I try not to complain but I'm confused. Some of the stuff in the game seems like a galactic adventure to farm and now they add new requirements to make it harder. Is there an issue that we were not being challenged enough? For me, when I see a 50 item requirement, it seems insurmountable. It was hard enough for me with the 20 ones. Anyone else wonder what the heck is the thought process on this?
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I understand they have to make money but isn't there a frustration level to consider also?
Yes. Make as much money as possible before everyone gets frustrated and quits. Then do it again. It's the circle of gaming.
"New content!"
"that's impractical, anyone else?............No? I guess we will just multiply the loot grind by a factor of 2.5 and hope no one notices"
Lol. I really hope that wasn't the discussion lol
5 days of 50/50/100/100 is what i takes me usually (which is doable without spending $ if you dont refresh cantina). Once you get to 25/50 it doesnt feel as bad
Certainly for EA. That's not the circle of gaming for good developers like Valve.
Good point!
@7AnimalMother
Valve was originally a game design company. They realized they could make more money being a distributor and so they shifted their business. Valve doesn't make games anymore, period.
EA, on the other hand, does make games and buys studios to add under their umbrella. They then tell that company HOW to make their game so they can milk the most profit out of their customers (Looking at you $60 battlefront with a $50 season pass).
Valve doesn't do that and just lets developers run rampant with whatever they want and zero quality control. Thats why there are more games in "development" "early access" and all that other **** than ever before. And the worst part, people actually defend this. A game that charges microtransactions + pre-purchase money IS NOT AN EARLY ACCESS OR IN DEVELOPMENT GAME.
E.A. is just as bad as Valve, but they are apples and oranges as to why they are terrible.
Like they did with Bioware and ruined them. We'll never gonna see any game like Kotor again.
It's the 2 reasons everyone mentioned.
1. Slow progress down which will have the effect of
2. Make more money as people will spend more on energy refreshes
But if you've ever played clash of clans, this grind isn't as bad.... Yet but it's getting closer
Most accurate response. /thread
I am no Friend of early Access and I Boycotted steam for years. But as you say: Valve is only a distributor you dont need to buy the **** ;-) in the Internet you have enough possibilities to Google the Games you want to buy. No Problem for the customers.
Meanwhile I am a great Fan of steam because they did a great Job for independent developers. Crowdfunding and steam Opened the Market for a lot of interesting Games beside the triple A Games.
And I like their Hardware Ambitions: the vive is my preferred vr System.
But it does bring in revenue and annoy us to no end for sure.
@CPMP
Alot more than that buddy.
1. Maxis
2. Mythic
3. Dreamworks Interactive
4. Westwood (We will miss you, command and conquer)
5. Origin
And thats not all, but those were the best. Now EA has a monopoly on freaking star wars and I refuse to pay them a dime for anything. I participate in the "what I would give them money for" surveys and forum posts simply because i know THEY WILL NEVER DO IT.
I hate Disney now too, for putting me in this situation. We could have had X-Wing V Tie-Fighter 2 by now if it weren't for them.
I would refer to myself as more frustrated than mad. You just have to take the good with the bad. It's just funny with all the complaints about low drop rates how they add more requirements.
The good news today I got Yoda the seventh star before he quit.