Conquest 7 - Inequity and Imbalance

Not too long ago, you removed the energy from the packs in the Google play store. You did this to "level the playing field" for players on iOS and for players residing somewhere they couldn't buy it.

This is the second failed conquest where players sprinted in the event to gain shards. This second failed conquest, it happened with players fully expecting a crystal refund while keeping the ingame rewards of CAT and even Maul shards.

How is this a level playing field for players who work jobs the first 6 hours of new content?

I challenge you to make this right by awarding all players that didn't get shards the same rewards as those that did. Another solution, albeit not popular with the select few who received the crystal-free rewards, is to remove them.

This is your chance to prove that the removal of energy from Google Play packs was nothing more than a cash-grab.
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