CHANGES MARKED IN GREEN
UNIT NAME: Embo
ALIGNMENT: Dark Side
CATEGORIES: Dark Side, Attacker, Leader, Bounty Hunter, Scoundrel
Deadly Bounty Hunter Attacker that consumes his Protection to boost his damage.
BASIC: Dismantling Shot
FINAL TEXT: Dispel all buffs and deal Physical damage to target enemy.
SPECIAL 1: Kyuzo War Helmet (Cooldown 3)
FINAL TEXT: Deal Physical damage to target enemy. This attack deals bonus damage equal to 35% of Embo's Max Protection. Then, Embo loses 50% Protection.
UNIQUE - Way of the Kyuzo
OLD FINAL TEXT: Embo can't be critically Hit. Embo also has +30% Offense when he has Protection and +30% Critical Chance when he has no Protection. When Embo receives damage from an enemy's attack, if he has no Protection, he gains Foresight for 2 turns.
NEW FINAL TEXT (OMICRON): Embo can't be critically hit. While Embo has Protection he gains +30% Offense, while Embo has no Protection he gains +30% Critical Chance. When Embo receives damage from an enemy's attack, if he has no Protection, he gains Foresight for 2 turns.
While in Territory Wars: Bounty Hunter allies gain +40% Max Protection. At the end of Embo's turn, Bounty Hunter allies recover Protection equal to 25% of Embo's Max Protection, doubled for Embo. While Embo has Protection, all Bounty Hunter allies gain +30% Defense and 5% Turn Meter when a Bounty Hunter ally receives damage while debuffed.
LEADER - The Quiet Assassin
FINAL TEXT: All Bounty Hunters gain +50% Counter Chance and +50% Health Steal. When a Bounty Hunter ally scores a Critical Hit during their turn, they gain Offense Up for 1 turn. When Embo is in the Leader slot, and not the Ally slot, the following Contract is active:
Contract: Damage an enemy without buffs 15 times (Only Bounty Hunter allies can contribute to the Contract.)
Reward: All Bounty Hunter allies gain +50% Offense. When a Bounty Hunter ally uses a basic ability, they deal bonus damage equal to 7% of the target's Max Protection.
CONTRACT - Embo's Payout
FINAL TEXT: Whenever Embo receives Rewards from a Contract, he also gains the following Payout. (Contracts are granted by certain Bounty Hunter Leader Abilities.)
Payout: Embo takes a bonus turn after scoring a Critical Hit. Embo can't take consecutive bonus turns. Embo gains a new Special ability "Elusive Strikes".
Elusive Strikes: Deal Physical damage and recover Protection equal to the damage dealt. This attack ignores Protection.