Kit Concept: General Lando Calrissian

Zombefyer
605 posts Member
edited August 2022
Lore:
Prior to the Battle of Endor, Lando Calrissian was promoted to General due to his actions in the Battle of Tanaab. He commandeered the Rebel fighters to launch an attack on the Second Death Star until Han's squad on the Forest Moon could disable the shield generator; both attacks were successful. Afterwards, Lando joined the New Republic and went on various missions across the galaxy to quell Imperial holdouts, such as on Sullust.

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UNIT NAME: General Lando Calrissian

RELIC AMPLIFIER: X-8 Sniper Pistol

AFFILIATION: Light Side

CLASS: Attacker

CATEGORIES: Leader, Rebel, Rebel Fighter, New Republic, Scoundrel

DESCRIPTION: Fast attacker who disrupts enemies' ability usages and decreases their accuracy.

UNLOCK CRITERIA: 145 Shards in the 'Battle of Endor' Guild Raid on Heroic Difficulty

ATTACKS & ABILITIES

Head Shot! Basic

Deal Physical damage to target enemy twice with a 50% chance to deal damage a third time. If damage is dealt a third time, call all Rebel, New Republic and Scoundrel allies to Assist, dealing 50% less damage.

Disruptor Grenade: Special 1 (Cooldown: 4)

Dispel all Buffs on all enemies and inflict Disrupted for two turns. If an enemy is already inflicted with Disrupted, they lose 10% Turn Meter.

Disrupted: Can't use Basic ability for two turns. Can't be Dispelled, Prevented or Resisted. If the enemies' special abilities are still on cooldown, they miss a turn.

Smoke Grenade: Special 2 (Cooldown:5

(Zeta) Dispel all Debuffs on all Rebel, New Republic and Scoundrel allies and lose 15% Turn Meter. General Lando gains Stealth for two turns, and all enemies have -45% Accuracy (doubled on Empire enemies).

Got Responsibilities Now: Leader

(Omicron) Whenever a Rebel, New Republic or Scoundrel ally Critically Hits an enemy, all allies with at least one Buff gain 7% Turn Meter. Whenever an ally evades an attack, they have a 45% chance to Dispel a random Debuff (doubled if the attacking enemy is Empire)

While in Territory Wars: All Rebel, New Republic and Scoundrel allies start the battle with 30% Turn Meter. Whenever a Rebel, New Republic or Scoundrel ally scores a Critical Hit, 50% chance to call all allies to assist, dealing 10% more damage.

Break off the Attack: Unique

General Lando cannot be damaged by AoE attacks unless he is critically hit. Whenever General Lando uses a special ability, he gains 15% Turn Meter and all Rebel, New Republic and Scoundrel allies gain half that amount.

This is based on his appearances in 'Star Wars- Episode VI: Return of the Jedi' and 'Star Wars: Battlefront II (2017)'.
Post edited by Zombefyer on

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