Hear me out on this. I know the first reaction for a lot of people when they hear nerf and Kylo in the same sentence would (at best) probably go something like: just don't go there. But I want to put this out there for consideration anyway.
What if CG just added a raid specific clause in his kit that limited his mastery stacking against raid bosses and raid side enemies? They've put in conditional clauses like that for raids before. The positives seems numerous and the negatives few.
- It would only affect raids, leaving no possibility of Kylo being affected for squad fights, events, or TBs.
- It would let CG have more freedom designing future raids if they don't have to design everything around the Kylo factor, which means less dev time, and faster production of new raids for us (would you like more new raids faster? I would).
- The Sith raid: right now, you can have a guild where all 50 get the same score. At that point, it's just a chore with random rewards and why not just add a sim option and at least make players lives easier and reduce the level of grumbling about "I soloed the raid and still got last place" because that's a legitimate thing to have just cause to grumble about.
- The Crancor raid: Again, it gives CG more freedom when updating this, so we'll probably get a better result because they'll have more options to chose from.
I hope this idea is considered and not just dismissed, because I think it would really help matters.