes up in the sith raid with Treya and also happened in the last GC? Since she would always eventually take her turn and then drop all the bonus protection and be able to be killed to end the round.
Thanks Rath do you have a thought on fixing the problem are you good with the flaw?
do that and it just wipes out those defensive options. a nute jango defense can't be beaten by rebels as it stands due to the loop. that's part of the game. everyone knows the kits I don't know why we cry about this every other month.
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do that and it just wipes out those defensive options. a nute jango defense can't be beaten by rebels as it stands due to the loop. that's part of the game. everyone knows the kits I don't know why we cry about this every other month.
The new thing was the GC, not Nest's kit (other kits too that led to the 15 minute stunlock).
If my wife puts the wrong gas in my car it doesn't mean I need a different car to accommodate her new choice of gasoline.
Nest and Jango are great. Leave them alone and put a pause and retreat button on the GC. = problem solved