I'm a level 55 and I'm getting level 70 teams already?
58 Phasma lead
55 Talia
70 Daka
70 Lumi
70 Sid
Granted, they aren't all starred up to 7 or anything, but Wth? And now I have an all level 60 Droid team with Lumi on this node that frankly I'm not getting past it no matter what I throw out there. I had to use the B team on a node before the level 70s that was even more ridiculous. The Droid team is on the 10th node. Some days the RNGods laugh at you.
Meanwhile, down on the farm....
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Step 2: scream into said pillow
Repeat as necessary
1) to be in the top 100 in all of SWGoH. That means lvl 72, gear 8 or 9, all 7*
2) Barris offee
I did number 1, but never had barriss. Once I got her.... I can do it. You'll get fully maxed out level 70/72 starting at node 4 if you have my experiences. Not only must you win that node (see number 1), but all five toons must be alive and healthy at the end! Thus you need Barris.
On a side note, I'm still convinced the AI makes GW opponents slower than arena opponents, because I can't finish an arena battle with all five healthy. Arena goes fast and strong. GW is slower and thus the healers shine
I completely relate to this. Droid teams give me more problems than any other team, especially when there is a Poe and a Poggle/ST Han . Unless I can kill 88 right away , I'm doomed and even then, it's a coin flip. My tenacity must not be that high or I would be able to resist Poe's taunt.
However, I don't have Barris and just maxed my A team for GW about a week and a half ago. I've been completing GW with ease for about six weeks. I've only not completed it twice in that time. Two healers will help. Do you always need two healers? No. Sometimes you need three. I've found that there isn't always a cookie cutter team for every team you face. GW is a place to see what tactics work on which teams and more importantly why.
The only "silver bullet", "must have" advice I've found that really, truly works is a deep, well balanced roster. While you don't necessarily have to have everyone maxed out before it becomes easy, you do have to have people leveled. Going up against a level 73 maxed out team when all you have is 2 7*fully geared and maxed, and 3 level 60 toons is not a good idea. Come up with a plan to promote, star, and gear everyone about the same pace and you'll get there. Just your A team. Have a suicide squad that will go in there and pull out the other team's specials. Get two suicide squads for when you get to two hard nodes in a row. Once you get to a point where your A team is solidified, build your B team. I use that to get rid of one or two of the other teams characters. They don't have to be winners, just strong enough to survive to kill of some of the other team.
Use your retreat pretty liberally, especially at first. People will tell you you can't go back in with the same squad because you get the same result. That's not true. If you attack differently, so will the other team. If you simply move one of your players to a different spot, the AI will change. Just something to think about.
Eventually, you'll get to the point where you'll have just one team to make it through with a couple of subs for special occasions. Like I said, your A team will not be able to go up against every other team. That's why I have subs now. Consider them like situational players.
Just keep plugging away at it l, building your team as you go. You'll get there.
That's pretty much it.
Focus on your A-team so it gets better and better.
The GW A-team is not the same as an Arena A-team, chances are the union of both A-teams mean that you are required to have 7 to 10 toons at the top your level allows.
You also have the challenges, which are another incentive to widen your roster, since you can speed up gearing characters by completing the challenges.
There are also the light and dark teams to keep in mind to unlock all nodes to be able to SIM them later.
What I have done was to unlock one other character after I max a character, so my roster widens. Suicide squads are invaluable to waste the enemy specials at the first rounds of battle, making it a lot easier. I am at a point that I leveld even my suicides to 40, which is cheap to do, so they might in some cases resist 2 hits from the top level squads.
As you max your chars, you will start cherry-picking some of your pugs to promote them a little so they get better.
I will only add that for someone who is struggling on GW, Barriss Offee can help, but she isn't the be all, end all. She gives everyone more life, increasing your survivability, and heals each turn, helping you recover from attacks. She's a healer too, and a decent counter to the Sid/Kylo block of health gain with her ability.
BUT! She's a terrible dmg output character. The Jedi Counsular outstrips her easily. She gives you time in GW. If you other characters can't carry the weight, then she's not all that great.
So if her purpose fits your GW team, get her. If not, don't.
Hope this helps everyone!
