I thought they fixed GW

Yes another GW post.

My second account that me and a bunch of family share is level 53. In the fourth stage I'm facing a team that is all level 63. That doesn't make sense.

I'm sure I will get past it, but it shouldn't be that hard to set up. For each group of three you set a team power and level restriction based on the level of the team and then pick three to go in that group.
"I find your lack of faith disturbing" - Darth Vader

Replies

  • LMYYYKS
    333 posts Member
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    Having played the GW since the update, I think they have redesigned the whole GW difficulty pattern.
    Now it is like two hills, where the difficulty peaks at around the middle (4-6) and the last one (12). The level and gear difference can go beyond 10 levels and 2 tiers.
  • Yudoka
    1274 posts Member
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    I think 50's is a tough tier. Keep leveling and it should even out. Since I got into the high 50's, I haven't failed a GW yet (now 30 in a row).
    They groaned, they stirred, they all uprose, Nor spoke, nor moved their eyes; It had been strange, even in a dream, To have seen those dead men rise.
  • theHejiN
    659 posts Member
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    For a lvl53 GW shouldn't be easy.
    GW should be completed only by players with at least 10 full chars.
  • Greg1920
    1777 posts Member
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    Plus 10 is about as big of a gap as you can successfully beat. To me that's fair as long as you only get 1 of them per GW.
  • Plague_Inc
    451 posts Member
    edited April 2016
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    jMGloYZ.jpg

    GW is so broken... This team has 6 characters... Of course the extra can't move but still.
    Post edited by Plague_Inc on
  • Yudoka
    1274 posts Member
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    theHejiN wrote: »
    For a lvl53 GW shouldn't be easy.
    GW should be completed only by players with at least 10 full chars.

    What do you mean by full? I have 5 characters that are my mains (I use the same squad in GW and Arena), with another 17 that are between level 1-65 (most are in the 50's range). I've cleared 30 GW in a row so far.

    They groaned, they stirred, they all uprose, Nor spoke, nor moved their eyes; It had been strange, even in a dream, To have seen those dead men rise.
  • Options
    It's not broken. Your team just isn't strong enough yet. Keep leveling and gearing.
  • Eric11
    33 posts Member
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    Check their power level (hold down on the opponents character); the sum of the power level seems to be what GW is using. Note that power level can widely vary depending on stars and gear, so character level isn't enough to look at. Node 4 should be in the 80-85% range of your max arena win power.
  • LeoRavus
    1165 posts Member
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    I haven't noticed any change at all since I started in December. They still add a random OP team (compared to yours) early on once in a while.

    I screwed myself when my arena team got too powerful, driving up the difficulty of my GW. I normally hit nothing but 70s from the third or fourth node on. Been frantically farming Barriss to help with that and the 7* Yoda challenge.
  • Options
    GW is meant to be end game content. You shouldn't expect to beat it everyda in the 50s
  • theHejiN
    659 posts Member
    edited April 2016
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    I mean it is not correct, that a low level player should be able to have a 30 day win streak.
    In those 30 days, I would like to see 1-3 wins for low level players.
    15-20 wins for a high arena player with 5 full geared 7* chars and 100% from a player with at least 10 7*, max abilities, max gear, max level chars.

    TL;DR GW is still far too easy
  • wrilley
    390 posts Member
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    theHejiN wrote: »
    I mean it is not correct, that a low level player should be able to have a 30 day win streak.
    In those 30 days, I would like to see 1-3 wins for low level players.
    15-20 wins for a high arena player with 5 full geared 7* chars and 100% from a player with at least 10 7*, max abilities, max gear, max level chars.

    TL;DR GW is still far too easy

    GW is already scaled by level. If it was endgame it'd unlock at a higher level. The difficulty is luck of the draw, sometimes your fights are all easy, sometimes it's a pain in the butt to win.
    LMYYYKS wrote: »
    Having played the GW since the update, I think they have redesigned the whole GW difficulty pattern.
    Now it is like two hills, where the difficulty peaks at around the middle (4-6) and the last one (12). The level and gear difference can go beyond 10 levels and 2 tiers.

