Farmboy Luke's Omicron lets him attack a second time during his turns whenever he deals a critical hit. Alright.
He gains 40% Turnmeter whenever he crits on his basic. That's cool, with double tap, it means 80% Turnmeter.
Put him under a Wedge Lead, and he gets 10% Turnmeter whenever he deals a critical hit, increased to 20% if he double taps and crits both.
Effectively, he gets 100% Turnmeter whenever he doubletaps on his basics provided he crits both times, which is really easy given his high crit chance even without mods, then add mods and wedge's lead into it as well.
Meaning he gets back to back turns infinitely soon as he double-tap-crits once until he doesn't crit anymore, and each time he gets a turn, attack, defense and crit damage are all increased by 10%, stacking without cap.
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Well, TW is PVP so I guess "benefit" depends which side you're on.
I made the post when I just woke up. I saw it about 2 hours later, but by then it was too late to just quietly delete this XD
Beep, wrong.
Although it shouldn't have been released as such, it still wouldn't be a problem if they made an announcement by now, saying that potential infinite loop is ok (similar to ns loop at hsith p3), or not.
Generally a 'we're looking into it' would have also helped, but they started using this and then giving 0 followups for 6+ months, which diminished this sentence completely.
Who are you?