For this team that you face, put in a low level snowtrooper, ewok scout, and someone else who will die fast but still force the AI to use special abilities. This will mean the sting will be taken out of the squad, and the RNG of the whole match will be reset. Try to keep Sid stunned with your RG, and meanwhile, take out daka becuase those revives are going to make you throw your device across the room. Next, while still trying to keep Sid stunned (this should be fairly easy as long as RG has level 5 on his basic), kill talia, and then phasma. Then take your pick between Sid or lumi to kill next (I'd pick Sid to stop heal immunity). For this battle use QGJ (l), lumi, RG, GS, and either JC or talia (your choice).
I came up against a full level 65 squad today, and was able to beat it becuase it was the last node (thank god). GW is getting harder for me too, so I stopped farming GS as soon as he hit 6* and I'm now farming JC from cantina and will continue to do so until 5*, then I'll finish GS.
(In case you guys on here didn't know, my 2nd account is the same server as @pac0naut )
This. It's true. And there will still be days where, if you get lazy, and let an important toon die off too early, it will come back to bite you later and you may not be able to finish.
The thing most of y'all don't know who are suggesting Barris is I can't get her yet. I'm only a level 56 and can't get there in Cantina yet as 5 is locked. Chromium is too much of a risk. Last pull I got 10 Fisto shards. Yay.
@Dooku_for_days - yeah, unfortunately he got burned. QGJ is going up to 4* today. I've almost got him geared to purple. I'm not high enough to level up certain gear levels,but GS and almost Sid are ready to go once I get to level 62 or something.
Bariss lead, QGJ, Luminara, Jedi Consul, and Yoda. It's usually a long slog, and hitting Darth Sidious can be Darth Tedious, but you can recover from just about anything to full strength... every other day or so, i get a character knocked out (usually JC) so i restart and run either a Suicide Squad (can't wait!) to waste opponents special abilities, or a droid team to either wipe them out or severely weaken. This has been working for several weeks from high level 60s and 5 star Bariss. The extra 500k Republic Dataries for campaign completion each day really helps with leveling, too.
Running this team with QGJ as lead makes them too fast, as you don't heal up by the end of the round, and can get pooned in the next round. You can also swap out JC for Ahsoka. She's faster (with her boost) than JC, hits harder, self heals, but can only heal the team every 4 rounds (presuming you still have an opponent in the green). You can win consistently either way, but i like the security of the JC heal every 2-3 rounds to pick up if Bariss' team auto heal isn't working quickly enough or Lumi is temporarily blocked.
Mace or Eeth Koth are a nice substitute for Yoda if you don't have the little green guy up to snuff yet. Not sure with Ima, Aayala, Plo, Kit or Anakin, as i don't have them max starred/leveled yet, but i'm fairly sure they'd be fine as well for Yoda. The Jedi Guardian is still, unfortunately, riding the small bus.
In my case, my Arena and GW team are very similar. I run QGJ as lead and use Ahsoka instead of Barriss in Arena, so they kind of automatically stay paired. Usually finish around 100th in Arena.
@Dooku_for_days - Unfortunately, you don't know you can't equip it until it's crafted. There's no heads up that I see.
Get talia out of there and if you have a weak old ben put him in the death spot... Or just replace her with anything. Whats the use of a third healer. And put syd in lead slot
Gotcha, Well kill phasma first
I did. That's what I had to change up. Also, it helps when the coffee infusion kicks in. I tried doing GW while being awake at midnight. Not doing that again.
Once in a while I face droid teams. I slot RG or Poe in place of Leia or Lumi to take the heat off. Sure, that tank dies most of the time, but the team lives to fight another day.
Key is not a strong roster. I have A, B, C, D teams all 7* purple gear, but don't use them as I don't lose anyone.
Key is 3 healers, or more precisely Bariss. Her passive heal will get you thru. Droids will take one tank down. Even at 4* she is viable in GW.
Of course higher level doesn't always = higher power, but the matchmaking is still way off, even after they supposedly fixed it.
The only advice I can give is that at this level, sometimes you're going to have to concede the galactic war for the day. But keep luggin away and starring/levelling unlockin characters.
From lvl60 onwards or so I was clocking GW all day everyday.
Now I laugh when I see barriss lead as its a free win with all cooldowns reset and full health for the next fight:)
Just keep at it mate
Indeed. Every day is another step.