Ha. Anyways, to the OP, I think that would be a decent idea ONCE they release more Sith. I run a Dooku lead Sith team for GW anyways (Ima Gun Di lead Jedi in arena) and it works nicely. Maul gets that key Dodge and offense up=game over.
Without more Sith though, I'm not so sure. I know most people don't run full synergy squads (I do. Jedi, Sith, Empire, Rebels, or Nightsister. It's all good. More ewoks or tuskens for them) but I feel like the lack of a lot of Sith would make Dooku lead teams disappear (maybe that's what some want, who knows).
Ha. Anyways, to the OP, I think that would be a decent idea ONCE they release more Sith. I run a Dooku lead Sith team for GW anyways (Ima Gun Di lead Jedi in arena) and it works nicely. Maul gets that key Dodge and offense up=game over.
Without more Sith though, I'm not so sure. I know most people don't run full synergy squads (I do. Jedi, Sith, Empire, Rebels, or Nightsister. It's all good. More ewoks or tuskens for them) but I feel like the lack of a lot of Sith would make Dooku lead teams disappear (maybe that's what some want, who knows).
I don't think Dooku needs a nerf though. I spent 3 months farming him, I want to abuse him in the META for as long as possible until he is nothing more than a withered husk. Only then will I let his META die.
@Toukai Ah. Guess I should have called shenanigans then. Haha.
And I don't personally care/want Dooku to be nerfed. While he's not in my arena team, I like him for GW. Enough people keep asking for it/complaining about him, that CG might do it. @Bax_Itara and @Amalthea both have good ideas for an adjustment to his leader ability, if CG so chooses. Make offense up for Sith only while keeping the full Dodge bonus to all or just cut the leader bonus in half for non Sith.
Yea i don't get why Luminara gets to dodge full for Jedi and half for others while Dooku dodges for all? Why is he such a big deal in the game? Who is using Luminara as leader anymore? Isn't she totally outclassed by this goat? If Darth Sidious would have had this ability i would have understood, but to give the most annoying char in the game this ability? Doesn't make sense...
If Dooku gets nerfed, even if the description is changed from sith getting the full bonus, and others half.........the meta leader will just switch back to qgj only again, and then you guys will call for another nerf on qgj. Its an endless cycle.
Or they could just buff other characters leader abilities and maybe make the game a little bit more diverse as far as the leader position.
Nobody cares about QGJ...at least you know what to expect from him. Dooku's dodge makes it difficult to plan and takes away most of the skill involved. Dodge abilities is something this game does not need.
If Dooku gets nerfed, even if the description is changed from sith getting the full bonus, and others half.........the meta leader will just switch back to qgj only again, and then you guys will call for another nerf on qgj. Its an endless cycle.
Or they could just buff other characters leader abilities and maybe make the game a little bit more diverse as far as the leader position.
I think that all leader abilities should be balanced, and that all should have a different effect for everyone and for a synergy. I think that would make things more diverse, as well. For example, if both Sid and HK gave +15% crit but Sid gave Sith +crit damage while HK gave droids +TM on crit, then you could use either as your leader and maybe Sid if you want to use Dooku or HK if you want to use 86.
Some other leaders would be more like Phasma (ability is X% for everyone and 2*X% for First Order).
I for one am fed up with Dooku. I fought 12 times against no1 whale Dooku/Rey/RG combo/insert character here. The one time out of 12 i actually managed to kill Rey before she can act, (the other 11 times she dodges), RG dodged 4 times in a row. Ridiculous character is ridiculous! How is he balanced when he basically makes Lumi's leadership worth jack? Nerf into the ground pls!
Sith only evasion already exists with Dath Maul, duplicate leader skills is pointless
Darth Maul gives Sith Evasion and TM on evasion. Dooku gives Evasion and Offense Up on evasion. It'd hardly be duplicative. Anyway, look at everyone that gives defense (talk about duplicative and pointless leadership abilities).
plus dooku was not just a sith......he played both sides of the game, so its understandable that it goes to all allies.
No. It makes sense that it would be for Sith AND Jedi, just like Ahsoka's ability isn't for everyone - it's for Jedi AND Nightsisters, but no one else. Dooku was never a Scoundrel. He'd be horrified that you mentioned his name in the same sentence with smugglers and riffraff!.
Dooku worked with almost everyone...sith, jedi, nightsisters to get an apprentice, genosians, droids, nute gunray who is in fact a scoundrel in this game, so yes he did at least work WITH them at some point, and also turned against most.
Replies
@Toukai Nerf Dooku.... *runs away* wooohoooo...
Ha. Anyways, to the OP, I think that would be a decent idea ONCE they release more Sith. I run a Dooku lead Sith team for GW anyways (Ima Gun Di lead Jedi in arena) and it works nicely. Maul gets that key Dodge and offense up=game over.
Without more Sith though, I'm not so sure. I know most people don't run full synergy squads (I do. Jedi, Sith, Empire, Rebels, or Nightsister. It's all good. More ewoks or tuskens for them) but I feel like the lack of a lot of Sith would make Dooku lead teams disappear (maybe that's what some want, who knows).
@M9silent
It was a Super Trooper reference
I don't think Dooku needs a nerf though. I spent 3 months farming him, I want to abuse him in the META for as long as possible until he is nothing more than a withered husk. Only then will I let his META die.
And I don't personally care/want Dooku to be nerfed. While he's not in my arena team, I like him for GW. Enough people keep asking for it/complaining about him, that CG might do it. @Bax_Itara and @Amalthea both have good ideas for an adjustment to his leader ability, if CG so chooses. Make offense up for Sith only while keeping the full Dodge bonus to all or just cut the leader bonus in half for non Sith.
As it should be, like lumi.
Or they could just buff other characters leader abilities and maybe make the game a little bit more diverse as far as the leader position.
I think that all leader abilities should be balanced, and that all should have a different effect for everyone and for a synergy. I think that would make things more diverse, as well. For example, if both Sid and HK gave +15% crit but Sid gave Sith +crit damage while HK gave droids +TM on crit, then you could use either as your leader and maybe Sid if you want to use Dooku or HK if you want to use 86.
Some other leaders would be more like Phasma (ability is X% for everyone and 2*X% for First Order).
Cool story tell it again!
I for one am fed up with Dooku. I fought 12 times against no1 whale Dooku/Rey/RG combo/insert character here. The one time out of 12 i actually managed to kill Rey before she can act, (the other 11 times she dodges), RG dodged 4 times in a row. Ridiculous character is ridiculous! How is he balanced when he basically makes Lumi's leadership worth jack? Nerf into the ground pls!
Darth Maul gives Sith Evasion and TM on evasion. Dooku gives Evasion and Offense Up on evasion. It'd hardly be duplicative. Anyway, look at everyone that gives defense (talk about duplicative and pointless leadership abilities).
Chondrosarcoma- Chondro3150#0907
No. It makes sense that it would be for Sith AND Jedi, just like Ahsoka's ability isn't for everyone - it's for Jedi AND Nightsisters, but no one else. Dooku was never a Scoundrel. He'd be horrified that you mentioned his name in the same sentence with smugglers and riffraff!.