This is a suggestion to add new type of ships to fleet battles.
escort ships are special, separate ships with special slot: CS - 3StS - ES
They remind Capital ships, but have no constant ultimate, they can: grant buffs, inflict debuffs, assist, remove/add tm, stun, etc,
intead of Ultimate they can use granted ability (only 1 time) after reaching a goal (same as starkiller or Outrider for example).
Unlike CS, ES can be targeted and even destroyed - though a lot harder than ordinary ships. They can have twice or trice as much prot and hp
Same as Capital Ships, if there won't be any other regular starship on filed - they escape from battle(like hermit or WAT)
If CS is destroyed or leaves the battle(like with profundity's ultimate) ES remains until there is no other ally on field.
Some ES may be used as "sacrificial" units instead of CS(like holdo sacrificed her whole fleet running away)
And some escort ships may grant reinforcement if there is no CS.
Escort ships may vary: from corvettes and cruisers to frigates or spacecrafts(for example Naga Sadow's sphere) - different in size, but same value
Each Escort ship has its own advantages and disadvantages and mechanic, that helps players in building new compositions
(Endar Spire [Crew Member - Bastila Shan], Lights Side, Escort Ship, Old Republic, Jedi)
granted ability: [Battering Ram], inflicts ability block on enemy's capital ship for 2 turns (excluding reinforcements) and self-inflicts fracture for 2 turns as well.
Has low health pool in comparison to other Escort Ships, grants TM to allied Jedi and buffs Lightside units, plus grants Battle Meditation
Or IGV-55, Dark Side, Escort Ship, Empire)
granted ability: [Interrogation] - Removes TM from all enemies and himself and inflicts Fear on enemy's escort, all allies gain bonus turn. If allied CS is destroyed he is stunned for 1 turn but can reinforce.