Fankit Concept for: Hylo Visz

MemeMaster
332 posts Member
edited January 2023
For those who have no idea who this is, Hylo is a recurring character in SWToR, known as one of the, if not THE, most famous smuggler, known as the one Pilot who successfully broke through a mandalorian blockade.

UNIT NAME: Hylo Visz

ALIGNMENT: Light Side

CATEGORY: Attacker(INT), Scoundrel, Smuggler, Leader

Tricky Smuggler leader with a speciality for outwitting tough taunters and tanks

Basic: TRICKSHOT
FINAL TEXT: Deal physical damage to the target enemy and to the weakest active enemy. If the target enemy has a taunting effect, this ability will critically hit, if possible.

Special 1: A KNACK FOR BAD LUCK (Cooldown 4)
FINAL TEXT: (Zeta) Dispel all debuffs on all allies and for each debuff dispelled, all scoundrel allies gain 3% Turnmeter and Hylo gains 5% Offense (stacking) until the end of her next turn. If at the end of her next turn Hylo deals no damage to enemies, all scoundrel allies will gain +25% Offense (stacking) until the end of the encounter.

If at least one enemy unit has a taunting effect, inflict Ability Block on all non-tank enemies for 1 turn which cannot be evaded or resisted and Hylo gains +10 Speed (stacking, max. 100) until the end of the Encounter.

Special 2: I WILL FIGURE SOMETHING OUT (Cooldown 5)
FINAL TEXT: (Zeta)(Omicron) Equalize health and protection of all active units on the field (Excluding Raid Boss and Galactic Legends), then all scoundrel allies recover 15% Health and Protection. Additionally, swap turnmeter with the target other scoundrel ally and grant all other allies except for target ally Speed Up for 2 turns.

For each active enemy tank, decrease all enemies' Max Health and Max protection by 3% (stacking) until the end of the encounter and increase all scoundrel allies' defense and critical avoidance by 7.5% (stacking) until the end of the encounter.

While in Grand Arena: Decrease the maximum cooldown of this Ability by 2 and call all other allies except for target ally to assist, dealing +35% damage. Hylo will assist any Smuggler allies called to assist by this Ability.

Leader: JUST GOOD BUSINESS
FINAL TEXT: (Omicron) All allies gain +10% Max Health, Offense and Potency, tripled for Scoundrel allies.

Whenever the weakest enemy ends their turn after using a Special Ability, Hylo gains EXPERT MANEUVER for 1 turn which cannot be copied, preventedor dispelled and all other Scoundrel allies gain Protection Up (25%) for 2 turns.

Enemies with taunting effects deal 50% reduced damage and cannot deal critical hits out of turn.

While in Grand Arena: Scoundrel allies have an additional +50% Mastery and +50 Speed. Hylo gains +50% Healthsteal and whenever she recovers health through Healthsteal effects, all Smuggler allies recover an equal amount as protection.

EXPERT MANEUVER: +50% Ctitical Damage. Damage dealt by this unit cannot be evaded and this unit is immune to non-debuff based stat-reduction effects.

Unique: BLOCKADE BREAKER
FINAL TEXT: (Zeta) Hylo begins each encounter with EXPERT MANEUVER for 2 turns. While Hylo has EXPERT MANEUVER, all enemies without taunting effects have -35% Tenacity and Critical Avoidance.

If an other ally uses a non-damage dealing ability during their turn, Hylo will be called to assist. This effect can only occur twice per each of Hylo's turns.

Whenever an enemy tank recovers health or protection (excludes healthsteal effects), inflict Marked on all enemy tanks and on the weakest enemy until the end of Hylo's next turn. This effect may only occur once every other turn Hylo takes.
Post edited by MemeMaster on
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