Yes another GW post.
My second account that me and a bunch of family share is level 53. In the fourth stage I'm facing a team that is all level 63. That doesn't make sense.
I'm sure I will get past it, but it shouldn't be that hard to set up. For each group of three you set a team power and level restriction based on the level of the team and then pick three to go in that group.
"I find your lack of faith disturbing" - Darth Vader
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Now it is like two hills, where the difficulty peaks at around the middle (4-6) and the last one (12). The level and gear difference can go beyond 10 levels and 2 tiers.
GW should be completed only by players with at least 10 full chars.
GW is so broken... This team has 6 characters... Of course the extra can't move but still.
What do you mean by full? I have 5 characters that are my mains (I use the same squad in GW and Arena), with another 17 that are between level 1-65 (most are in the 50's range). I've cleared 30 GW in a row so far.
I screwed myself when my arena team got too powerful, driving up the difficulty of my GW. I normally hit nothing but 70s from the third or fourth node on. Been frantically farming Barriss to help with that and the 7* Yoda challenge.
In those 30 days, I would like to see 1-3 wins for low level players.
15-20 wins for a high arena player with 5 full geared 7* chars and 100% from a player with at least 10 7*, max abilities, max gear, max level chars.
TL;DR GW is still far too easy
GW is already scaled by level. If it was endgame it'd unlock at a higher level. The difficulty is luck of the draw, sometimes your fights are all easy, sometimes it's a pain in the butt to win.
I agree except to me node 11 is harder than 12. In 12 you don't have to save cooldowns or worry about losing a toon. Just blast away freely.
Low 50s to low 60s were the worst for me as far as difficulty. It gets better.
If you haven't already, check out the strategy guides for beating GW. There are a lot of tricks available to help.
Lmao .. Consistent 2-4 in arena at payout. I've finished GW every day, including today. It just makes no sense how they determine match ups.
I have my main team +2 at max level. And a squad of FO at 48 and a squad of RT and the clones at 50.
Everyone else on my team is still level 1ish.
But that doesn't mean that anyone should be facing a team 10+ levels ahead of them on the fourth stage.
Please compare squad powers before claiming GW is broken. Chances are very good that team of 63's is probably blue or very poorly geared / upgraded. Your fully geared 5 / 6* level 53 team could probably deal with them just fine, if you get the right combination.
Case in point, I lost my 27K power team today at Node 8, I still finished my GW all the way through with a bunch of backups that I geared / leveled and it took me about three hours.
Normally I can do it with just 5. Sometimes I throw a suicide squad or two in there to soften them up.
Yea i use this method, until you get to the cap gw is going to have its ups and downs, at cap it is fairly straightfoward. What you want to do is to look at your group of chars as a sprorts team: you have your starters, your specialists that can replace or tag in when better or you have to loose a guy and your B team and then your noobs who are cannon fodder. I always have a rough match i use poe on and he dies but the rest of the team is fine.
Thanks all for responding but you missed the point (so I reposted only the important part). The point is that the Devs have yet to figure out a way to pick GW opponents.
A team that is 10 levels higher than yours has access to another skill level which doesn't count towards the team power.
I finished GW today, like always