Hi, can someone explain to me how the Hyperaccelerator disk is supposed to work? I'm not seeing any additional damage being done to enemies after I've done damage to them. I was expecting to see enemies take damage every time another enemy took a turn after I hit them.
For example, if I do JKAs AOE then I would have expected every enemy to get hit for 10% max health damage every time an enemy takes a turn but I'm not seeing any health being removed at all. Am I reading it wrong/using it wrong?
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I always thought speedng these enemies up wasn't going to help, and you can get almost the equivalent effect from a 1 dot caustic emissions disk, but no speed up involved, or even having to hit them. After they've taken 2 turns they could have 4 dots and burning on them which is about 10% max health damage too.
That disk is a terrible use of your capacity.
Shoot someone tough enough for both shots from han and chewie's assist. Chewie gets a turn from bando lead tm gain. AOE from chewy and they all fall down.
Also if they are taking a million turns, then the caustic emissions are affecting the entire other team instead of just the one you shoot with han. If you use the same 4 dot of capacity on caustic emmisions they will gain upto (depending on color of disks you have) 8 dots and burning. That is 55% max health damage per turn. 5% per dot and 15% from burning. While the one guy you hit with han will take 10% from each ally turn, then their own turn for 50% for a full round. Still a bad use of your capacity (if the disk is working). You only need a single blue caustic to turn up, then 3 greens will do the job. Just a bad 4 dot disk. Like most of the 4 dot disks, not worth the space.
Not that I'd use 4 caustic disks. It stops you from getting any of the kill 50 with x feats done. So will this terrible disk.