212th Tag

CardinalSyn
34 posts Member
edited November 2021
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I think it would be cool to see the Clone Sergeant Phase One get a 212th makeover. It wouldn’t mess with his ship and it would give him a bit better synergy with Cody and General Kenobi. Eventually down the line they could add a paratrooper and another unit to round off the team (preferably a named clone like Oddball, but I don’t remember if he was 212th). I think more clones in general would be sick, but I figured that finishing up the third clone team would be a good place to start.
Post edited by CardinalSyn on

Replies

  • Options
    Better to add Waxer and Boil than reskin some no name clone
  • CardinalSyn
    34 posts Member
    edited November 2021
    Options
    Better to add Waxer and Boil than reskin some no name clone

    Fair. I’m not too big on generic characters when there could be named ones. I didn’t think of those guys but they’d be awesome. I was mostly trying to think of a way to make the phase one a useful toon.
    Post edited by CardinalSyn on
  • Options
    Better to add Waxer and Boil than reskin some no name clone

    Fair. I’m not too big on generic characters when there could be named ones. I didn’t think of those guys but they’d be awesome. I was mostly trying to think of a way to make the phase one a useful toon.

    I agree. While I like waxer and boil, I'd rather have clone sergeant fit into a good team rather than having to farm and gear two additional characters.

    Maybe add waxer and boil and give sergeant the tag. Then you could do a full clone team under cody's lead and save gk for another team.

    That may also require a cody rework.
  • Options
    I would say add waxer boil and Gregor, give jmk a 212th tag and make his synergy 212th and jedi allies. If Cody is the leader the Sgt or arc trooper become 212th
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