King Adas Concept

So this is my first concept and the first things I’ve posted on this website. https://static.wikia.nocookie.net/villains/images/d/d8/Sith_King_Adas.jpg/revision/latest?cb=20120521055201

All moves are maxed

An aggressive tanks that can inspire fellow siths to even greater acts of violence.

Basic: Overwhelm: Deal physical damage twice, inflict expose and Adas gains 1 stack of Steadfast.

Special: Fury of Korriban: Deal special damage to all enemies, inflict blind, shock, daze, and damage over time. For each stack of Steadfast, deal an additional hit to a random enemy. If the target enemy is not a galactic legend, cancel their passive for one turn.

Challenging Call: Dispel all disbelief from all sith and Adas gains taunt, 1 stack of Steadfast and defense up. Then all siths are rally.
Rally:
Tanks gain defense equal to a percent of King Adas defense.
Attackers gain offense equal to a percent of King Adas offense.
Healers and Supports gain health equal to a percent of King Adas max health.

Leader: God—King: Sith Emperor ally’s gain 20+ offense, 20+ max health and 10+ speed. When an ally kills an opponent, they recover 10% health and Adas gains 1 stack of Steadfast.

Passive: The Eternal War: At the start of battle Adas gain 20% max health and offense equal to 5% of his max health. When a Sith empire ally dies, this character gains a stack of Steadfast, recover 5% health and taunts.

Steadfast: Gains 2+ speed and mastery for each stack. At the end of Adas turn, gain 2 turn meter per stack. Can’t be dispelled and max stack 10.

Passive: There will be blood! : Adas can’t gain stealth and inflicts two damage over time whenever he attacks which can’t be resisted. If all ally’s are sith, this effect also applaud to them. If all ally’s are sith empire, then on top of this, whenever a sith damages an enemy with their basic, they deal bonus damage equal to 5% of the enemy max health.

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