Plo Koon Rework Idea

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Plo Koon
Light Side, Tank (TAC), Leader, Galactic Republic, Jedi
Galactic Republic Tank that uses status effects to ensure his allies stay alive.

Basic: Quelling Blow
FINAL TEXT: Dispel all buffs on target enemy, deal Physical damage to them, and grant Critical Hit Immunity for 1 turn to all allies who didn’t already have it.

Special 1: Electric Judgement (Cooldown: 2)
FINAL TEXT: Deal Special damage to target enemy and Shock them for 2 turns. Deal 20% less damage to all other enemies and inflict Offense Down on them for 2 turns. This attack can’t be countered.

Special 2: Take Charge (Cooldown: 4)
FINAL TEXT: Dispel all debuffs from all allies and grant them 20% Turn Meter and Defense Up for 4 turns. Galactic Republic allies gain an additional 20% Turn Meter, Heal Over Time (20%), and Protection Over Time (20%) for 4 turns.

Leader: No One Is Expendable
FINAL TEXT: (OMICRON) Galactic Republic allies gain +35% Max Protection and recover 5% Protection whenever they gain a status effect. At the start of each enemy’s turn, all Galactic Republic allies equalize their Protection.
While in Grand Arenas: Galactic Republic allies gain +35% Critical Avoidance, gain +5 Speed for each status effect on them, and recover 5% Health whenever they lose a status effect. At the start of each Galactic Republic ally’s turn, all Galactic Republic allies equalize their Health.

Unique 1: Overwatch
FINAL TEXT: (ZETA) Enemies can’t gain Stealth while Plo Koon is active. Plo Koon gains 5% Turn Meter whenever an enemy gains a buff or another Galactic Republic ally suffers a debuff. If all allies are Galactic Republic at the start of the battle, Shocked enemies can’t attack out of turn, deal 50% less damage, and take 35% more damage.
Shoutout to @Sebek for the help. As always, tell me what you think.

Replies

  • Options
    Looks really good, and I like how the 'Electric Judgement' makes him stand out from the crowd.
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