Shae Viszla Fankit V2

Revisiting my old Shae kit and I don't really think she's going to be a good GL, so I decided to give it another shot and try something a little different.

UNIT NAME: Shae Viszla

ALIGNMENT: Dark Side

CATEGORY: Attacker(AGI), Mandalorian, Bounty Hunter, Leader

Fiery Bounty Hunter leader who makes a display of power with her allies' Resolve.

Basic: MAG SHOT
Final Text: Deal physical damage to the target enemy. This Ability deals +25% damage if the target enemy has either Burn or Damage over Time. If this Ability deals a critical hit during Shae's turn, reduce her own cooldowns by 1.

Special 1: FUSION MISSILE (Cooldown 4)
Final Text: Deal special damage to all enemies and inflict them with Burn for 2 turns which cannot be resisted as well as 2 Damage over Time effects for 2 turns. Enemies already inflicted with Damage over Time cause them all to trigger their damaging effects.

Special 2 JATTE! (Cooldown 5)
Final Text: Deal true damage to all enemies which cannot be evaded, then grant all allies Offense Up, Protection Over Time (20%) and Speed Up for 3 turns. For each enemy with Burn, all Bounty Hunter allies gain +10% Turnmeter and recover 5% Health and Protection.

If all allies have Bounty Hunter's Resolve, this Ability deals double damage, dispels all buffs on all enemies and inflict 2 Damage over Time effects for 2 turns which cannot be resisted.

Leader: YOU ARE GOOD, BUT I AM BETTER!
Final Text: (Zeta + Omicron) Bounty Hunter allies gain +30% Potency, Critical Damage and begin each encounter with Critical Immunity for 2 turns which cannot be prevented, copied or dispelled. For each ally with Bounty Hunter's Resolve, all Bounty Hunter allies gain +8 Speed and inflict the weakest enemy with Damage over Time for 2 turns whenever they take a turn.

If Shae Viszla is in the leader slot and not in the ally slot, the following contract is active:

Contract: Deal a critical hit against enemies 20 times while they have both Burn and Damage over Time.

Reward: All Bounty Hunter allies gain +2% Offense (Stacking) whenever an enemy is inflicted with Damage over Time, increased to +3% (Stacking) for allies with Bounty Hunter's Resolve, and their Payouts are activated.

While in Grand Arena:

Contract:Deal a critical hit against enemies 15 times while they have both Burn and Damage over Time.

Reward: All Bounty Hunter allies gain +25% Offense and gain +4% Offense (Stacking) and Critical Damage (Stacking) whenever an enemy is inflicted with Damage over Time and +8% Offense (Stacking) and Critical Damage (Stacking) whenever an enemy is inflicted with Burn. Stacking bonuses are doubled for allies with Bounty Hunter's Resolve and they gain +5 Speed (Stacking, max. 150) whenever an enemy takes damage from Burn or Damage over Time.

Unique: MAND'ALOR THE AVENGER
Final Text: (Omicron) Shae Viszla begins the battle with Bounty Hunter's Resolve and gains +100% Defense Penetration. Whenever an enemy is defeated, Shae Viszla gains Bounty Hunter's Resolve.

Once per turn, whenever any other ally with Bounty Hunter's Resolve uses their Basic Ability and deal a critical hit, Shae Viszla is called to assist, dealing 35% reduced damage. Additionally, whenever any other ally with Bounty Hunter's Resolve uses a Special Ability that deals damage to an enemy inflicted with Burn, she gains +10% Turnmeter and all other Bounty Hunter allies gain half of that amount.

While in Grand Arena:
Shae Viszla additionally has +100% Counterchance against enemies with Burn and is immune to Stun effects. As long as Shae Viszla has Bounty Hunter's Resolve, she deals +10% damage for each Damage over Time effect on any unit active. If an enemy is defeated by either Burn or Damage over Time, Shae Viszla gains a Bonus Turn which cannot be prevented. Shae Viszla's revival from her own Bounty Hunter's Resolve cannot be prevented.
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