    I agree except to me node 11 is harder than 12. In 12 you don't have to save cooldowns or worry about losing a toon. Just blast away freely.
  • wrilley
    390 posts Member
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    Yes another GW post.

    My second account that me and a bunch of family share is level 53. In the fourth stage I'm facing a team that is all level 63. That doesn't make sense.

    I'm sure I will get past it, but it shouldn't be that hard to set up. For each group of three you set a team power and level restriction based on the level of the team and then pick three to go in that group.


    Low 50s to low 60s were the worst for me as far as difficulty. It gets better.

    If you haven't already, check out the strategy guides for beating GW. There are a lot of tricks available to help.
  • Tromedlov13
    1559 posts Member
    edited April 2016
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    It's not broken. Your team just isn't strong enough yet. Keep leveling and gearing.

    Lmao .. Consistent 2-4 in arena at payout. I've finished GW every day, including today. It just makes no sense how they determine match ups.

    I have my main team +2 at max level. And a squad of FO at 48 and a squad of RT and the clones at 50.

    Everyone else on my team is still level 1ish.

    But that doesn't mean that anyone should be facing a team 10+ levels ahead of them on the fourth stage.
    "I find your lack of faith disturbing" - Darth Vader
  • Powda
    525 posts Member
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    Yes another GW post.

    My second account that me and a bunch of family share is level 53. In the fourth stage I'm facing a team that is all level 63. That doesn't make sense.

    I'm sure I will get past it, but it shouldn't be that hard to set up. For each group of three you set a team power and level restriction based on the level of the team and then pick three to go in that group.

    Please compare squad powers before claiming GW is broken. Chances are very good that team of 63's is probably blue or very poorly geared / upgraded. Your fully geared 5 / 6* level 53 team could probably deal with them just fine, if you get the right combination.

    Case in point, I lost my 27K power team today at Node 8, I still finished my GW all the way through with a bunch of backups that I geared / leveled and it took me about three hours.
  • Options
    If all your eggs are in 5 toons your gonna have trouble. Key is time and patience. Once you level, mat and gear up some more it is automatic.

    Normally I can do it with just 5. Sometimes I throw a suicide squad or two in there to soften them up.
  • Options
    When I finally unlocked GW, I couldn't beat it. I didn't know about retreats until I read this forum. After awhile, I would beat it some times and others ran into a team that destroyed every character I have. I kept grinding and leveling up my squads. I beat it every day now, easily. If you are not at max level, then you aren't supposed to beat it everyday and you should expect to face squads at higher levels than you. You have to keep leveling and it gets easier.
  • Oked
    16 posts Member
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    If all your eggs are in 5 toons your gonna have trouble. Key is time and patience. Once you level, mat and gear up some more it is automatic.

    Normally I can do it with just 5. Sometimes I throw a suicide squad or two in there to soften them up.

    Yea i use this method, until you get to the cap gw is going to have its ups and downs, at cap it is fairly straightfoward. What you want to do is to look at your group of chars as a sprorts team: you have your starters, your specialists that can replace or tag in when better or you have to loose a guy and your B team and then your noobs who are cannon fodder. I always have a rough match i use poe on and he dies but the rest of the team is fine.
  • Options
    I'm sure I will get past it, but it shouldn't be that hard to set up. For each group of three you set a team power and level restriction based on the level of the team and then pick three to go in that group.

    Thanks all for responding but you missed the point (so I reposted only the important part). The point is that the Devs have yet to figure out a way to pick GW opponents.

    A team that is 10 levels higher than yours has access to another skill level which doesn't count towards the team power.

    I finished GW today, like always
    "I find your lack of faith disturbing" - Darth Vader
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